Dungeon Crawl Stone Soup version 0.30-a0-1053-gbd8d5ba0ad (webtiles) character file. Game seed: 2746692283476118652 1 cforsyth the Caller (level 1, 0/11 HPs) Began as an Octopode Summoner on Apr 12, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (18 turns). cforsyth the Caller (Octopode Summoner) Turns: 18, Time: 00:00:10 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 20% Magic: 1/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Rampage . (no ring) rCorr . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 30% N/A 5% 2 Call Canine Familiar Summ 15% N/A 11% 3 Summon Guardian Golem Hex/Summ 8% N/A 26% 3 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You don't know that spell. Your quokka closely misses the jackal. You swap places. The jackal bites you. The jackal closely misses you. The jackal bites your quokka but does no damage. You barely miss the jackal. You grab the jackal. You squeeze the jackal, but do no damage. You constrict the jackal. The jackal bites you. The jackal closely misses you. Your quokka bites the jackal. The jackal struggles to escape constriction. You tentacle-slap the jackal. You kill the jackal! You constrict the jackal. The jackal bites you. The jackal bites your rat. Your quokka barely misses the jackal. The jackal barely misses you. The jackal bites you. The jackal closely misses you. Your rat bites the jackal. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You release your grip on the jackal. The jackal attacks as you move away! The jackal closely misses you. Your quokka misses the jackal. The jackal bites your quokka. The jackal misses your quokka. Your quokka bites the jackal. Your rat closely misses the jackal. You completely miss the jackal. You grab the jackal. The jackal is moderately wounded. You constrict the jackal, but do no damage. The jackal bites your quokka. The jackal completely misses you. The jackal bites your quokka but does no damage. Your quokka closely misses the jackal. Your rat bites the jackal. You tentacle-slap the jackal but do no damage. The jackal is moderately wounded. You constrict the jackal. The jackal closely misses your quokka. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites your quokka. Your quokka closely misses the jackal. The jackal bites your quokka but does no damage. The jackal bites you. You die... ##### ####.<.#### #...8.8...# #.........# #.........######## ..................# ..........#.##.....# ########.....#..@..# #####.+rhr..# ##.hh..# #.....# #.....# #....?# ###...# #...+ ...# You could see 3 jackals, a friendly quokka (summoned) and a friendly rat (summoned). Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cforsyth the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 18 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_basic, ebering_ecumenical_altar_webs, st_stairs_7 Action || total ---------------------------++------- Melee: Unarmed || 4 Constrict || 2 Tentacles || 1 Cast: Summon Small Mamm || 2 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 18 | 18 | 0 | 0 | 8 | 1 | 18.0 | Dungeon | 18 | 18 | 0 | 0 | 8 | 1 | 18.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 18 daAuts