Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 12753161722212491325 23 ces the Magician (level 3, -1/25 HPs) Began as a Djinni Summoner on Feb 2, 2024. Slain by a quokka (5 damage) ... on level 1 of the Dungeon on Feb 3, 2024. The game lasted 00:05:02 (1139 turns). ces the Magician (Djinni Summoner) Turns: 1139, Time: 00:05:03 Health: -1/25 AC: 2 Str: 7 XL: 3 Next: 10% Gold: 56 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . b - scarf {shadows} rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a scarf of shadows (worn) Scrolls c - a scroll of enchant weapon {unknown} d - 2 scrolls of teleportation {unknown} e - a scroll of fog {unknown} f - a scroll of vulnerability {unknown} h - a scroll of fear {unknown} Skills: + Level 2.7 Dodging + Level 2.0 Stealth + Level 0.0 Unarmed Combat + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 b - Call Imp Summ 32% N/A 4% 2 c - Call Canine Familiar Summ 16% N/A 10% 3 d - Summon Blazeheart Go Fire/Summ 16% N/A 32% 4 e - Summon Lightning Spi Summ/Air 16% N/A 32% 4 f - Necrotise Necr 64% 1d7 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Fedhas Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The kobold misses you. Your rat bites the kobold. The kobold dies! You swap places. You see here a staff of fire. g - a staff of fire Your bat disappears in a puff of smoke! g - a staff of fire (weapon) Your rat disappears in a puff of smoke! h - a scroll labelled HODDAPLATU You are now empty-handed. You drop a staff of fire. You now have 56 gold pieces (gained 6). A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! Found a scale mail. A quokka comes into view. The helpless goblin fails to defend itself. You hit the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger. You closely miss the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger. The quokka bites you. You hit the goblin. The goblin is severely wounded. The quokka bites you. The goblin barely misses you. Casting: Summon Small Mammal (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate The quokka barely misses you. The goblin hits you with a +0 dagger. Casting: Summon Small Mammal (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate The quokka bites you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Your rat closely misses the quokka. You aren't carrying any potions. The quokka closely misses you. The goblin attacks as it pursues you! The goblin misses you. Your rat bites the quokka but does no damage. The quokka attacks as it pursues you! The quokka bites you. You die... ... .... ..... [.... ######..... #.......... #...g...... #...rrr.... #...@...... .. #............ .. #............ #..........# ####.......... ###...........##.# #..# ..............###.# #.## .......###.....# #.# #.#. .......##..#..#.# #.# #.#. You could see a quokka (ally target), a goblin, a friendly quokka (summoned) and a friendly rat (summoned). Vanquished Creatures (collateral kills) A dart slug (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) A hobgoblin (D:1) A jackal (D:2) 3 kobolds 2 ball pythons (D:1) 5 bats A frilled lizard (D:2) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ces the Djinni Summoner began the quest for the Orb. 0 | D:1 | ces set off with the following spells memorised: Summon | Small Mammal, Call Imp, Call Canine Familiar, Summon | Blazeheart Golem, Summon Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 104 | D:1 | Found a faded altar of an unknown god. 112 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 717 | D:2 | Found a blossoming altar of Fedhas. 1042 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 1042 | D:1 | Learned a level 1 spell: Necrotise 1139 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_rooms, shapermc_ecumenical_altar_notcrosses D:2: layout_loops_ring, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | | 2.7 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Summon Small Mamm || 25 Call Imp || 8 Stab: Sleeping || 1 Armour: Robe || 38 Dodge: Dodged || 30