Dungeon Crawl Stone Soup version 0.31-a0-765-g67fe2935dc (webtiles) character file. Game seed: 14592901037871701209 298 cforsyth the Trooper (level 6, -1/49 HPs) Began as a Djinni Delver on Sept 15, 2023. Slain by a phantom (4 damage) ... on level 5 of the Dungeon. The game lasted 00:01:06 (1115 turns). cforsyth the Trooper (Djinni Delver) Turns: 1115, Time: 00:01:07 Health: -1/49 AC: 4 Str: 11 XL: 6 Next: 62% Gold: 55 EV: 12 Int: 14 God: SH: 0 Dex: 14 rFire + + . h - +0 hand axe (elec) rCold x . . (no shield) rNeg . . . b - +0 leather armour rPois ∞ (no helmet) rElec . i - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying, hasted, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons a - a +0 falchion h - a +0 hand axe of electrocution (weapon) Armour b - a +0 leather armour (worn) i - a +0 cloak (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of revelation e - a scroll of fear j - a scroll of enchant armour {unknown} k - a scroll of immolation {unknown} Skills: + Level 5.3 Fighting - Level 1.7 Long Blades - Level 2.1 Dodging - Level 4.1 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes Level 0.0 Charms + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Transmutations + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 40% N/A 9% 1 b - Searing Ray Conj 20% 2d5 12% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Uskayaw Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The phantom is heavily damaged. The phantom misses you. You hit the phantom. The phantom is heavily damaged. The phantom hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the phantom but do no damage. Your punch misses the phantom. The phantom is heavily damaged. The phantom hits you. The phantom blinks! You blink. You barely miss the phantom. The phantom is heavily damaged. The phantom hits you. The phantom blinks! You blink. The phantom hits you! * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. You miss the phantom. The phantom is heavily damaged. The phantom closely misses you. You barely miss the phantom. The phantom is heavily damaged. The phantom hits you but does no damage. You closely miss the phantom. The phantom is heavily damaged. The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. The phantom misses you. You feel yourself speed up. The phantom hits you. * * * LOW HITPOINT WARNING * * * You closely miss the phantom. The phantom is heavily damaged. The phantom hits you. You die... . ... #######....#### #######......#####... #...#......#.....#... #.#...#..#.##....#... #.#......#.#.....#... #.##@...##.#..)..#### #.##W...##.#......... #..##..##..).....#... #..##..##..####'##..# ##...#### .##....#.#. #....## #....#.## ##.##..# .. #....#### #...#..# ..#######'#... #.#...## #..#.......... You could see a phantom. Vanquished Creatures A water moccasin (D:5) A scorpion (D:5) 2 hounds (D:5) An orc priest (D:5) An orc wizard (D:5) A white imp (D:5) 6 orcs (D:5) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | cforsyth the Djinni Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 20/20 MP: 0/0 465 | D:5 | Noticed a scorpion 471 | D:5 | Killed a scorpion 472 | D:5 | Reached skill level 4 in Fighting 472 | D:5 | Reached skill level 1 in Spellcasting 472 | D:5 | Reached skill level 1 in Conjurations 472 | D:5 | Reached skill level 1 in Hexes 472 | D:5 | Reached skill level 1 in Summonings 472 | D:5 | Reached skill level 1 in Necromancy 472 | D:5 | Reached skill level 1 in Translocations 472 | D:5 | Reached skill level 1 in Transmutations 472 | D:5 | Reached skill level 1 in Fire Magic 472 | D:5 | Reached skill level 1 in Ice Magic 472 | D:5 | Reached skill level 1 in Air Magic 472 | D:5 | Reached skill level 1 in Earth Magic 472 | D:5 | Reached skill level 1 in Poison Magic 472 | D:5 | Reached XP level 2. HP: 24/26 MP: 0/0 472 | D:5 | Reached XP level 3. HP: 29/31 MP: 0/0 472 | D:5 | Learned a level 1 spell: Slow 472 | D:5 | Reached XP level 4. HP: 35/37 MP: 0/0 524 | D:5 | Noticed a water moccasin 526 | D:5 | Found a broken altar of Ashenzari. 526 | D:5 | Found a hide-covered altar of Uskayaw. 544 | D:5 | Killed a water moccasin 545 | D:5 | Reached XP level 5. HP: 10/42 MP: 0/0 545 | D:5 | Learned a level 2 spell: Searing Ray 726 | D:5 | Reached XP level 6. HP: 27/49 MP: 0/0 729 | D:5 | Reached skill level 5 in Fighting 1115 | D:5 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:5: layout_gridville, grunt_temple_overflow_open, minmay_misc_feat_x, minmay_misc_feat_rugged, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 4 5 | 5.3 Spellcasting | 1 2 3 | 3.0 Conjurations | 1 2 3 | 3.0 Hexes | 1 2 3 | 3.0 Summonings | 1 2 3 | 3.0 Necromancy | 1 2 3 | 3.0 Translocations | 1 2 3 | 3.0 Transmutations | 1 2 3 | 3.0 Fire Magic | 1 2 3 | 3.0 Ice Magic | 1 2 3 | 3.0 Air Magic | 1 2 3 | 3.0 Earth Magic | 1 2 3 | 3.0 Poison Magic | 1 2 3 | 3.0 Long Blades | | 1.7 Dodging | | 2.1 Stealth | | 4.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 7 | || 7 Hand axe | 6 | 75 || 81 Punch | | 1 || 1 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Leather armour | 7 | 55 || 62 Dodge: Dodged | 10 | 55 || 65 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1140 | 1123 | 17 | 0 | 941 | 1 | 1140.0 | Dungeon | 1140 | 1123 | 17 | 0 | 941 | 1 | 1140.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1140 daAuts