Dungeon Crawl Stone Soup version 0.32-a0-38-gb04dd89b9b (webtiles) character file. Game seed: 10951760496723930844 1 cforsyth the Apothecary (level 1, 0/15 HPs) Began as a Djinni Enchanter on Jan 23, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (126 turns). cforsyth the Apothecary (Djinni Enchanter) Turns: 126, Time: 00:00:16 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 22% Gold: 19 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . d - +2 dagger (venom) rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +1 dagger d - a +2 dagger of venom (weapon) Armour b - a +0 robe (worn) Potions c - 2 potions of invisibility Skills: + Level 0.0 Fighting - Level 0.8 Short Blades - Level 2.1 Dodging - Level 2.4 Stealth + Level 2.9 Spellcasting + Level 2.9 Conjurations + Level 2.9 Hexes + Level 2.9 Summonings + Level 2.9 Necromancy + Level 2.9 Translocations + Level 2.9 Fire Magic + Level 2.9 Ice Magic + Level 2.9 Air Magic + Level 2.9 Earth Magic + Level 2.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 22% N/A 9% 2 b - Confusing Touch Hex 11% N/A 17% 3 c - Tukima's Dance Hex 11% N/A 17% 3 d - Dazzling Flash Conj/Hex 22% N/A 17% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The kobold is severely wounded. The bat hits the bush but does no damage. x2 The jackal bites you but does no damage. The bat hits the bush but does no damage. The kobold hits you with a +0 whip. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A jackal comes into view. Something hits the bush but does no damage. x2 The jackal bites you. Something hits the bush but does no damage. The kobold attacks as it pursues you! The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Something hits the bush but does no damage. x3 You kill the kobold! Something hits the bush. Something hits the bush but does no damage. x2 Unknown command. You hit the jackal. The jackal is poisoned. The jackal is heavily wounded. Something hits the bush but does no damage. x2 The jackal bites you. You die... P.P......### P bP.......? P.PPPPP....>.# ......P.....# PPPhPPP)...# .......)..# ........### #######h# ## #@###### #. #......# #. ######.##########. #............ ############# You could see a jackal (very poisoned). Vanquished Creatures A frilled lizard (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cforsyth the Djinni Enchanter began the quest for the Orb. 0 | D:1 | cforsyth set off with the following spells memorised: | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 126 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_loops_ring, serial_shops, nicolae_shop_overgrown_old_shop, minmay_hedge_maze Action || total ---------------------------++------- Melee: Dagger || 8 Armour: Robe || 7 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 125 | 125 | 0 | 0 | 100 | 1 | 125.0 | Dungeon | 125 | 125 | 0 | 0 | 100 | 1 | 125.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 125 daAuts