Dungeon Crawl Stone Soup version 0.32-a0-18-g89e19f1974 (webtiles) character file. Game seed: 16531621546757066512 276 case the Caller (level 6, -7/38 (41) HPs) Began as a Human Hedge Wizard on Jan 16, 2024. Mangled by a wight ... wielding a +5 battleaxe (9 damage) ... on level 4 of the Dungeon. The game lasted 00:11:48 (3949 turns). case the Caller (Human Hedge Wizard) Turns: 3949, Time: 00:11:49 HP: -7/38 (41) AC: 3 Str: 17 XL: 6 Next: 25% MP: 10/12 EV: 11 Int: 18 God: Gold: 145 SH: 0 Dex: 12 Spells: 7/13 levels left rFire . . . j - +0 spear rCold . . . (no shield) rNeg . . . p - +0 leather armour "Texisusch" {Will+ Int+2} rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ e - +6 ring of strength HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: no passive effects @: drained A: explore regen a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 145 gold pieces. Inventory: Hand Weapons a - a +0 dagger j - a +0 spear (weapon) Armour b - a +0 robe c - a +0 hat (worn) p - the +0 leather armour "Texisusch" (worn) {Will+ Int+2} (You found it on level 3 of the Dungeon) Int+2: It affects your intelligence (+2). Will+: It increases your willpower. Jewellery e - a +6 ring of strength (left hand) Scrolls h - 2 scrolls of fear {unknown} i - 3 scrolls of teleportation {unknown} k - a scroll of torment {unknown} m - 2 scrolls of amnesia {unknown} n - a scroll of poison {unknown} o - a scroll of identify {unknown} q - a scroll of silence {unknown} s - a scroll of enchant weapon {unknown} Potions d - a potion of magic f - 3 potions of enlightenment {unknown} g - 3 potions of curing l - a potion of lignification {unknown} r - a potion of heal wounds {unknown} t - a potion of cancellation {unknown} u - a potion of degeneration {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 4.1 Spellcasting + Level 2.0 Conjurations + Level 4.2 Summonings - Level 1.0 Translocations + Level 1.1 Air Magic + Level 1.1 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 8% 1 b - Call Imp Summ 38% N/A 4% 2 c - Mephitic Cloud Conj/Alch/Air 9% N/A 28% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 19% 1 Blink Tloc 14% N/A 19% 2 Cigotuvi's Dreadful Rot Necr/Alch/Air 12% N/A 21% 2 Sublimation of Blood Necr 3% N/A 26% 2 Fugue of the Fallen Necr 3% N/A 47% 3 Ozocubu's Armour Ice 3% N/A 47% 3 Manifold Assault Tloc 7% N/A 75% 4 Malign Gateway Summ/Tloc 6% N/A 100% 7 Summon Hydra Summ 9% N/A 100% 7 Summon Horrible Things Summ 9% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Your cerulean imp disappears in a puff of smoke! Magic restored. Items here: )) [[ †. Items here: ( ) [ †. A wight comes into view. It is wielding a +5 battleaxe. The wight moves out of view. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The wight hits your cerulean imp with a +5 battleaxe!! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! A wight comes into view. It is wielding a +0 hand axe. You open the door. A wight comes into view. It is wielding a +0 morningstar. There is an open door here. The wight attacks as it pursues you! The wight hits you with a +5 battleaxe! Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The wight closely misses you. Your cerulean imp closely misses the wight. You closely miss the wight. The wight barely misses you. Your cerulean imp barely misses the wight. You barely miss the wight. The wight hits you with a +5 battleaxe! You feel drained. Your cerulean imp hits the wight but does no damage. Your cerulean imp hits the wight but does no damage. Your cerulean imp closely misses the wight. The wight hits you with a +5 battleaxe! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Items here: )) [[ †. Your cerulean imp hits the wight but does no damage. The wight attacks as it pursues you! The wight hits you with a +5 battleaxe! You die... #.................... #.................... #.................... #.........#####...... #.........# #...... #######...#####....z. ############ #.5..z.......... #..........####).z.#####...... #..........#.@z.#### #...... #..........†>#### ####### #..........#'##### #................# #................# ######.####......# #.# ##'##### ..... ######.#####.# .... #.........##.# ... You could see 3 wights and a friendly cerulean imp (summoned). Vanquished Creatures A jelly (D:4) 2 orc wizards (D:4) 2 adders (D:2) A ribbon worm (D:2) 2 dart slugs 9 orcs 4 ball pythons 4 endoplasms 3 giant cockroaches (D:2) 2 goblins 7 hobgoblins 4 kobolds 3 quokkas 3 bats A frilled lizard (D:1) 5 rats 53 creatures vanquished. Vanquished Creatures (collateral kills) 2 orc wizards (D:3) 5 adders A ribbon worm (D:2) 3 orcs A ball python (D:4) 12 creatures vanquished. Grand Total: 65 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | case the Human Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 636 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/6 702 | D:1 | Learned a level 2 spell: Call Imp 1181 | D:2 | Reached XP level 3. HP: 24/24 MP: 7/7 1754 | D:2 | Reached XP level 4. HP: 26/30 MP: 4/9 1808 | D:2 | Identified the staff "Yruju" {*Corrode Str+6 Conj} 2020 | D:3 | Identified the +0 leather armour "Texisusch" {Will+ Int+2} 2483 | D:3 | Reached XP level 5. HP: 30/35 MP: 9/11 3086 | D:3 | Learned a level 3 spell: Mephitic Cloud 3678 | D:4 | Reached XP level 6. HP: 12/41 MP: 7/12 3830 | D:4 | Reached skill level 1 in Air Magic 3830 | D:4 | Reached skill level 1 in Alchemy 3949 | D:4 | Mangled by a wight Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_basic, reono_crystal_passage D:2: cheibrodos_old_hovel, layout_loops_ring D:3: layout_loops_corners D:4: layout_basic, kennysheep_generic_room_16 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Summonings | 2 3 4 | 4.2 Spellcasting | 4 | 4.1 Conjurations | 2 | 2.0 Air Magic | 1 | 1.1 Alchemy | 1 | 1.1 Dodging | | 2.0 Stealth | | 2.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 3 | || 3 Spear | 79 | 166 || 245 Punch | 2 | || 2 Cast: Magic Dart | 32 | 17 || 49 Call Imp | 4 | 19 || 23 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | 4 || 5 Distracted | | 2 || 2 Armour: Robe | 33 | 10 || 43 Leather armour | | 102 || 102 Dodge: Dodged | 57 | 116 || 173 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3975 | 3741 | 234 | 254 | 2657 | 4 | 993.8 | Dungeon | 3975 | 3741 | 234 | 254 | 2657 | 4 | 993.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1365 daAuts D:2: 1098 daAuts D:1: 965 daAuts D:4: 545 daAuts