Dungeon Crawl Stone Soup version 0.31-a0-325-g067879e3d3 (webtiles) character file. Game seed: 4760237475094108732 151 cforsyth the Changeling (level 5, 0/61 HPs) Began as a Vampire Shapeshifter on July 18, 2023. Succumbed to a water moccasin's poison ... in a sewer. The game lasted 00:03:32 (2350 turns). cforsyth the Changeling (Vampire Shapeshifter) Turns: 2350, Time: 00:03:32 Health: 0/61 AC: 22 Str: 16 XL: 5 Next: 11% Magic: 4/5 EV: 2 Int: 10 God: Gold: 65 SH: 0 Dex: 15 Spells: 4/4 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - melded +0 animal skin rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv + (boots currently unavailable) Will ..... h - amulet of guardian spirit Stlth + (no ring) HPRegen 0.50/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: brilliant, lethally poisoned (0 -> -2), tree-form, healing quickly, hasted, very quick A: stationary, stasis, torment immunity, boosted hp, alive, (fangs 3), see invisible, vampiric 2 a: Exsanguinate You were in a sewer. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 65 gold pieces. Inventory: Armour a - a +0 animal skin (melded) Jewellery e - a ring of wizardry h - an amulet of guardian spirit (around neck) i - an amulet of faith Talismans c - a beast talisman Wands j - a wand of roots (7) Scrolls f - a scroll of identify {unknown} g - 3 scrolls of teleportation {unknown} n - 3 scrolls of enchant weapon {unknown} Potions l - a potion of brilliance Skills: + Level 3.2 Fighting - Level 2.1 Dodging + Level 3.7 Unarmed Combat + Level 4.2 Shapeshifting You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 36% 1 Necrotise Necr 0% 1d4 36% 1 Slow Hex 0% N/A 36% 1 Summon Small Mammal Summ 0% N/A 36% 1 Confusing Touch Hex 0% N/A 75% 3 Vampiric Draining Necr 0% 2d6 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Dithmenos Shops: D:3 [* Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. Your natural rate of healing is accelerated. ((You have razor-sharp teeth.)) You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History The water moccasin poisons you! You closely miss the water moccasin. The water moccasin is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. You smack the water moccasin! The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you but does no damage. You barely miss the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you but does no damage. You barely miss the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you but does no damage. You miss the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you but does no damage. You barely miss the water moccasin. The water moccasin is severely wounded. You hit the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you but does no damage. You miss the water moccasin. The water moccasin is almost dead. You die... ###### # ##......## # #) ###... ~.~~.### # #◎~##~... #.~...### # ###~~~.. #...~.### #.~...~## ##~.~..~~ #.~~~~### ###.~...### #!.##~S♣.~####~~...### # ###.....~.~..### # ###......### # ######## You could see a water moccasin. Vanquished Creatures An orc priest (D:3) Terence (D:2) 2 adders (D:3) A dart slug (D:1) 8 orcs (D:3) 2 ball pythons 4 endoplasms 2 giant cockroaches 4 goblins 5 hobgoblins 13 jackals 7 quokkas 3 bats A frilled lizard (D:3) 5 kobolds 4 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cforsyth the Vampire Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 310 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 1008 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1008 | D:2 | Reached XP level 3. HP: 25/28 MP: 3/3 1048 | D:2 | Found a faded altar of an unknown god. 1715 | D:2 | Noticed Terence 1731 | D:2 | Killed Terence 1732 | D:2 | Reached XP level 4. HP: 28/34 MP: 1/4 1902 | D:3 | Reached skill level 4 in Shapeshifting 2035 | D:3 | Found Kuamnae's Antique Armour Shop. 2040 | D:3 | Found Fuedexer's General Store. 2168 | D:3 | Found a shadowy altar of Dithmenos. 2174 | D:3 | Reached XP level 5. HP: 28/41 MP: 3/5 2257 | D:3 | Found a glowing drain. 2261 | Sewer | Entered a sewer 2326 | Sewer | Noticed a water moccasin 2337 | Sewer | HP: 3/61 [poisoned by a water moccasin] 2338 | Sewer | HP: 1/61 [poisoned by a water moccasin] 2344 | Sewer | HP: 3/61 [poisoned by a water moccasin] 2347 | Sewer | HP: 1/61 [poisoned by a water moccasin] 2350 | Sewer | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic D:2: layout_loops_corners, dreamdust_ecumenical_altar_angels_and_demons, uniq_terence D:3: minmay_razor_zed, layout_basic, marbit_many_paths, grunt_dithmenos_smoke, serial_shops, shop, shop, gup_sewer_entry_bowl, corner_web_ring Sewer: sewer_the_moccasin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 2 3 | 3.2 Unarmed Combat | 3 | 3.7 Shapeshifting | 4 | 4.2 Dodging | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 101 | 84 || 185 Bite | 4 | 8 || 12 Punch | 4 | || 4 Use: Scroll | | 1 || 1 Potion | | 5 || 5 Stab: Sleeping | 1 | || 1 Armour: Animal skin | 14 | 16 || 30 Skin | | 15 || 15 Dodge: Dodged | 59 | 48 || 107 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2344 | 2195 | 149 | 2 | 1586 | 4 | 586.0 | Dungeon | 2256 | 2107 | 149 | 2 | 1537 | 3 | 752.0 | Sewer | 87 | 87 | 0 | 0 | 49 | 1 | 87.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 951 daAuts D:2: 916 daAuts D:3: 389 daAuts Sewer: 87 daAuts