Dungeon Crawl Stone Soup version 0.30-a0-1082-g70414cbcbb (webtiles) character file. Game seed: 10472870963421281204 4 cforsyth the Caller (level 1, 0/11 HPs) Began as an Octopode Summoner on Apr 15, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (141 turns). cforsyth the Caller (Octopode Summoner) Turns: 141, Time: 00:00:30 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 70% Magic: 0/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Rampage . (no ring) rCorr . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting + Level 4.1 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 30% N/A 5% 2 Call Canine Familiar Summ 15% N/A 11% 3 Summon Guardian Golem Hex/Summ 8% N/A 24% 3 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your bat hits the jackal but does no damage. A ball python comes into view. Your bat hits the jackal but does no damage. Your bat hits the jackal. You closely miss the jackal. The ball python hisses angrily. Your grab misses the jackal. You squeeze the jackal, but do no damage. The jackal is lightly wounded. Your bat misses the jackal. The jackal closely misses you. The jackal bites you. x2; Your bat hits the plant. The plant begins to die. The jackal misses you. You swap places. Your bat closely misses the jackal. Your bat barely misses the jackal. Your bat hits the jackal. Your bat hits the jackal but does no damage. The jackal bites your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! Your bat hits the jackal. Your bat hits the jackal but does no damage. The jackal attacks as you move away! The jackal bites you. Your bat hits the jackal but does no damage. The jackal barely misses you. The jackal misses you. The jackal bites you. You are too injured to fight recklessly! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A nearby plant withers and dies. Your quokka disappears in a puff of smoke! Your bat barely misses the jackal. The jackal misses you. The ball python bites the plant. The plant begins to die. The ball python grabs the plant. The ball python constricts the plant. Unknown command. Your bat hits the jackal but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The ball python loses its grip on something. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal bites you. You die... ...... #.##.##....... ...# ...... #.##.#....... .... ..... #..#.#..♣.P.. .... ..#.###..#....♣ ..# ..# #.#......#...P♣♣..#.=.# #.#.###..#.#.P.♣♣.#...# #.#.#........PP.g.....# ###........#.##..h§.S# .............##r@h♣♣P...# 8'8###.....#....h♣♣♣♣...... ~.~≈≈##....#.......♣ ...### .P.~~~##.....#...).♣ .!.. .8..P~~##..#.#.......#$#### .....~~≈#.....#.$....... .<..8.P~#?......######.#. .....~≈≈#.####### # .8..P≈≈## You could see 3 jackals, a goblin, a ball python and a friendly quokka (summoned). Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) A jackal (D:1) A goblin (D:1) 3 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cforsyth the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 141 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_basic, serial_forest, infiniplex_forest_corner_1, infiniplex_forest_lined_room_3, infiniplex_forest_end_1, infiniplex_forest_clump_small, infiniplex_forest_clump_double, infiniplex_forest_clump_long Action || total ---------------------------++------- Melee: Unarmed || 14 Tentacles || 3 Constrict || 2 Punch || 1 Cast: Summon Small Mamm || 9 Armour: Skin || 1 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 141 | 141 | 0 | 0 | 88 | 1 | 141.0 | Dungeon | 141 | 141 | 0 | 0 | 88 | 1 | 141.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 141 daAuts