Dungeon Crawl Stone Soup version 0.32-a0-40-g2adb59ae06 (webtiles) character file. Game seed: 11503832571754336001 4437 cforsyth the Fighter (level 10, -10/81 HPs) Began as a Djinni Enchanter on Jan 25, 2024. Mangled by a warg (19 damage) ... on level 9 of the Dungeon. The game lasted 00:19:56 (12245 turns). cforsyth the Fighter (Djinni Enchanter) Turns: 12245, Time: 00:19:57 Health: -10/81 AC: 7 Str: 7 XL: 10 Next: 63% Gold: 1347 EV: 12 Int: 22 God: SH: 0 Dex: 13 rFire + + + o - +10 bardiche "Geeric" {flame, *Noise rPois Will+ Stlth+} rCold x . . (shield currently unavailable) rNeg . . . b - +1 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ++... (no amulet) Stlth +++ e - ring of protection from fire HPRegen 0.33/turn l - +4 ring of protection MPRegen 0.00/turn %: infuse magic (-11 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 9 of the Dungeon. You visited 2 branches of the dungeon, and saw 10 of its levels. You also visited: Bailey. You collected 1347 gold pieces. Inventory: Hand Weapons a - a +1 heavy dagger m - the +7 arbalest of Freezing Watchfulness {freeze, rPois rF+ Int+3} (You found it in a bailey) Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rPois: It protects you from poison o - the +10 bardiche "Geeric" (weapon) {flame, *Noise rPois Will+ Stlth+} (You found it in a bailey) rPois: It protects you from poison Will+: It increases your willpower. *Noise: It may make a loud noise when swung. Stlth+: It makes you more stealthy. Armour b - a +1 robe (worn) Jewellery e - a ring of protection from fire (left hand) l - a +4 ring of protection (right hand) Wands j - a wand of quicksilver (12) t - a wand of digging (9) Scrolls c - 3 scrolls of teleportation d - 3 scrolls of identify i - 2 scrolls of fog k - 2 scrolls of immolation n - a scroll of fear p - 3 scrolls of enchant armour q - a scroll of silence r - a scroll of noise Potions f - 5 potions of curing g - 3 potions of attraction h - a potion of haste s - a potion of mutation u - a potion of might {unknown} Skills: + Level 10.7 Fighting - Level 0.8 Short Blades - Level 2.1 Dodging - Level 2.4 Stealth + Level 8.6 Spellcasting + Level 8.6 Conjurations + Level 8.6 Hexes + Level 8.6 Summonings + Level 8.6 Necromancy + Level 8.6 Translocations + Level 8.6 Fire Magic + Level 8.6 Ice Magic + Level 8.6 Air Magic + Level 8.6 Earth Magic + Level 8.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 94% N/A 1% 2 b - Confusing Touch Hex 47% N/A 1% 3 c - Tukima's Dance Hex 47% N/A 1% 3 d - Dazzling Flash Conj/Hex 94% N/A 1% 3 e - Necrotise Necr 100% 1d9 1% 1 f - Momentum Strike Conj/Tloc 94% 3d10 1% 2 g - Vampiric Draining Necr 47% 2d9 1% 3 h - Hailstorm Conj/Ice 47% 3d10 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:7 Lair (0/5) D:9 Bailey (visited) Orc: D:9-12 Altars: Ashenzari Cheibriados Elyvilon Nemelex Xobeh Qazlal Wu Jian Yredelemnul Zin The Shining One Shops: D:8 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the orc! The warg howls! You reach to attack! You hit the warg. You burn the warg. The warg is moderately wounded. The warg bites you! The warg closely misses you. You closely miss the warg. The warg is moderately wounded. The warg barely misses you. The warg completely misses you. The warg barely misses you. You hit the warg. You burn the warg. The warg is moderately wounded. The warg bites you but does no damage. The warg bites you! The warg closely misses you. You miss the warg. The warg is moderately wounded. The warg bites you but does no damage. The warg bites you! The warg bites you. You closely miss the warg. Your bardiche "Geeric" cheers you on. The warg is moderately wounded. You hear a shout! You hear a howl! The warg pauses to sniff the ground. The warg bites you! x2 * * * LOW HITPOINT WARNING * * * The warg bites you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Confusing Touch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - warg Aim: a warg (moderately wounded) You draw life force from the warg! You feel life coursing into your body! * * * LOW HITPOINT WARNING * * * The warg bites you!! You die... ...............# ...............##### .................... ###.....####.....### . ########.........## .. .#...).......#!.. #............)... #........>......... ###........@h...... ##..P.......[#... ##+# ##.....)...## ...# ###.....### ...# #....'.# ...#. #....#.# ...#. #....#.# ...#.######....#.# ...#...........# You could see a warg. Vanquished Creatures An orc knight (Bailey) A steam dragon (D:9) A water moccasin (D:8) An ice beast (D:7) 3 sky beasts 3 black bears 8 orc warriors 2 ogres A wolf (D:9) A centaur (D:9) A phantom (D:4) 4 kobold brigands A gnoll sergeant (D:8) 3 bullfrogs A scorpion (D:6) 11 wights 2 bombardier beetles A jelly (D:8) 2 gnoll boudas 2 hounds 4 orc priests An iguana (D:5) A sleepcap (D:6) Terence (D:3) 2 orc wizards 19 gnolls 6 adders 2 ufetubi (D:5) 3 ribbon worms 3 dart slugs 42 orcs 4 ball pythons 4 bats 6 endoplasms A giant cockroach (D:3) 7 hobgoblins 7 jackals 25 kobolds 2 quokkas 3 frilled lizards 6 goblins 2 rats 201 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cforsyth the Djinni Enchanter began the quest for the Orb. 0 | D:1 | cforsyth set off with the following spells memorised: | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 129 | D:1 | Reached XP level 2. HP: 15/22 MP: 0/0 131 | D:1 | Reached skill level 1 in Fighting 330 | D:1 | Reached XP level 3. HP: 5/27 MP: 0/0 330 | D:1 | Learned a level 1 spell: Necrotise 642 | D:1 | Found a faded altar of an unknown god. 821 | D:2 | Reached skill level 2 in Fighting 900 | D:2 | Reached XP level 4. HP: 24/33 MP: 0/0 1786 | D:3 | Noticed Terence 1902 | D:3 | Reached XP level 5. HP: 30/40 MP: 0/0 1902 | D:3 | Learned a level 2 spell: Momentum Strike 2083 | D:3 | Found a glowing golden altar of the Shining One. 2125 | D:3 | Killed Terence 2126 | D:3 | Reached skill level 3 in Fighting 2619 | D:4 | Noticed a sky beast 2619 | D:4 | Noticed a phantom 2834 | D:4 | Killed a phantom 2835 | D:4 | Reached XP level 6. HP: 33/47 MP: 0/0 2959 | D:4 | Killed a sky beast 2960 | D:4 | Reached skill level 4 in Fighting 3382 | D:4 | Reached XP level 7. HP: 41/53 MP: 0/0 3382 | D:4 | Learned a level 3 spell: Vampiric Draining 4060 | D:5 | Entered Level 5 of the Dungeon 4216 | D:5 | Found a broken altar of Ashenzari. 4230 | D:5 | Reached skill level 5 in Fighting 4277 | D:5 | Reached skill level 5 in Spellcasting 4277 | D:5 | Reached skill level 5 in Conjurations 4277 | D:5 | Reached skill level 5 in Hexes 4277 | D:5 | Reached skill level 5 in Summonings 4277 | D:5 | Reached skill level 5 in Necromancy 4277 | D:5 | Reached skill level 5 in Translocations 4277 | D:5 | Reached skill level 5 in Fire Magic 4277 | D:5 | Reached skill level 5 in Ice Magic 4277 | D:5 | Reached skill level 5 in Air Magic 4277 | D:5 | Reached skill level 5 in Earth Magic 4277 | D:5 | Reached skill level 5 in Alchemy 5006 | D:6 | Reached XP level 8. HP: 31/61 MP: 0/0 5247 | D:6 | Reached skill level 6 in Fighting 6060 | D:5 | Reached skill level 7 in Fighting 7716 | D:6 | HP: 2/64 [orc/+0 mace (4)] 8416 | D:7 | Found a flagged portal. 8421 | Bailey | Entered a bailey 8443 | Bailey | Reached XP level 9. HP: 33/68 MP: 0/0 8443 | Bailey | Learned a level 3 spell: Hailstorm 8873 | Bailey | Reached skill level 8 in Fighting 9203 | Bailey | Identified the +7 arbalest of Freezing Watchfulness | {freeze, rPois rF+ Int+3} 9205 | Bailey | Noticed an orc knight 9294 | Bailey | Killed an orc knight 9439 | Bailey | Reached skill level 9 in Fighting 9572 | Bailey | Identified the +10 bardiche "Geeric" {flame, *Noise rPois | Will+ Stlth+} 9578 | Bailey | Acquired 804 gold pieces 9715 | D:7 | Found a staircase to the Ecumenical Temple. 9846 | Temple | Entered the Ecumenical Temple 10082 | D:7 | Reached XP level 10. HP: 78/78 MP: 0/0 10838 | D:8 | Reached skill level 10 in Fighting 11045 | D:8 | Found a sparkling altar of Nemelex Xobeh. 11641 | D:8 | Found Zozid's Weapon Emporium. 12228 | D:9 | Found a staircase to the Lair. 12245 | D:9 | Mangled by a warg Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_rooms, shapermc_ecumenical_altar_mp_ritualfount, minmay_pentomino_t2 D:2: layout_rooms, serial_forest, infiniplex_forest_end_2, infiniplex_forest_lined_2, infiniplex_forest_lined_room_2, infiniplex_forest_lined_corner, infiniplex_forest_lined_corner, infiniplex_forest_clump_diagonal, infiniplex_forest_end_2 D:3: layout_rooms, marbit_many_paths, uniq_terence D:4: cheibrodos_quashed, layout_cave_pods, reono_crystal_passage D:5: layout_loops_ring, cheibrodos_ashenzari_chains D:6: layout_layer_cave, minmay_misc_feat_doors, serial_park_tiny_2 D:7: layout_basic, minmay_temple_entry_waves, enter_bailey_2, minivault_27, nicolae_lava_and_water D:8: layout_cave_pools, kennysheep_little_box, serial_shops, nicolae_shop_bloodbath_and_beyond, nrook_loot_triangle D:9: layout_irregular_city, erik_lair_orcish_takeover, orc_0_dummy, chequers_hall_statues_y Temple: hellmonk_temple_micro_hex Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Spellcasting | 3 4 5 6 7 8 | 8.6 Conjurations | 3 4 5 6 7 8 | 8.6 Hexes | 3 4 5 6 7 8 | 8.6 Summonings | 3 4 5 6 7 8 | 8.6 Necromancy | 3 4 5 6 7 8 | 8.6 Translocations | 3 4 5 6 7 8 | 8.6 Fire Magic | 3 4 5 6 7 8 | 8.6 Ice Magic | 3 4 5 6 7 8 | 8.6 Air Magic | 3 4 5 6 7 8 | 8.6 Earth Magic | 3 4 5 6 7 8 | 8.6 Alchemy | 3 4 5 6 7 8 | 8.6 Fighting | 1 2 3 4 5 7 9 10 | 10.7 Short Blades | | 0.8 Dodging | | 2.1 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Dagger | 96 | 323 | 285 | || 704 Punch | | 4 | 2 | || 6 Bardiche | | | 28 | 124 || 152 Cast: Ensorcelled Hiber | 10 | 17 | 4 | 3 || 34 Confusing Touch | | 15 | 27 | 3 || 45 Momentum Strike | | 1 | | || 1 Vampiric Draining | | | 84 | 1 || 85 Use: Potion | 2 | | 6 | || 8 Scroll | | | 11 | 4 || 15 Stab: Sleeping | 7 | 10 | 1 | 3 || 21 Invisible | 1 | | | || 1 Confused | | 8 | 14 | 1 || 23 Distracted | | | | 2 || 2 Armour: Robe | 55 | 176 | 309 | 168 || 708 Dodge: Dodged | 68 | 203 | 238 | 136 || 645 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12371 | 12212 | 159 | 2278 | 7428 | 11 | 1124.6 | Dungeon | 11104 | 10945 | 159 | 2132 | 6521 | 9 | 1233.8 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Bailey | 1264 | 1264 | 0 | 146 | 907 | 1 | 1264.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 2398 daAuts D:5: 1909 daAuts D:7: 1396 daAuts D:4: 1325 daAuts Bailey: 1264 daAuts D:3: 1089 daAuts D:8: 908 daAuts D:2: 819 daAuts D:1: 813 daAuts D:9: 443 daAuts Temple: 1 daAuts