Dungeon Crawl Stone Soup version 0.30-a0-1075-gcd70e7a56d (webtiles) character file. Game seed: 2310171040657083829 0 cforsyth the Caller (level 1, -2/11 HPs) Began as an Octopode Summoner on Apr 14, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (177 turns). cforsyth the Caller (Octopode Summoner) Turns: 177, Time: 00:00:13 Health: -2/11 AC: 1 Str: 7 XL: 1 Next: 10% Magic: 0/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Rampage . (no ring) rCorr . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic b - 3 potions of curing {unknown} c - a potion of ambrosia {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 30% N/A 5% 2 Call Canine Familiar Summ 15% N/A 11% 3 Summon Guardian Golem Hex/Summ 8% N/A 26% 3 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You swap places. You release your grip on the jackal. The jackal bites your rat. x2 Your rat dies! Your rat's corpse disappears in a puff of smoke! There is an open door here. The jackal attacks as you move away! The jackal closely misses you. Your rat bites the jackal. The jackal barely misses you. The jackal closely misses your rat. Your rat misses the jackal. The jackal barely misses you. The jackal barely misses your rat. The jackal misses you. The jackal bites you but does no damage. Your rat bites the jackal. You closely miss the jackal. Your grab misses the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal bites your rat. Your rat bites the jackal. You tentacle-slap the jackal but do no damage. You grab the jackal. The jackal is moderately wounded. You constrict the jackal. The jackal barely misses you. The jackal misses you. The jackal bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! The jackal bites you. Your rat bites the jackal. The jackal bites you. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You constrict the jackal, but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Your rat bites the jackal. You release your grip on the jackal. The jackal attacks as you move away! The jackal bites you. You die... #........... ........... #..###### #......... ###.......# #........ ..........# #....# #........# #.# #........# ##r## #........# ##.hh## #........# ##.r@h.## #........# ##)......## #..P...### #.........###..PP..### +.........+........... #.........####....#### ##.......## ##...# ##.....## ###.# ##...## #.# ##'## #.# You could see 3 jackals, a friendly quokka (summoned) and a friendly rat (summoned). Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cforsyth the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 177 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_loops_corners, serial_park_tiny_1, chequers_big_river Action || total ---------------------------++------- Melee: Unarmed || 8 Constrict || 2 Cast: Summon Small Mamm || 6 Armour: Skin || 1 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 177 | 177 | 0 | 0 | 150 | 1 | 177.0 | Dungeon | 177 | 177 | 0 | 0 | 150 | 1 | 177.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 177 daAuts