Dungeon Crawl Stone Soup version 0.27-a0-203-gd48b2df3c9 (webtiles) character file. Game seed: 13250864464767981870 4 canine the Skirmisher (level 1, 6/20 HPs) Began as a Gnoll Wanderer on Jan 30, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:23 (74 turns). canine the Skirmisher (Gnoll Wanderer) Turns: 74, Time: 00:00:23 Health: 6/20 AC: 2 Str: 11 XL: 1 Next: 70% Magic: 4/4 EV: 11 Int: 11 God: Gold: 9 SH: 0 Dex: 11 Spells: 5/5 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) f - a +0 dagger Armour d - a +0 robe (worn) Scrolls b - a scroll of fog {unknown} e - a scroll of identify {unknown} g - a scroll of fear {unknown} Potions c - a potion of curing {unknown} Skills: + Level 4.4 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 2.4 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 0.1 Crossbows + Level 2.4 Throwing + Level 0.1 Armour + Level 0.1 Dodging + Level 4.0 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 2.6 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 2.0 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 2.0 Poison Magic + Level 0.2 Invocations + Level 2.4 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Summon Small Mammal Summ 20% 12% 1 Sting Tmut/Pois 12% 19% 1 Apportation Tloc 2% 26% 1 Poisonous Vapours Pois/Air 6% 26% 2 Summon Guardian Golem Hex/Summ 3% 47% 3 Ignite Poison Fire/Tmut/Pois 3% 52% 3 Mephitic Cloud Conj/Pois/Air 3% 52% 3 Lesser Beckoning Tloc 0% 61% 3 Olgreb's Toxic Radiance Pois 5% 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ooze but do no damage. The ooze is severely wounded. The ooze hits you. * * * LOW HITPOINT WARNING * * * You barely miss the ooze. The ooze is severely wounded. The ooze barely misses you. You hit the ooze. You kill the ooze! Your Summonings skill increases to level 2! Your Poison Magic skill increases to level 2! Found a robe. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..###.....# ......# #.# #.##..# #.# #.##..#### ### #.# #..#..#.. ..# #[# ##.#..#.# #.# #.# ......#.####.# #.# ..........##.###.# ##...##.#.......@# ######.####.##### #......# ######## There were no monsters in sight! Vanquished Creatures An ooze (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | canine the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | canine set off with the following items: a +0 club, a +0 | robe, a +0 dagger; and the following spells available to | memorise: Summon Small Mammal, Sting, Apportation, | Poisonous Vapours, Summon Guardian Golem, Ignite Poison, | Mephitic Cloud, Lesser Beckoning, Olgreb's Toxic Radiance 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 4/4 74 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_loops_cross Skill XL: | 1 | ---------------+----+----- Summonings | 2 | 2.0 Poison Magic | 2 | 2.0 Fighting | | 4.4 Short Blades | | 0.1 Long Blades | | 0.1 Axes | | 0.1 Maces & Flails | | 0.1 Polearms | | 0.1 Staves | | 2.4 Slings | | 0.1 Bows | | 0.1 Crossbows | | 0.1 Throwing | | 2.4 Armour | | 0.1 Dodging | | 0.1 Stealth | | 4.0 Shields | | 0.1 Unarmed Combat | | 0.1 Spellcasting | | 2.6 Conjurations | | 0.1 Hexes | | 0.1 Necromancy | | 0.1 Translocations | | 0.1 Transmutations | | 0.1 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Invocations | | 0.2 Evocations | | 2.4 Action || total -------------------------++------- Melee: Club || 7 Bite || 1 Stab: Sleeping || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 76 | 76 | 0 | 0 | 60 | 1 | 76.0 | Dungeon | 76 | 76 | 0 | 0 | 60 | 1 | 76.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 76 daAuts