Dungeon Crawl Stone Soup version 0.31-a0-795-g5eb97db20b (webtiles) character file. Game seed: 18415362804462513796 105 cforsyth the Trooper (level 5, 0/41 HPs) Began as a Djinni Delver on Sept 18, 2023. Slain by an orc wizard ... wielding a +0 dagger (2 damage) ... on level 5 of the Dungeon. The game lasted 00:00:46 (110 turns). cforsyth the Trooper (Djinni Delver) Turns: 110, Time: 00:00:47 Health: 0/41 AC: 3 Str: 11 XL: 5 Next: 9% Gold: 0 EV: 12 Int: 14 God: SH: 0 Dex: 14 rFire + + . a - +0 falchion rCold x . . (no shield) rNeg . . . b - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) i - a wand of mindburst (7) Scrolls c - a scroll of fog d - a scroll of revelation Potions f - a potion of haste h - a potion of brilliance {unknown} Skills: + Level 4.3 Fighting - Level 1.7 Long Blades - Level 2.1 Dodging - Level 4.1 Stealth + Level 2.0 Spellcasting + Level 2.0 Conjurations + Level 2.0 Hexes Level 0.0 Charms + Level 2.0 Summonings + Level 2.0 Necromancy + Level 2.0 Translocations + Level 2.0 Transmutations + Level 2.0 Fire Magic + Level 2.0 Ice Magic + Level 2.0 Air Magic + Level 2.0 Earth Magic + Level 2.0 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 28% 2d7 14% 1 b - Call Imp Summ 14% N/A 21% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:5 Blork the orc, Edmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc seems to regain its courage. Edmund hits your cerulean imp with a +4 flail of protection! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Casting: Call Imp (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. Edmund says, "People will remember me! They'll remember me and die!" You see here 2 stones. Casting: Call Imp (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Edmund hits you with a +4 flail of protection! Unknown command. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +4 flail of protection and wearing a +2 scale mail of positive energy (ally target, chance to affect: 64%) Edmund's mind is blasted!! Your cerulean imp barely misses Edmund. Edmund hits you with a +4 flail of protection! * * * LOW HITPOINT WARNING * * * Unknown command. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +4 flail of protection and wearing a +2 scale mail of positive energy (heavily wounded, ally target, chance to affect: 64%) Edmund's mind is blasted!! Your cerulean imp closely misses Edmund. Edmund barely misses you. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +4 flail of protection and wearing a +2 scale mail of positive energy (almost dead, ally target, chance to affect: 64%) Edmund struggles to resist. Your cerulean imp barely misses Edmund. Edmund hits you with a +4 flail of protection! * * * LOW HITPOINT WARNING * * * Aiming: Mindburst Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +4 flail of protection and wearing a +2 scale mail of positive energy (almost dead, ally target, chance to affect: 64%) Edmund struggles to resist. Something hits you. You die... ...>...# #......#... .......# #......#..# .......## #......#..# :.......#### #.........# #.#.###....###.......#.# # ####..##.......#.# .# ##.######...#.# ... ##...##...#.#.# #.. #.....5@###...# #.#####....#.@# ##..# #..........#.o# #>.# ###..#........## ##.# ##..#....#...# #.# ###.#....##.## #.# ###...###..##.# #.# #...#..#....#.# #.# #....(......#.# #.# You could see Edmund (ally target), an orc and a friendly cerulean imp (summoned). Vanquished Creatures A water moccasin (D:5) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | cforsyth the Djinni Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 20/20 MP: 0/0 28 | D:5 | Noticed Blork the orc 28 | D:5 | Noticed a sleepcap 54 | D:5 | Noticed Edmund 58 | D:5 | Noticed a water moccasin 68 | D:5 | Noticed an orc wizard 69 | D:5 | Noticed an orc wizard 80 | D:5 | Noticed a water moccasin 90 | D:5 | Killed a water moccasin 91 | D:5 | Reached XP level 2. HP: 20/26 MP: 0/0 91 | D:5 | Reached XP level 3. HP: 24/31 MP: 0/0 91 | D:5 | Learned a level 1 spell: Kiss of Death 91 | D:5 | Reached XP level 4. HP: 29/37 MP: 0/0 91 | D:5 | Reached XP level 5. HP: 32/41 MP: 0/0 91 | D:5 | Learned a level 2 spell: Call Imp 109 | D:5 | HP: 2/41 [Edmund/+4 flail of protection (10)] 110 | D:5 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:5: layout_rooms, nicolae_titane, uniq_blork_the_orc, uniq_edmund Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.3 Spellcasting | 2 | 2.0 Conjurations | 2 | 2.0 Hexes | 2 | 2.0 Summonings | 2 | 2.0 Necromancy | 2 | 2.0 Translocations | 2 | 2.0 Transmutations | 2 | 2.0 Fire Magic | 2 | 2.0 Ice Magic | 2 | 2.0 Air Magic | 2 | 2.0 Earth Magic | 2 | 2.0 Poison Magic | 2 | 2.0 Long Blades | | 1.7 Dodging | | 2.1 Stealth | | 4.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Call Imp | | 2 || 2 Evoke: Wand | 2 | 4 || 6 Use: Scroll | 1 | || 1 Armour: Leather armour | 3 | 4 || 7 Dodge: Dodged | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 110 | 110 | 0 | 0 | 29 | 1 | 110.0 | Dungeon | 110 | 110 | 0 | 0 | 29 | 1 | 110.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 110 daAuts