Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 13805647370014226703 0 ces the Shooter (level 1, 14/14 HPs) Began as an Armataur Wanderer on Feb 22, 2024. Got out of the dungeon alive. The game lasted 00:00:11 (24 turns). ces the Shooter (Armataur Wanderer) Turns: 24, Time: 00:00:11 Health: 14/14 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 8 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . a - +2 sling rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail, roll 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 sling (weapon) Armour d - a +0 leather armour (worn) Wands b - a wand of flame (5) Scrolls c - a scroll of fear e - a scroll of teleportation {unknown} Skills: + Level 2.9 Ranged Weapons + Level 1.7 Throwing + Level 1.0 Spellcasting + Level 1.0 Necromancy + Level 2.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 12% 1d4 24% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 3% 2d6 56% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Welcome, ces the Armataur Wanderer. The legendary Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 sling, a wand of flame (5), a scroll of fear, a +0 leather armour; and the following spell memorised: Necrotise; and the following spells available to memorise: Vampiric Draining. You open the door. There is an open door here. e - a scroll labelled VEKOD QIHOIMPO You open the door. There is an open door here. As you open the door, it creaks loudly! Unknown command. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Alright, then stay! You have escaped! #### #@.####### #..'.....+ ##+###'### #.....# #..#..# #..#..# +.8#8.'.+ #..#..#.# #..#..#.# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ces the Armataur Wanderer began the quest for the Orb. 0 | D:1 | ces set off with the following items: a +2 sling, a wand of | flame (5), a scroll of fear, a +0 leather armour; and the | following spell memorised: Necrotise; and the following | spells available to memorise: Vampiric Draining. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 24 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, serial_shops, shop, dreamdust_ecumenical_altar_sealed_demon