Dungeon Crawl Stone Soup version 0.32-a0-42-ga30500b4d3 (webtiles) character file. Game seed: 7628282437048770283 78 cforsyth the Magician (level 4, 0/34 HPs) Began as a Djinni Hedge Wizard on Jan 31, 2024. Slain by a scorpion (7 damage) ... on level 4 of the Dungeon. The game lasted 00:02:54 (1881 turns). cforsyth the Magician (Djinni Hedge Wizard) Turns: 1881, Time: 00:02:55 Health: 0/34 AC: 3 Str: 9 XL: 4 Next: 61% Gold: 82 EV: 12 Int: 17 God: SH: 0 Dex: 13 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ h - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat h - a +0 helmet (worn) Scrolls e - a scroll of fog {unknown} f - a scroll of blinking {unknown} k - 2 scrolls of teleportation {unknown} l - a scroll of enchant weapon {unknown} Potions d - a potion of curing {unknown} g - a potion of heal wounds {unknown} i - a potion of degeneration {unknown} j - 2 potions of lignification {unknown} Skills: + Level 2.6 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Slow Hex 60% N/A 3% 1 c - Blink Tloc 30% N/A 5% 2 d - Call Imp Summ 30% N/A 5% 2 e - Mephitic Cloud Conj/Alch/Air 15% N/A 11% 3 f - Sandblast Erth 30% 2d9 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, 82% to hit) The blast of sand hits the scorpion. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * The scorpion closely misses you. The scorpion closely misses you. x2 The endoplasm attacks as it pursues you! The endoplasm hits you but does no damage. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (98% to hit) The blast of sand hits the endoplasm! You kill the endoplasm! * * * LOW HITPOINT WARNING * * * The scorpion stings you but does no damage. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (severely wounded, 82% to hit) The blast of sand hits the scorpion but does no damage. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * The scorpion barely misses you. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 82% to hit) You miscast Sandblast. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The scorpion stings you! You die... .....## .## #...... ##..## # ..... ##....#.. #..###........ #..>.$....# ..# #........##.... #.....#...)...... #....###s........ #...# #@.##...... ....# #.## ...... ##### ..# ...## ...# ...# ..... ..# .###.. ..# #. ##. . .# You could see a scorpion. Vanquished Creatures 2 adders 3 dart slugs (D:2) A ribbon worm (D:2) An orc (D:5) 7 endoplasms A giant cockroach (D:1) 3 goblins (D:1) 7 hobgoblins A quokka (D:1) 7 ball pythons 2 bats 9 frilled lizards 3 kobolds 2 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cforsyth the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | cforsyth set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 94 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 112 | D:1 | Reached skill level 1 in Fighting 399 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/0 399 | D:1 | Learned a level 1 spell: Sandblast 1041 | D:2 | Found a faded altar of an unknown god. 1124 | D:2 | Reached XP level 4. HP: 32/33 MP: 0/0 1671 | D:3 | You are sucked into a shaft and drop 2 floors! 1671 | D:5 | Entered Level 5 of the Dungeon 1868 | D:4 | Noticed a scorpion 1881 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_rooms D:2: layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto D:3: layout_loops_corners, nicolae_overflow_squiral, nrook_uturn, uniq_crazy_yiuf_cottage D:4: layout_layer_cave, ashenzari_altar_1, nzn_random_ring, uniq_robin D:5: layout_cave_pools, nicolae_overflow_hidden_temple, mainiacjoe_overflow_surrounded_room, serial_column_ruins, column_ruins_hut, column_ruins_hut_water, column_ruins_grid_1, column_ruins_columns_straight, column_ruins_open_tiny_water, column_ruins_open_small, column_ruins_columns_corner Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.6 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | || 1 Cast: Magic Dart | 79 | 49 || 128 Sandblast | | 8 || 8 Mephitic Cloud | | 2 || 2 Armour: Robe | 11 | 24 || 35 Dodge: Dodged | 12 | 31 || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1884 | 1872 | 12 | 3 | 1585 | 5 | 376.8 | Dungeon | 1884 | 1872 | 12 | 3 | 1585 | 5 | 376.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 967 daAuts D:1: 552 daAuts D:5: 193 daAuts D:3: 150 daAuts D:4: 20 daAuts