Dungeon Crawl Stone Soup version 0.27-a0-203-gd48b2df3c9 (webtiles) character file. Game seed: 14787969267736240324 0 canine the Magician (level 1, 14/14 HPs) Began as a Palentonga Wanderer on Jan 31, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:01 (0 turns). canine the Magician (Palentonga Wanderer) Turns: 0, Time: 00:00:02 Health: 14/14 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 4/4 EV: 9 Int: 14 God: Gold: 0 SH: 0 Dex: 8 Spells: 6/6 levels left rFire . . . SeeInvis + a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no barding) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: large, rugged brown scales 3, see invisible, deformed body, roll 1, armoured tail a: Rolling Charge You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 robe (worn) Potions b - a potion of curing Skills: + Level 1.0 Shields + Level 3.0 Spellcasting + Level 1.0 Conjurations + Level 2.4 Fire Magic + Level 1.0 Earth Magic + Level 1.0 Evocations You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Foxfire Conj/Fire 24% 11% 1 Summon Small Mammal Summ 8% 22% 1 Conjure Flame Conj/Fire 6% 32% 3 Inner Flame Hex/Fire 5% 36% 3 Call Canine Familiar Summ 2% 54% 3 Sticky Flame Conj/Fire 6% 71% 4 Fireball Conj/Fire 3% 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are completely covered in rugged brown scales. (AC +3, +7% HP) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. You can roll at nearby foes to attack. You have a long armoured tail. Message History Welcome, canine the Palentonga Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. You begin with the following items: a +0 club, a potion of curing, a +0 robe; and the following spells available to memorise: Foxfire, Summon Small Mammal, Conjure Flame, Inner Flame, Call Canine Familiar, Sticky Flame, Fireball. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## .. ## .##. .#. .. #.## #..# #@# ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | canine the Palentonga Wanderer began the quest for the Orb. 0 | D:1 | canine set off with the following items: a +0 club, a | potion of curing, a +0 robe; and the following spells | available to memorise: Foxfire, Summon Small Mammal, | Conjure Flame, Inner Flame, Call Canine Familiar, Sticky | Flame, Fireball 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_rooms, minmay_close_crescents Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+