Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 8623486984480468250 16 cdecastro the Caller (level 2, 0/19 HPs) Began as a Merfolk Summoner on June 22, 2023. Frozen to death by an endoplasm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:49 (967 turns). cdecastro the Caller (Merfolk Summoner) Turns: 967, Time: 00:01:50 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 54% Magic: 4/5 EV: 12 Int: 14 God: Gold: 41 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . h - +0 quarterstaff rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons h - a +0 quarterstaff (weapon) Armour a - a +0 robe (worn) l - a +0 ring mail Scrolls c - a scroll of enchant armour {unknown} g - 4 scrolls of identify {unknown} i - a scroll of blinking {unknown} j - a scroll of fear {unknown} k - a scroll of noise {unknown} Potions b - a potion of magic d - 4 potions of curing {unknown} e - a potion of attraction {unknown} f - a potion of might {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.6 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 b - Call Imp Summ 28% N/A 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 14% N/A 11% 3 Summon Guardian Golem Hex/Summ 7% N/A 26% 3 Stone Arrow Conj/Erth 2% 3d7 56% 3 Animate Armour Summ/Erth 14% N/A 65% 4 Summon Lightning Spire Summ/Air 7% N/A 65% 4 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You kill the goblin! A quokka comes into view. Things that are here: a +0 club; a goblin corpse An endoplasm comes into view. Your cerulean imp barely misses the quokka. You closely miss the quokka. The quokka bites you. Your cerulean imp misses the quokka. You hit the quokka. The quokka is lightly wounded. The quokka bites you. Your cerulean imp completely misses the quokka. The quokka misses you. You closely miss the quokka. The quokka is lightly wounded. Your cerulean imp completely misses the quokka. The quokka closely misses you. The endoplasm closely misses you. Your cerulean imp barely misses the quokka. You barely miss the quokka. The quokka is lightly wounded. The quokka closely misses you. The endoplasm freezes you. You are frozen. The quokka closely misses you. Your cerulean imp hits the quokka but does no damage. You hit the quokka. The quokka is moderately wounded. The endoplasm closely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the quokka with a -3 spear. You hit the quokka but do no damage. The quokka is severely wounded. The quokka barely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the quokka with a -3 spear. The quokka dies! The endoplasm freezes you. You are frozen. You die... ###### .....## ...... #.... #.#.## #..#.## #†J.#.## #@5..#.## #.....#.# #).....#. #.......# #<....... #.......[ <.##....$ ##.# #.... #.# .... You could see an endoplasm and a friendly cerulean imp (summoned). Vanquished Creatures A goblin (D:2) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) 2 frilled lizards (D:1) A rat (D:1) 8 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) A jackal (D:1) A quokka (D:2) 6 creatures vanquished. Grand Total: 14 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cdecastro the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 276 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 951 | D:1 | Learned a level 2 spell: Call Imp 967 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_loops_ring D:2: wad_pebble_path, layout_rooms, serial_shops, shop Action || total ---------------------------++------- Melee: Unarmed || 12 Punch || 1 Quarterstaff || 16 Cast: Summon Small Mamm || 15 Call Imp || 1 Stab: Sleeping || 2 Armour: Robe || 6 Dodge: Dodged || 31