Dungeon Crawl Stone Soup version 0.31-a0-662-g684573625c (webtiles) character file. Game seed: 15415128093809781637 9 cforsyth the Trooper (level 2, -2/25 HPs) Began as a Djinni Cinder Acolyte on Sept 1, 2023. Was a High Priest of Ignis. Slain by Terence ... wielding a +0 falchion (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:34 (296 turns). cforsyth the Trooper (Djinni Cinder Acolyte) Turns: 296, Time: 00:00:34 Health: -2/25 AC: 3 Str: 13 XL: 2 Next: 25% Gold: 17 EV: 11 Int: 15 God: Ignis [*****.] SH: 0 Dex: 8 rFire + + + a - -1 falchion (flame) rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . d - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-3 HP) @: brilliant, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 2 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a -1 falchion of flaming (weapon) Armour b - a +0 robe (worn) d - a +0 pair of gloves (worn) Skills: + Level 3.1 Fighting + Level 2.8 Long Blades + Level 2.4 Spellcasting + Level 2.4 Conjurations + Level 2.4 Hexes + Level 2.4 Summonings + Level 2.4 Necromancy + Level 2.4 Translocations + Level 2.4 Transmutations + Level 2.4 Fire Magic + Level 2.4 Ice Magic + Level 2.4 Air Magic + Level 2.4 Earth Magic + Level 2.4 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 26% 2d6 12% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You barely miss Terence. Terence hits you with a +0 falchion. Terence hits you with a +0 falchion! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You aren't carrying any items that you can evoke. It was a potion of brilliance. You feel clever all of a sudden. Terence barely misses you. Casting: Scorch (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash Terence but do no damage. Terence closely misses you. Casting: Scorch (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You miscast Scorch. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash Terence. Terence resists. Terence is lightly wounded. Terence's fire resistance burns away. * * * LOW HITPOINT WARNING * * * Terence closely misses you. Casting: Scorch (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash Terence but do no damage. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 falchion. You die... #.###..### #.#......# ####......#.# ..#.###..#.###. ...# #........ ...#.###.##.###. #####.....##.# ###......# ##@##### #@# ... ##.## #.# #.. ..# ... You could see Terence (combustible). Vanquished Creatures An endoplasm (D:1) 2 giant cockroaches 2 hobgoblins (D:2) A ball python (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cforsyth the Djinni Cinder Acolyte began the quest for the | Orb. 0 | D:1 | cforsyth set off with the following spells memorised: | Scorch. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 223 | D:1 | You are sucked into a shaft and drop 1 floor! 250 | D:2 | Reached XP level 2. HP: 21/25 MP: 0/0 282 | D:2 | Noticed Terence 296 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_loops_cross, minmay_tromino_v4_a D:2: layout_loops_cross, ebering_ecumenical_altar_hall, hangedman_abyss_or_decor_lesser_grid, uniq_terence Action || total ---------------------------++------- Melee: Falchion || 31 Cast: Scorch || 3 Use: Potion || 1 Armour: Robe || 32 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 301 | 301 | 0 | 0 | 217 | 2 | 150.5 | Dungeon | 301 | 301 | 0 | 0 | 217 | 2 | 150.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 226 daAuts D:2: 74 daAuts