Dungeon Crawl Stone Soup version 0.30-a0-870-gc5d4c5acee (webtiles) character file. Game seed: 11646835449366415061 0 cforsyth the Magician (level 1, 13/13 HPs) Began as a Barachi Hedge Wizard on Mar 11, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (0 turns). cforsyth the Magician (Barachi Hedge Wizard) Turns: 0, Time: 00:00:18 Health: 13/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 4/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Potions d - a potion of magic Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting + Level 1.1 Conjurations + Level 1.2 Summonings + Level 1.1 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 20% 1d4 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 5% N/A 19% 2 Blink Tloc 10% N/A 21% 2 Slow Hex 8% N/A 22% 1 Cigotuvi's Dreadful Rot Necr/Pois/Air 4% N/A 32% 2 Mephitic Cloud Conj/Pois/Air 3% N/A 47% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Welcome, cforsyth the Barachi Hedge Wizard. Will you be the one to retrieve the astounding Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Assign waypoint to what number? (0-9) Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #... #...§§§ ...§§§# ##.....# #.....# #.....# #....# ##....# #8@...# ##....# #.....# #.....# #......# ##.....§# ....§§§ #....§§ #.... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cforsyth the Barachi Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_basic, minmay_misc_feat_encased Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+