Dungeon Crawl Stone Soup version 0.32.0-15-g2566bce654 (webtiles) character file. Game seed: 6886051016619190508 1718 cerulescent the Conjurer (level 9, -2/64 HPs) Began as a Coglin Conjurer on Sept 15, 2024. Was a Believer of Vehumet. Slain by a human ... wielding a +2 heavy hand axe (16 damage) ... in a bailey. The game lasted 00:28:16 (8007 turns). cerulescent the Conjurer (Coglin Conjurer) Turns: 8007, Time: 00:28:17 Health: -2/64 AC: 6 Str: 4 XL: 9 Next: 4% Magic: 7/21 EV: 11 Int: 21 God: Vehumet [**....] Gold: 335 SH: 0 Dex: 12 Spells: 9/16 levels left rFire . . . d - +1 sling {Hajoon} rCold . . . w - staff of alchemy {Kenji} rNeg . . . a - +0 robe rPois + s - +2 hat "Pipi" {rPois MP+6 Str-5} rElec . (no cloak) rCorr . v - +1 pair of gloves SInv . (no boots) Will +.... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.30/turn (ring unavailable) MPRegen 0.17/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion You were in a bailey. You worshipped Vehumet. Vehumet was pleased with you. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Bailey. You collected 335 gold pieces. Inventory: Hand Weapons d - a +1 sling (weapon) {Hajoon} g - a +0 dagger {Ishtar-belessa} u - a +0 dagger {Francisco} Missiles l - 2 boomerangs p - 9 poisoned darts Armour a - a +0 robe (worn) f - a +0 buckler r - the +1 ring mail of Noon {rElec} (You found it on level 4 of the Dungeon) rElec: It insulates you from electricity. s - the +2 hat "Pipi" (worn) {rPois MP+6 Str-5} (You found it on level 3 of the Dungeon) Str-5: It affects your strength (-5). rPois: It protects you from poison. MP+6: It affects your magic capacity (+6). v - a +1 pair of gloves (worn) E - a +1 ring mail of fire resistance Magical Staves w - a staff of alchemy (offhand) {Kenji} Wands i - a wand of roots (9) t - a wand of mindburst (4) x - a wand of polymorph (7) C - a wand of paralysis (15) Scrolls e - 3 scrolls of vulnerability j - a scroll of poison k - 2 scrolls of teleportation m - 2 scrolls of blinking o - a scroll of enchant weapon y - a scroll of amnesia {unknown} Potions b - 2 potions of magic c - 3 potions of curing h - a potion of heal wounds n - a potion of lignification q - a potion of degeneration z - 3 potions of ambrosia A - a potion of resistance {unknown} B - a potion of might {unknown} D - a potion of berserk rage {unknown} F - a potion of attraction {unknown} Skills: + Level 3.2 Fighting + Level 2.1 Dodging - Level 1.5 Stealth - Level 4.0 Spellcasting - Level 7.0 Conjurations - Level 7.0 Alchemy + Level 3.4 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Fulminant Prism Conj/Alch 25% 3d14 7% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 8% 2d10 34% 3 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 Bailey (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the human. The human is lightly wounded. The searing ray hits the gnoll! The gnoll is almost dead. (Press . to maintain the ray.) The human hits you with a +2 heavy hand axe. A human comes into view. It is wielding a +0 war axe. The searing ray hits the human. The human is moderately wounded. The searing ray hits the gnoll. You kill the gnoll! Vehumet accepts your kill. You feel your power returning. The human hits you with a +2 heavy hand axe! x2 The searing ray hits the human but does no damage. The human is moderately wounded. The searing ray hits the human. The human is lightly wounded. The human hits you with a +2 heavy hand axe. The searing ray hits the human. The human is heavily wounded. The searing ray misses the human. You finish channelling your searing ray. The human hits you with a +2 heavy hand axe! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 7% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! A fulminant prism comes into view. The human hits you with a +2 heavy hand axe! * * * LOW HITPOINT WARNING * * * The human hits you with a +2 heavy hand axe. * * * LOW HITPOINT WARNING * * * The human attacks as it pursues you! The human hits you with a +2 heavy hand axe! You die... #.. #..## #...# #..)# ..*# gp# #'#+# ##pp.## #.@...# #.∩.∩.# #.....# ##...## ##### You could see 3 humans, a goblin (ally target) and a friendly fulminant prism. Vanquished Creatures 2 steam dragons (D:6) Edmund (D:5) Menkaure (D:5) 2 black bears (D:5) 2 ice beasts A kobold brigand (D:7) A gnoll sergeant (D:6) 3 wights (D:7) A bombardier beetle (D:4) 4 hounds A jelly (D:6) Jessica (D:3) 2 sleepcaps (D:5) 2 iguanas (D:5) An orc wizard (D:6) 5 gnolls 5 adders 4 ufetubi 4 dart slugs 14 orcs 14 bats 10 endoplasms 6 giant cockroaches 9 goblins 9 hobgoblins 3 jackals (D:4) 11 kobolds 4 quokkas 6 ball pythons 6 frilled lizards 4 rats 139 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cerulescent the Coglin Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 198 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 314 | D:1 | Reached skill level 1 in Fighting 628 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/6 1031 | D:1 | Found a faded altar of an unknown god. 1376 | D:2 | Learned a level 2 spell: Searing Ray 2001 | D:2 | Reached XP level 4. HP: 32/32 MP: 0/8 2798 | D:3 | Identified the +2 hat "Pipi" {rPois MP+6 Str-5} 3054 | D:3 | Noticed Jessica 3062 | D:3 | Killed Jessica 3331 | D:4 | Found a staircase to the Ecumenical Temple. 3337 | D:4 | Reached XP level 5. HP: 37/37 MP: 9/9 3347 | Temple | Entered the Ecumenical Temple 3365 | Temple | Became a worshipper of Vehumet 3482 | D:4 | Reached skill level 5 in Conjurations 4002 | D:4 | Reached XP level 6. HP: 43/43 MP: 8/10 4214 | D:4 | Learned a level 4 spell: Fulminant Prism 4238 | D:4 | Identified the +1 ring mail of Noon {rElec} 4387 | D:4 | Reached * piety under Vehumet 4387 | D:4 | Offered knowledge of Freeze by Vehumet. 4598 | D:5 | Entered Level 5 of the Dungeon 4610 | D:5 | Noticed a black bear 4620 | D:5 | Killed a black bear 4621 | D:5 | Reached skill level 1 in Alchemy 4838 | D:5 | Noticed Edmund 4848 | D:5 | Killed Edmund 4849 | D:5 | Reached skill level 1 in Evocations 4849 | D:5 | Reached XP level 7. HP: 20/50 MP: 6/11 5035 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 5897 | D:5 | Noticed Menkaure 5901 | D:5 | Killed Menkaure 5902 | D:5 | Reached XP level 8. HP: 58/58 MP: 12/12 7197 | D:6 | Reached skill level 5 in Alchemy 7390 | D:6 | Reached ** piety under Vehumet 7595 | D:6 | Found a shimmering altar of Xom. 7834 | D:7 | Offered knowledge of Volatile Blastmotes by Vehumet. 7888 | D:7 | Found a flagged portal. 7896 | D:7 | Reached XP level 9. HP: 63/63 MP: 9/15 7990 | Bailey | Entered a bailey 8007 | Bailey | Slain by a human Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_loops_ring, dreamdust_ecumenical_altar_sealed_demon D:2: layout_basic D:3: layout_loops_ring, uniq_jessica D:4: layout_basic, minmay_temple_entry_grid, roderic_batcave, minmay_gold_behind_fungi, minmay_statues_item D:5: layout_loops_ring, kennysheep_diamond, uniq_menkaure, uniq_edmund D:6: cheibrodos_steamvent, layout_gridville, mainiacjoe_overflow_alcove_4 D:7: layout_basic, enter_bailey_2, chequers_serial_rivers_large_a Temple: nicolae_temple_bog_church Bailey: bailey_axe_froggy_fort_hellmonk, bailey Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 2 3 4 | 4.0 Fighting | 1 2 3 | 3.2 Conjurations | 4 5 6 7 | 7.0 Alchemy | 1 2 7 | 7.0 Evocations | 1 3 | 3.4 Dodging | 2 | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 4 | | || 4 Dagger | 3 | | || 3 Fire: Sling | | | 3 || 3 Cast: Magic Dart | 99 | 73 | 47 || 219 Searing Ray | | 18 | 37 || 55 Fulminant Prism | | | 1 || 1 Use: Scroll | | | 12 || 12 Armour: Robe | 19 | 25 | 56 || 100 Dodge: Dodged | 10 | 18 | 32 || 60