Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 10438177044851653264 19 bwicke the Caller (level 2, -1/11 HPs) Began as a Felid Summoner on Aug 11, 2022. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:50 (1001 turns). bwicke the Caller (Felid Summoner) Turns: 1001, Time: 00:02:50 Health: -1/11 AC: 1 Str: 4 XL: 2 Next: 55% Magic: 3/6 EV: 17 Int: 16 God: Gold: 9 SH: 0 Dex: 16 Spells: 2/5 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will +.... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn d - ring of willpower MPRegen 0.10/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Jewellery d - a ring of willpower (left paw) Scrolls b - a scroll of identify {unknown} Potions a - a potion of degeneration {unknown} c - a potion of mutation {unknown} Skills: - Level 2.6 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting * Level 4.7 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 b - Call Imp Summ 16% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 2% N/A 30% 2 Passwall Tmut/Erth 0% N/A 30% 2 Call Canine Familiar Summ 16% N/A 9% 3 Summon Guardian Golem Hex/Summ 9% N/A 24% 3 Swiftness Air 1% N/A 52% 3 Summon Lightning Spire Summ/Air 9% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Your bat hits the hobgoblin but does no damage. Your bat hits the hobgoblin but does no damage. Your bat barely misses the hobgoblin. The hobgoblin barely misses your bat. Your bat hits the hobgoblin but does no damage. Your bat completely misses the hobgoblin. The hobgoblin misses your bat. Your bat closely misses the hobgoblin. You scratch the hobgoblin. The hobgoblin is almost dead. Your bat hits the hobgoblin but does no damage. x2 The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin is almost dead. Your bat hits the hobgoblin. The hobgoblin dies! Your bat disappears in a puff of smoke! Your crimson imp disappears in a puff of smoke! Your bat disappears in a puff of smoke! You see here a hobgoblin corpse. A goblin comes into view. It is wielding a +0 dagger. Found a robe. Unknown command. 2 goblins come into view. The goblin shouts! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The goblin shouts! The goblin closely misses your crimson imp. The goblin hits you with a +0 dagger. The goblin hits you with a +0 club. Unknown command. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The goblin completely misses your crimson imp. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. Your crimson imp closely misses the goblin. The goblin hits your crimson imp but does no damage. The goblin hits you with a +0 club. You die... #............... #............... ................. #...............# ............## #####.####... ##......†. ##.###########...###### #..g5g@..##......# #^...g[..#..##...# #....r.....###...# #........### #...# #........# #...# #........# #...# ########## ##### You could see 3 goblins, a friendly crimson imp (summoned) and a friendly quokka (summoned). Vanquished Creatures A ball python (D:1) 2 bats (D:1) An endoplasm (D:1) A rat (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 2 endoplasms (D:1) A goblin (D:1) 3 hobgoblins (D:1) A quokka (D:1) A frilled lizard (D:1) A kobold (D:1) 10 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bwicke the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 420 | D:1 | Reached XP level 2. HP: 11/11 MP: 6/6 423 | D:1 | Learned a level 2 spell: Call Imp 1001 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_rooms Action || total -------------------------++------- Melee: Unarmed || 21 Bite || 1 Cast: Summon Small Mamm || 16 Call Imp || 6 Stab: Sleeping || 2 Armor: Skin || 3 Dodge: Dodged || 21