Dungeon Crawl Stone Soup version 0.33-a0-266-ga0fd5bc31a (webtiles) character file. Game seed: 7593074220894350559 58 cartrowe the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Oct 22, 2024. Slain by a sky beast (6 damage) ... on level 3 of the Dungeon. The game lasted 00:05:30 (1374 turns). cartrowe the Conjurer (Deep Elf Conjurer) Turns: 1374, Time: 00:05:31 Health: -3/19 AC: 2 Str: 4 XL: 3 Next: 75% Magic: 2/9 EV: 11 Int: 24 God: Gold: 123 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . i - +2 short sword (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - ring of resist corrosion HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 123 gold pieces. Inventory: Hand Weapons i - a +2 short sword of venom (weapon) Armour a - a +0 robe (worn) Jewellery g - a ring of resist corrosion (left hand) Wands f - a wand of paralysis (5) (quivered) Scrolls c - a scroll of summoning e - a scroll of fog Potions b - a potion of magic d - a potion of brilliance h - a potion of cancellation Skills: + Level 2.7 Dodging + Level 2.9 Stealth + Level 3.4 Spellcasting + Level 5.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Malign Gateway Summ/Tloc 2% N/A 100% 7 Summon Horrible Things Summ 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead, 100% to hit) The magic dart hits the sky beast. The sky beast is severely wounded. The sky beast hits you. The sky beast shocks you. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f - sky beast, p - quokka Aim: a sky beast (severely wounded, chance to affect: 49%) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead, 100% to hit) The magic dart hits the sky beast. The sky beast is severely wounded. The sky beast hits you. The sky beast shocks you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sky beast Aim: a sky beast (severely wounded, 100% to hit) The magic dart hits the sky beast but does no damage. The sky beast is severely wounded. The sky beast closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast (severely wounded, 100% to hit) The magic dart hits the sky beast. The sky beast is severely wounded. The sky beast hits you. * * * LOW HITPOINT WARNING * * * The sky beast shocks you. You die... #♣. #.♣ ##+######.#### .............# #.##...#.......# ... #.........##### ###.###.............. ............@....... #.......####Y...... #.......# r...... #.......# ..####. . +.......# ..# #..###......## ... #......##### .... #..###.# .... #...<..# You could see a sky beast and a quokka. Vanquished Creatures 2 dart slugs 2 endoplasms 4 giant cockroaches (D:1) 11 goblins 3 hobgoblins 3 jackals (D:2) 2 quokkas (D:1) 4 ball pythons 5 bats 3 frilled lizards (D:1) 5 kobolds A rat (D:3) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cartrowe the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 125 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 284 | D:1 | Found Noem's Jewellery Shoppe. 396 | D:1 | Reached skill level 5 in Conjurations 676 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1348 | D:3 | Learned a level 2 spell: Searing Ray 1365 | D:3 | Noticed a sky beast 1374 | D:3 | Slain by a sky beast Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_rooms, serial_shops, shop, nicolae_concentric_dashed_squares_mild D:2: kennysheep_the_goblin_king, layout_rooms, bh_walls_and_bars D:3: layout_basic, shapermc_ecumenical_altar_totnotflames, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.5 Dodging | | 2.7 Stealth | | 2.9 Spellcasting | | 3.4 Action || total ---------------------------++------- Melee: Short sword || 4 Cast: Magic Dart || 82 Use: Scroll || 4 Potion || 4 Armour: Robe || 9 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1372 | 1267 | 105 | 0 | 1098 | 3 | 457.3 | Dungeon | 1372 | 1267 | 105 | 0 | 1098 | 3 | 457.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 681 daAuts D:1: 660 daAuts D:3: 30 daAuts