Dungeon Crawl Stone Soup version 0.30-a0-948-g4fa250aae5 (webtiles) character file. Game seed: 1635541716431961770 119 cforsyth the Shield-Bearer (level 5, -3/42 HPs) Began as a Formicid Fighter on Mar 26, 2023. Killed by divine providence ... invoked by an orc priest (10 damage) ... on level 3 of the Dungeon. The game lasted 00:02:51 (2538 turns). cforsyth the Shield-Bearer (Formicid Fighter) Turns: 2538, Time: 00:02:52 Health: -3/42 AC: 7 Str: 23 XL: 5 Next: 23% Magic: 5/5 EV: 9 Int: 7 God: Gold: 138 SH: 5 Dex: 13 Spells: 4/4 levels left rFire . . . SeeInvis + a - +0 war axe rCold + . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (helmet unavailable) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth (no amulet) HPRegen 0.27/turn e - ring of protection from cold MPRegen 0.09/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 138 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery e - a ring of protection from cold (left hand) Scrolls g - a scroll of vulnerability {unknown} h - 2 scrolls of identify {unknown} i - a scroll of enchant armour {unknown} k - a scroll of fear {unknown} o - a scroll of poison {unknown} p - a scroll of brand weapon {unknown} Potions d - a potion of might f - a potion of magic {unknown} j - 2 potions of heal wounds {unknown} l - a potion of mutation {unknown} m - a potion of brilliance {unknown} n - 2 potions of curing {unknown} Skills: + Level 4.1 Fighting + Level 3.0 Axes + Level 4.1 Armour + Level 5.0 Shields You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 0% N/A 80% 1 Wereblood Tmut 0% N/A 91% 2 Spider Form Tmut/Pois 0% N/A 99% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The orc wizard points at you and mumbles some strange words. The puff of flame hits you. An orc priest comes into view. It is wielding a +0 dagger. You hit the orc wizard. The orc wizard is moderately wounded. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes for a moment. The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc wizard closely misses you. The orc shouts! You hit the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you with a +0 dagger of electrocution. You hit the orc wizard but do no damage. The orc wizard is heavily wounded. You hit the orc priest. The orc priest is heavily wounded. You closely miss the orc wizard. You slash the orc! You kill the orc! The orc wizard hits you but does no damage. The orc priest hits you but does no damage. The orc wizard hits you but does no damage. You are electrocuted! The orc priest hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the orc priest. The orc priest is severely wounded. You closely miss the orc wizard. The orc wizard hits you with a +0 dagger of electrocution. * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You closely miss the orc priest. The orc priest is severely wounded. You completely miss the orc wizard. The orc wizard hits you with a +0 dagger of electrocution. * * * LOW HITPOINT WARNING * * * The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ............ ..# ##.#####.### #.# #.# # #.# #.# # ## #.# #.# # . #.#. ... #.# # .. ... #.# #.# # ..##.##o# . ..# # #.....o@# #.# # .#.##.#).### #.# # .......>...####.### # #.##.#.###.#(....# # #..## #......# # #..# #..# #.# # #..#####.># #.####### #.####.....#.###........ #.........###...######## You could see an orc priest and an orc wizard (invisible). Vanquished Creatures Terence (D:2) 6 adders A worm (D:2) 2 dart slugs An orc (D:3) 3 ball pythons 2 bats 2 endoplasms 2 giant cockroaches (D:2) 2 goblins 4 hobgoblins (D:1) 2 quokkas (D:1) A frilled lizard (D:2) 2 kobolds 2 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cforsyth the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 262 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 704 | D:1 | Found a faded altar of an unknown god. 1227 | D:2 | Reached XP level 3. HP: 11/30 MP: 3/3 1710 | D:2 | Reached XP level 4. HP: 32/37 MP: 4/4 2055 | D:2 | Noticed Terence 2069 | D:2 | Killed Terence 2070 | D:2 | Reached XP level 5. HP: 22/42 MP: 5/5 2291 | D:3 | Reached skill level 5 in Shields 2538 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_basic, hellmonk_ecumenical_altar_run_dry, chequers_arboretum D:2: layout_rooms, serial_co_window_serial, co_window_paths_b, co_window_paths_a, co_window_cross_1, co_window_of_opportunity_a, co_window_paths_b, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_broadway_c, co_window_unsneaky_path_c, co_window_broadway_b, co_window_broadway_a, co_window_corner_cb, co_window_unsneaky_path_b, glass_columns_b, glass_columns_b, glass_columns_a, minmay_misc_feat_four_crosses, uniq_terence D:3: layout_loops_ring, minmay_overflow_temple_star_hex Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Armour | 4 | 4.1 Fighting | 4 | 4.1 Shields | 5 | 5.0 Axes | 3 | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 95 | 65 || 160 Armour: Scale mail | 33 | 39 || 72 Dodge: Dodged | 34 | 32 || 66 Block: Buckler | 26 | 19 || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2601 | 2547 | 54 | 0 | 2099 | 3 | 867.0 | Dungeon | 2601 | 2547 | 54 | 0 | 2099 | 3 | 867.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1322 daAuts D:1: 982 daAuts D:3: 297 daAuts