Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 7173697266587564634 1 ces the Magician (level 1, 17/17 HPs) Began as a Gnoll Wanderer on Dec 8, 2021. Got out of the dungeon alive. The game lasted 00:00:18 (98 turns). ces the Magician (Gnoll Wanderer) Turns: 98, Time: 00:00:19 Health: 17/17 AC: 2 Str: 9 XL: 1 Next: 20% Magic: 6/6 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 9 Spells: 9/9 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) Armour d - a +0 robe (worn) Scrolls c - a scroll of teleportation Potions b - a potion of heal wounds Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 2.3 Throwing + Level 0.0 Armour + Level 2.3 Dodging + Level 4.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 1.9 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 3.6 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 9 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 4% N/A 12% 2 Corpse Rot Necr/Air N/A N/A 17% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You add the spells Sublimation of Blood and Corpse Rot to your library. Welcome, ces the Gnoll Wanderer. The bosom of this dungeon contains the transcendent artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 dagger, a potion of heal wounds, a scroll of teleportation, a +0 robe; and the following spells available to memorise: Sublimation of Blood, Corpse Rot. You open the door. You open the door. There is an open door here. You open the door. There is an open door here. Found a cloak. You open the door. There is an open door here. You open the door. A quokka comes into view. A quokka is nearby! There is an open door here. The helpless quokka fails to defend itself. You puncture the quokka! You kill the quokka! No target in view! A rat comes into view. There is an open door here. You open the door. There is an open door here. There is a staircase leading out of the dungeon here. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ### #.. ...# #.# ..# ∆ #.. ..# #.###### ..# #.##...#####.# #+#'##.#.#...#.# #...##.#.#.#.#.# +.@.'..#.#.#.'.# #...####.#.###.# #+#'## #...# #.# #..#########.## ##........#...### #..####.##+...... #.#####.##....### #.###...#....## ##.##..###....# There were no monsters in sight! Vanquished Creatures A quokka (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ces the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | ces set off with the following items: a +2 dagger, a potion | of heal wounds, a scroll of teleportation, a +0 robe; and | the following spells available to memorise: Sublimation of | Blood, Corpse Rot 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 6/6 98 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_loops_ring, hellmonk_ecumenical_altar_zigzags, minmay_quantized Action || total -------------------------++------- Melee: Dagger || 1 Stab: Sleeping || 1