Dungeon Crawl Stone Soup version 0.30-a0-465-g8901f6c8b5 (webtiles) character file. Game seed: 13923068086272920165 125 cforsyth the Cudgeller (level 4, -2/39 HPs) Began as an Armataur Gladiator on Dec 18, 2022. Slain by Terence ... wielding a +1 short sword of electrocution (17 damage) ... on level 2 of the Dungeon. The game lasted 00:03:04 (1962 turns). cforsyth the Cudgeller (Armataur Gladiator) Turns: 1962, Time: 00:03:05 Health: -2/39 AC: 5 Str: 19 XL: 4 Next: 82% Magic: 4/4 EV: 8 Int: 11 God: Gold: 65 SH: 7 Dex: 11 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Faith . l - +0 kite shield rNeg + . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Roll + (no gloves) Will ..... (no barding) Stlth +......... (no amulet) HPRegen 0.26/turn f - ring of positive energy MPRegen 0.09/turn (no ring) @: attractive A: large, rugged brown scales 3, deformed body, armoured tail, roll, long tongue, awkward tongue a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) l - a +0 kite shield (worn) Jewellery f - a ring of positive energy (left hand) i - a ring of wizardry Scrolls g - a scroll of teleportation {unknown} k - a scroll of poison {unknown} n - a scroll of blinking {unknown} Potions h - a potion of curing j - a potion of attraction m - a potion of mutation {unknown} Skills: + Level 2.9 Fighting + Level 3.5 Maces & Flails - Level 1.7 Throwing + Level 2.7 Armour - Level 2.1 Dodging + Level 1.2 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are completely covered in rugged brown scales. (AC +3, +7% HP) Armour fits poorly on your strangely shaped body. You have a long armoured tail. You roll when moving toward enemies. (Rampage) Your long tongue fully drains potion bottles. (2x potion effects) Your tongue gives you trouble enunciating. (1.5x scroll delay) Message History The endoplasm is almost dead. The endoplasm closely misses you. You sock the endoplasm! You kill the endoplasm! There is a stone staircase leading up here. You start resting. HP restored. You climb upwards. Level annotation: Terence The kobold barely misses you. There is a stone staircase leading down here. You miss the kobold. The kobold hits you but does no damage. The kobold hits you with a +0 dagger. You barely miss the kobold. You block the kobold's attack. You closely miss the kobold. The kobold hits you with a +0 dagger. You closely miss the kobold. You block the kobold's attack. Terence hits you but does no damage. Terence closely misses you. The kobold completely misses you. You miss the kobold. The kobold hits you but does no damage. Terence hits you but does no damage. You are electrocuted! You barely miss the kobold. The kobold hits you with a +0 dagger. Terence hits you with a +1 short sword of electrocution. You miss the kobold. Your tail-slap misses the kobold. The kobold hits you with a +0 dagger. Terence hits you with a +1 short sword of electrocution. The kobold hits you with a +0 dagger. Terence screams, "I'm going to kill you!" Terence hits you with a +1 short sword of electrocution. * * * LOW HITPOINT WARNING * * * Unknown command. You slurp down every last drop of the 2 ruby potions! It was a potion of attraction. You feel attractive to monsters. Terence barely misses you. You block the kobold's attack. You slurp down every last drop of the 2 fizzy ruby potions! It was a potion of curing. You feel better. The kobold hits you with a +0 dagger. Terence hits you with a +1 short sword of electrocution. You are electrocuted! You die... #. ###. .. .#. .# # ..# #.# #.# # #.. #.#.# #.# ## ###### .. #.# #.# #.#.. #.$..# .##.# #.# #.## #....# ##...# #.# #.. #....# #@..# #..##.† #....###K@## #..... #.......# ##..## #...#.:.# ##.## #.#...### #..### #.##..# ####.g... #. #..### ####....#### .. #....# #.......# ## #.J#.####.##.#### You could see Terence and a kobold. Vanquished Creatures Jessica (D:2) 3 gnolls 2 adders (D:2) A worm (D:2) 6 endoplasms 6 goblins 3 hobgoblins 3 jackals 3 kobolds 2 quokkas 2 ball pythons (D:3) 6 bats 2 frilled lizards (D:1) 9 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cforsyth the Armataur Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 79 | D:1 | Reached skill level 1 in Armour 197 | D:1 | Reached XP level 2. HP: 25/25 MP: 2/2 261 | D:1 | Reached skill level 3 in Maces & Flails 577 | D:2 | Reached XP level 3. HP: 14/31 MP: 3/3 1291 | D:1 | Reached XP level 4. HP: 35/39 MP: 4/4 1470 | D:2 | Noticed Jessica 1478 | D:2 | Killed Jessica 1479 | D:2 | Reached skill level 1 in Shields 1574 | D:2 | Noticed Terence 1962 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_rooms D:2: layout_rooms, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_room_a, minivault_19, minivault_23, st_stairs_13, minmay_hexomino_f4, uniq_terence, uniq_jessica D:3: layout_basic, lemuel_round_altar, serial_shops, shop, chequers_serial_rivers_small_a Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 2 | 2.9 Armour | 1 2 | 2.7 Maces & Flails | 3 | 3.5 Shields | 1 | 1.2 Throwing | | 1.7 Dodging | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Flail | 98 | 48 || 146 Tailslap | 5 | 2 || 7 Use: Potion | | 2 || 2 Armor: Leather armour | 50 | 23 || 73 Dodge: Dodged | 49 | 41 || 90 Block: Kite shield | 5 | 29 || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2008 | 1981 | 27 | 761 | 769 | 3 | 669.3 | Dungeon | 2008 | 1981 | 27 | 761 | 769 | 3 | 669.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 897 daAuts D:2: 770 daAuts D:3: 340 daAuts