Dungeon Crawl Stone Soup version 0.32-a0-131-g9dbbe29261 (webtiles) character file. Game seed: 12319874064460087053 74 cforsyth the Magician (level 4, -9/34 HPs) Began as a Djinni Hexslinger on Feb 8, 2024. Mangled by an ogre ... wielding a +0 giant spiked club (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:46 (1311 turns). cforsyth the Magician (Djinni Hexslinger) Turns: 1311, Time: 00:02:46 Health: -9/34 AC: 3 Str: 7 XL: 4 Next: 52% Gold: 88 EV: 12 Int: 16 God: SH: 0 Dex: 16 rFire + + . a - +1 sling rCold x . . (no shield) rNeg . . . c - +0 robe rPois ∞ (no helmet) rElec . d - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-10 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: + Level 2.9 Fighting - Level 1.5 Ranged Weapons - Level 2.1 Dodging + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level c - Cause Fear Hex 6% N/A 41% 4 e - Freeze Ice 52% 1d6 4% 1 f - Inner Flame Hex/Fire 13% N/A 13% 3 X - Jinxbite Hex 26% N/A 7% 2 Y - Sigil of Binding Hex 13% N/A 13% 3 Z - Dimensional Bullseye Hex/Tloc 6% N/A 41% 4 Your spell library was empty. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) d - a +0 cloak (worn) Wands i - a wand of roots (1) Scrolls b - 2 scrolls of poison e - a scroll of fog {unknown} f - a scroll of teleportation {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of fear {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: ##..## #.........####..†.#### +.........+........... .........####....#### ....... ##.#.### ..... #......# ... #.##.#.# #O# #.#..#.# #@# #.#.##.# #.# #......# ##.## ###.#### ##...## #.# #.....########.# ##..#..........# ######...########## .........## ########## You could see an ogre. Message History You shoot a sling bullet. The sling bullet hits the ogre but does no damage. You shoot a sling bullet. The sling bullet hits the ogre! The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. Okay, then. Unknown command. Cast which spell? (? or * to list) Okay, then. Cast which spell? (? or * to list) Casting: Cause Fear (extremely dangerous; 41% risk of failure) Press: ? - help, Dir - look around, f - activate The ogre resists with almost no effort. * * * LOW HITPOINT WARNING * * * The ogre closely misses you. Unknown command. Unknown command. Casting: Cause Fear (extremely dangerous; 41% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Cause Fear (extremely dangerous; 41% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Cause Fear. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The ogre hits you with a +0 giant spiked club! You die... Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.9 Spellcasting | 3 | 3.4 Conjurations | 3 | 3.4 Hexes | 3 | 3.4 Summonings | 3 | 3.4 Necromancy | 3 | 3.4 Translocations | 3 | 3.4 Fire Magic | 3 | 3.4 Ice Magic | 3 | 3.4 Air Magic | 3 | 3.4 Earth Magic | 3 | 3.4 Alchemy | 3 | 3.4 Ranged Weapons | | 1.5 Dodging | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 53 | || 53 Punch | 2 | || 2 Fire: Sling | 57 | 33 || 90 Cast: Cause Fear | | 1 || 1 Armour: Robe | 47 | 6 || 53 Dodge: Dodged | 51 | 10 || 61 Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_basic, hangedman_decor_points, dreamdust_mushroom_princess, st_stairs_13 D:2: layout_loops_corners, hellmonk_ecumenical_altar_heavens_door Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cforsyth the Djinni Hexslinger began the quest for the Orb. 0 | D:1 | cforsyth set off with the following spells memorised: | Jinxbite, Sigil of Binding, Inner Flame, Cause Fear, | Dimensional Bullseye. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 267 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 838 | D:2 | Reached skill level 2 in Fighting 838 | D:2 | Reached skill level 3 in Spellcasting 838 | D:2 | Reached skill level 3 in Conjurations 838 | D:2 | Reached skill level 3 in Hexes 838 | D:2 | Reached skill level 3 in Summonings 838 | D:2 | Reached skill level 3 in Necromancy 838 | D:2 | Reached skill level 3 in Translocations 838 | D:2 | Reached skill level 3 in Fire Magic 838 | D:2 | Reached skill level 3 in Ice Magic 838 | D:2 | Reached skill level 3 in Air Magic 838 | D:2 | Reached skill level 3 in Earth Magic 838 | D:2 | Reached skill level 3 in Alchemy 838 | D:2 | Reached XP level 3. HP: 20/28 MP: 0/0 838 | D:2 | Learned a level 1 spell: Freeze 887 | D:2 | Found a faded altar of an unknown god. 996 | D:2 | Identified the +3 hand axe of Karma {drain, Will+ Str+3 | Dex+3} 1111 | D:2 | Reached XP level 4. HP: 34/34 MP: 0/0 1304 | D:2 | Noticed an ogre 1311 | D:2 | Mangled by an ogre Vanquished Creatures 5 adders (D:2) A ribbon worm (D:2) 4 endoplasms (D:2) A giant cockroach (D:1) 2 goblins 3 hobgoblins 3 kobolds 2 quokkas 3 ball pythons 3 bats (D:1) 4 rats 31 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1337 | 1305 | 32 | 0 | 1047 | 2 | 668.5 | Dungeon | 1337 | 1305 | 32 | 0 | 1047 | 2 | 668.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 780 daAuts D:2: 556 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 105 | 1 | 0.9 | 30 | 1 | 3.2 +---------+---------+-------+---------+---------+------- D:1 | 15 | 1 | 6.2 | 10 | 1 | 9.1 D:2 | 90 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+-------