Dungeon Crawl Stone Soup version 0.30-a0-578-gdee14c521f (webtiles) character file. Game seed: 8897390971479429903 9 cforsyth the Trooper (level 2, 0/26 HPs) Began as a Ghoul Monk on Dec 31, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (191 turns). cforsyth the Trooper (Ghoul Monk) Turns: 191, Time: 00:00:27 Health: 0/26 AC: 2 Str: 14 XL: 2 Next: 12% Magic: 1/1 EV: 12 Int: 5 God: Gold: 15 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of ambrosia Skills: + Level 3.6 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 3.6 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal barks! You scratch the jackal. The jackal is heavily wounded. A bat comes into view. The quokka closely misses you. The jackal bites you. The bat moves out of view. Unknown command. You scratch the jackal but do no damage. The jackal is heavily wounded. The quokka closely misses you. The jackal bites you. You closely miss the jackal. The jackal is heavily wounded. The quokka closely misses you. The jackal bites you but does no damage. The jackal stops to sniff the ground. The jackal closely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You scratch the jackal but do no damage. The jackal is heavily wounded. The jackal bites you but does no damage. The quokka closely misses you. Unknown command. You closely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The quokka closely misses you. Unknown command. You scratch the jackal. You kill the jackal! The quokka bites you but does no damage. The jackal bites you but does no damage. Unknown command. You scratch the jackal. The jackal is moderately wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #..##.####.## #.... #..#......... #.... #..#..####.## . #.... #..#..#....## ..#....#####).#..#...... ........................ #..............#...### #...rh####..#.##...# # #@#.....#.##...### #h................ ...$................### h##.##................# .. #.#######.#####..# . #.### ##.#####..# ... .# #.........# ..[. ..#..####.... .... .#..##.....# You could see a quokka and 2 jackals. Vanquished Creatures A bat (D:1) A goblin (D:1) A hobgoblin (D:1) A jackal (D:1) A quokka (D:1) A kobold (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cforsyth the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 181 | D:1 | Reached XP level 2. HP: 25/26 MP: 1/1 191 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_mine, layout_basic, serial_shops, shop, chequers_ecumenical_altar_island Action || total -------------------------++------- Melee: Unarmed || 28 Stab: Sleeping || 1 Armor: Robe || 4 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 190 | 190 | 0 | 0 | 140 | 1 | 190.0 | Dungeon | 190 | 190 | 0 | 0 | 140 | 1 | 190.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 190 daAuts