Dungeon Crawl Stone Soup version 0.31-a0-771-g505c3d19dc (webtiles) character file. Game seed: 5201913632895908800 28 cforsyth the Sneak (level 3, -1/30 HPs) Began as a Djinni Delver on Sept 16, 2023. Slain by a human zombie (5 damage) ... in an ossuary. The game lasted 00:01:17 (367 turns). cforsyth the Sneak (Djinni Delver) Turns: 367, Time: 00:01:17 Health: -1/30 AC: 3 Str: 11 XL: 3 Next: 30% Gold: 0 EV: 12 Int: 13 God: SH: 0 Dex: 14 rFire + + . a - +0 falchion rCold x . . (no shield) rNeg . . . b - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 1 of its levels. You also visited: Ossuary. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of revelation e - 3 scrolls of fear h - a scroll of teleportation {unknown} i - a scroll of immolation {unknown} Potions f - a potion of haste j - a potion of curing {unknown} Skills: + Level 3.6 Fighting - Level 1.7 Long Blades - Level 2.1 Dodging - Level 4.1 Stealth + Level 1.2 Spellcasting + Level 1.2 Conjurations + Level 1.2 Hexes Level 0.0 Charms + Level 1.2 Summonings + Level 1.2 Necromancy + Level 1.2 Translocations + Level 1.2 Transmutations + Level 1.2 Fire Magic + Level 1.2 Ice Magic + Level 1.2 Air Magic + Level 1.2 Earth Magic + Level 1.2 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 6% 2d5 22% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You slash the human zombie! The human zombie is heavily damaged. The human zombie hits you but does no damage. You hit the human zombie but do no damage. The human zombie is heavily damaged. The human zombie hits you. You hit the human zombie. The human zombie is severely damaged. The human zombie hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the human zombie. The human zombie is severely damaged. The human zombie hits you. You hit the human zombie but do no damage. The human zombie is severely damaged. The human zombie hits you. You hit the human zombie. The human zombie is severely damaged. The human zombie closely misses you. You hit the human zombie. You punch the human zombie. The human zombie is almost destroyed. The human zombie hits you. You completely miss the human zombie. The human zombie is almost destroyed. The human zombie closely misses you. You barely miss the human zombie. The human zombie is almost destroyed. The human zombie hits you! * * * LOW HITPOINT WARNING * * * You hit the human zombie. The human zombie is almost destroyed. The human zombie hits you. You die... #..# #.∩# #..# #..# ##..## ##..# #....# #...# #....# #...# ##....## ##...# .#+#......###....# .......Z.........# .......@.........# ################## You could see a human zombie. Vanquished Creatures A hound zombie (Ossuary) 2 adder zombies (Ossuary) A gnoll zombie (Ossuary) A goblin zombie (Ossuary) A hobgoblin zombie (Ossuary) 2 jackal zombies (Ossuary) A kobold zombie (Ossuary) A quokka zombie (Ossuary) A rat zombie (Ossuary) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | cforsyth the Djinni Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 20/20 MP: 0/0 33 | D:5 | Found a sand-covered staircase. 96 | Ossuary | Entered an ossuary 232 | Ossuary | Reached XP level 2. HP: 22/25 MP: 0/0 276 | Ossuary | Reached skill level 1 in Spellcasting 276 | Ossuary | Reached skill level 1 in Conjurations 276 | Ossuary | Reached skill level 1 in Hexes 276 | Ossuary | Reached skill level 1 in Summonings 276 | Ossuary | Reached skill level 1 in Necromancy 276 | Ossuary | Reached skill level 1 in Translocations 276 | Ossuary | Reached skill level 1 in Transmutations 276 | Ossuary | Reached skill level 1 in Fire Magic 276 | Ossuary | Reached skill level 1 in Ice Magic 276 | Ossuary | Reached skill level 1 in Air Magic 276 | Ossuary | Reached skill level 1 in Earth Magic 276 | Ossuary | Reached skill level 1 in Poison Magic 276 | Ossuary | Reached XP level 3. HP: 22/30 MP: 0/0 276 | Ossuary | Learned a level 1 spell: Sandblast 367 | Ossuary | Slain by a human zombie Illustrated notes Levels and vault maps discovered: D:5: layout_loops_corners, nicolae_ossuary_entry_false_entrances Ossuary: minmay_ossuary_two_tombs Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 1 | 1.2 Conjurations | 1 | 1.2 Hexes | 1 | 1.2 Summonings | 1 | 1.2 Necromancy | 1 | 1.2 Translocations | 1 | 1.2 Transmutations | 1 | 1.2 Fire Magic | 1 | 1.2 Ice Magic | 1 | 1.2 Air Magic | 1 | 1.2 Earth Magic | 1 | 1.2 Poison Magic | 1 | 1.2 Fighting | | 3.6 Long Blades | | 1.7 Dodging | | 2.1 Stealth | | 4.1 Action || total ---------------------------++------- Melee: Falchion || 74 Punch || 4 Cast: Sandblast || 3 Armour: Leather armour || 62 Dodge: Dodged || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 384 | 384 | 0 | 31 | 110 | 2 | 192.0 | Dungeon | 96 | 96 | 0 | 0 | 28 | 1 | 96.0 | Ossuary | 288 | 288 | 0 | 31 | 82 | 1 | 288.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Ossuary: 288 daAuts D:5: 96 daAuts