Dungeon Crawl Stone Soup version 0.29.0-7-g18a832c13a (webtiles) character file. Game seed: 5363726666772157667 2 casanoah the Magician (level 1, -2/15 HPs) Began as a Djinni Hedge Wizard on Aug 30, 2022. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (131 turns). casanoah the Magician (Djinni Hedge Wizard) Turns: 131, Time: 00:00:10 Health: -2/15 AC: 2 Str: 9 XL: 1 Next: 33% Gold: 28 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: + Level 2.2 Dodging + Level 1.5 Stealth + Level 2.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 b - Blink Tloc 18% N/A 12% 2 c - Call Imp Summ 9% N/A 12% 2 d - Slow Hex 36% N/A 8% 1 e - Conjure Flame Conj/Fire 9% 6-21 22% 3 f - Mephitic Cloud Conj/Pois/Air 9% N/A 22% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The kobold is moderately wounded. A kobold comes into view. It is wielding a +1 whip of pain. The kobold throws a stone. The stone closely misses you. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword and quivering stones (moderately wounded, 100% to hit) The magic dart hits the kobold. The kobold is severely wounded. The kobold shouts! Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword and quivering stones (severely wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. * * * LOW HITPOINT WARNING * * * A bat comes into view. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... ##+#### ....... ....... ....... b...K).######## ...?..J........ #.# #@# #.# #.# #.# #.# #.# #.# #.# #.# #.####.# #......# #.###### #..#####.# You could see an endoplasm, a bat and a kobold. Vanquished Creatures An endoplasm (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | casanoah the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | casanoah set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Slow, Conjure Flame, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 131 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_basic, hellmonk_ecumenical_altar_defaced_shrine Action || total -------------------------++------- Cast: Magic Dart || 10 Dodge: Dodged || 2