Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 10108572375554427678 397 cdecastro the Grave Robber (level 6, -6/48 HPs) Began as a Human Necromancer on Oct 29, 2024. Was an Initiate of Beogh. Mangled by Pikel ... wielding a +0 whip of electrocution (19 damage) ... on level 5 of the Dungeon. The game lasted 00:10:46 (4703 turns). cdecastro the Grave Robber (Human Necromancer) Turns: 4703, Time: 00:10:49 Health: -6/48 AC: 2 Str: 17 XL: 6 Next: 83% Magic: 5/10 EV: 11 Int: 23 God: Beogh [......] Gold: 137 SH: 0 Dex: 14 Spells: 2/11 levels left rFire + . . q - +4 short sword of Fate {flame, rC+ rCorr Str+9 Stlth-} rCold + . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + h - +6 ring of intelligence HPRegen 0.28/turn p - ring of protection from fire MPRegen 0.12/turn %: no passive effects @: freezing walls A: explore regen a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Beogh. Beogh was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 137 gold pieces. Inventory: Hand Weapons a - a +0 dagger q - the +4 short sword of Fate (weapon) {flame, rC+ rCorr Str+9 Stlth-} (You found it on level 3 of the Dungeon) Str+9: It affects your strength (+9). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. Missiles i - 2 atropa-tipped darts l - 6 boomerangs o - 17 poisoned darts Armour b - a +0 robe (worn) x - a +1 ring mail of cold resistance Magical Staves s - a staff of death u - a staff of air Jewellery h - a +6 ring of intelligence (left hand) p - a ring of protection from fire (right hand) Wands r - a wand of flame (4) Scrolls e - 2 scrolls of revelation {unknown} f - 5 scrolls of identify {unknown} j - a scroll of noise {unknown} k - a scroll of teleportation {unknown} n - a scroll of fear {unknown} v - 2 scrolls of amnesia {unknown} w - a scroll of blinking {unknown} Potions c - a potion of magic d - 3 potions of haste {unknown} g - a potion of attraction {unknown} m - a potion of might {unknown} t - 2 potions of mutation {unknown} Skills: * Level 4.1 Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 3.0 Spellcasting - Level 5.8 Necromancy + Level 1.4 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 60% 2d11 1% 2 c - Vampiric Draining Necr 30% 2d8 3% 3 d - Frozen Ramparts Ice 20% 1d4 19% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 30% N/A 11% 4 Ozocubu's Armour Ice 10% N/A 19% 3 Summon Ice Beast Ice/Summ 6% N/A 26% 3 Curse of Agony Necr 30% N/A 30% 5 Dazzling Flash Hex/Fire 6% N/A 34% 3 Mephitic Cloud Conj/Alch/Air 3% N/A 34% 3 Olgreb's Toxic Radiance Alch 3% N/A 75% 4 Hoarfrost Cannonade Ice/Alch 3% 3d6/3d12 94% 5 Metabolic Englaciation Hex/Ice 3% N/A 94% 5 Silence Hex/Air 1% N/A 97% 5 Summon Mana Viper Hex/Summ 3% N/A 97% 5 Monstrous Menagerie Summ 1% N/A 100% 7 Ozocubu's Refrigeration Ice 5% 4d8 100% 7 Discord Hex 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Dithmenos Fedhas Gozag Sif Muna Yredelemnul The Shining One Shops: D:2 ( Annotations: D:4 not done D:5 Pikel Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The wall freezes Pikel. Pikel hits you with a +0 whip of electrocution! You barely miss Pikel. Pikel is lightly wounded. The wall freezes Pikel but does no damage. Pikel barely misses you. You puncture Pikel! You burn Pikel. Pikel is heavily wounded. The wall freezes Pikel but does no damage. Pikel hits you but does no damage. You hit Pikel. You burn Pikel. Pikel is heavily wounded. The wall freezes Pikel but does no damage. Pikel barely misses you. You closely miss Pikel. Pikel is heavily wounded. The frozen ramparts melt away. Pikel hits you with a +0 whip of electrocution! You hit Pikel but do no damage. Pikel is heavily wounded. Pikel hits you with a +0 whip of electrocution. Casting: Frozen Ramparts (dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 19% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes Pikel. Pikel hits you with a +0 whip of electrocution. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. You hit Pikel but do no damage. Pikel is heavily wounded. The wall freezes Pikel but does no damage. Pikel hits you with a +0 whip of electrocution! * * * LOW HITPOINT WARNING * * * You are electrocuted!! You die... Pikel says, "See you in Hell!" #### ##..### ########### #.....#####.........# #........>..#..####.## #....#...............### ##.<...........#####...### ##.#.#.......########...###### #.#.##.....5.K@.............# #.#..#...5.###########......# #.##.#......# #......# #.##.....#..# ##..#### #..รท.)>..##.### ##..## #..###....#.K.# #....## #.............#######.....## ##.##......................# #.#...##........#......<..# You could see Pikel and 2 lemures. Vanquished Creatures 2 lemures (D:4) A scorpion (D:4) A howler monkey (D:5) 2 electric eels (D:3) A bombardier beetle (D:4) A hound (D:5) 2 adders 4 ufetubi (D:5) A ribbon worm (D:2) A dart slug (D:2) 6 orcs 5 ball pythons 2 endoplasms (D:1) A giant cockroach (D:1) 3 hobgoblins A jackal (D:5) A quokka (D:5) A bat (D:2) 2 kobolds (D:2) 2 rats (D:1) 40 creatures vanquished. Vanquished Creatures (collateral kills) 5 adders A dart slug (D:2) A ribbon worm (D:5) An orc (D:3) 2 bats 2 endoplasms 2 giant cockroaches (D:1) A goblin (D:2) A hobgoblin (D:1) A jackal (D:5) 4 kobolds 7 ball pythons 5 frilled lizards 2 rats (D:1) 35 creatures vanquished. Grand Total: 75 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cdecastro the Human Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 287 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 694 | D:1 | Reached skill level 1 in Fighting 1506 | D:2 | Reached XP level 3. HP: 24/26 MP: 2/6 1509 | D:2 | Learned a level 2 spell: Grave Claw 1513 | D:2 | Learned a level 3 spell: Vampiric Draining 1638 | D:2 | Found Kuoric's Antique Weapon Shoppe. 1856 | D:2 | Reached skill level 5 in Necromancy 1927 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/7 2558 | D:3 | Found a transporter. 2781 | D:3 | Found a transporter. 2954 | D:3 | Identified the +4 short sword of Fate {flame, rC+ rCorr | Str+9 Stlth-} 3280 | D:3 | Reached XP level 5. HP: 31/39 MP: 8/8 3335 | D:4 | Noticed a black bear 3395 | D:4 | Reached XP level 6. HP: 39/47 MP: 8/10 3435 | D:4 | Found a broken altar of Ashenzari. 3628 | D:5 | Entered Level 5 of the Dungeon 3761 | D:5 | Learned a level 3 spell: Frozen Ramparts 3898 | D:5 | Became a worshipper of Beogh the Shepherd 4053 | D:5 | Found a shadowy altar of Dithmenos. 4053 | D:5 | Found an opulent altar of Gozag. 4053 | D:5 | Found a basalt altar of Yredelemnul. 4053 | D:5 | Found a blossoming altar of Fedhas. 4064 | D:5 | Reached skill level 1 in Ice Magic 4068 | D:5 | Found a glowing golden altar of the Shining One. 4068 | D:5 | Found a shimmering blue altar of Sif Muna. 4507 | D:5 | Noticed Pikel 4703 | D:5 | Mangled by Pikel Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_basic, serial_co_window_serial, co_window_paths_b, co_window_corner_a, co_window_corner_a, co_window_paths_b, co_window_paths_b, co_window_paths_b, co_window_corner_b, co_window_corner_b, co_window_broadway_a, co_window_broadway_b, chequers_serial_rivers_micro_a, patterned_corridor D:2: layout_basic, serial_shops, shop D:3: gammafunk_steamed_eel, layout_basic D:4: layout_cave_pools, mainiacjoe_overflow_brackets, minmay_mini_ossuary D:5: layout_rooms, minmay_overflow_temple_hex, uniq_pikel Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 4 | 4.1 Necromancy | 5 | 5.8 Spellcasting | 3 | 3.0 Ice Magic | 1 | 1.4 Dodging | | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 57 | 28 || 85 Short sword | | 85 || 85 Cast: Soul Splinter | 31 | 25 || 56 Frozen Ramparts | | 7 || 7 Grave Claw | | 3 || 3 Vampiric Draining | | 2 || 2 Invoke: Convert to Beogh | | 1 || 1 Evoke: Wand | | 8 || 8 Stab: Sleeping | 1 | || 1 Armour: Robe | 39 | 101 || 140 Dodge: Dodged | 47 | 105 || 152