Dungeon Crawl Stone Soup version 0.31-a0-750-gfe7b580527 (webtiles) character file. Game seed: 5981902914270508972 0 cforsyth the Sneak (level 1, 0/20 HPs) Began as a Djinni Delver on Sept 14, 2023. Splashed by a jelly's acid (3 damage) ... on level 5 of the Dungeon. The game lasted 00:00:22 (54 turns). cforsyth the Sneak (Djinni Delver) Turns: 54, Time: 00:00:23 Health: 0/20 AC: 3 Str: 11 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 11 God: SH: 0 Dex: 14 rFire + + . e - +4 dagger "Luuzorch" {holy, rElec rN+ Will-} rCold x . . (no shield) rNeg + . . b - +0 leather armour rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion e - the +4 dagger "Luuzorch" (weapon) {holy, rElec rN+ Will-} (You found it on level 5 of the Dungeon) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will-: It decreases your willpower. Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of revelation Potions f - a potion of haste Skills: + Level 3.0 Fighting - Level 1.7 Long Blades - Level 2.1 Dodging - Level 4.1 Stealth + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A jelly comes into view. The jelly quivers. A jelly is nearby! A jelly is nearby! A jelly is nearby! Found a fine dagger. The jelly hits you but does no damage. You hit the jelly. The acid corrodes you! Your hands burn! The jelly is heavily wounded. The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The jelly looks frightened! Found a scroll labelled UNWERPHA ASTIUN. Found a scroll labelled EMAINE TYNE and 11 gold pieces. You are no longer corroded. You see here the +4 dagger "Luuzorch" {holy, rElec rN+ Will-}. e - the +4 dagger "Luuzorch" {holy, rElec rN+ Will-} You start resting. A jelly is nearby! The +4 dagger "Luuzorch" {holy, rElec rN+ Will-} softly glows with a divine radiance! e - the +4 dagger "Luuzorch" (weapon) {holy, rElec rN+ Will-} The jelly quivers. You hit the jelly. Your hands burn! The jelly is moderately wounded. The jelly hits you but does no damage. You hit the jelly. Your hands burn! The jelly is severely wounded. The jelly hits you. You are splashed with acid. * * * LOW HITPOINT WARNING * * * You hit the jelly. Your hands burn! You die... ...?.............# #..#.......# ...##..........# ................# ................# ...?..#......#.## ......#......#.## ......#......#..## .............#@..# .............##J.# .....####....># .........###### .. You could see a jelly. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | cforsyth the Djinni Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 20/20 MP: 0/0 5 | D:5 | Noticed a jelly 22 | D:5 | Identified the +4 dagger "Luuzorch" {holy, rElec rN+ Will-} 54 | D:5 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:5: layout_basic, slow_altar_2, uniq_edmund, uniq_pikel, uniq_ijyb Action || total ---------------------------++------- Melee: Dagger || 3 Falchion || 1 Use: Scroll || 1 Armour: Leather armour || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 53 | 53 | 0 | 16 | 5 | 1 | 53.0 | Dungeon | 53 | 53 | 0 | 16 | 5 | 1 | 53.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 53 daAuts