Dungeon Crawl Stone Soup version 0.32-a0-132-g2d33c3cfaf (webtiles) character file. Game seed: 4395045053406849313 15 cforsyth the Magician (level 2, -4/23 HPs) Began as a Djinni Hexslinger on Feb 9, 2024. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (419 turns). cforsyth the Magician (Djinni Hexslinger) Turns: 419, Time: 00:00:37 Health: -4/23 AC: 2 Str: 7 XL: 2 Next: 65% Gold: 91 EV: 12 Int: 14 God: SH: 0 Dex: 15 rFire + + . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + C - ring of protection from cold HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 91 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: + Level 1.8 Fighting - Level 1.5 Ranged Weapons - Level 2.1 Dodging + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level c - Cause Fear Hex 5% N/A 52% 4 f - Inner Flame Hex/Fire 10% N/A 19% 3 X - Jinxbite Hex 20% N/A 10% 2 Y - Sigil of Binding Hex 10% N/A 19% 3 Z - Dimensional Bullseye Hex/Tloc 5% N/A 52% 4 Your spell library was empty. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery f - an amulet of reflection C - a ring of protection from cold (left hand) Scrolls b - 2 scrolls of poison e - a scroll of revelation {unknown} Potions d - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #....................####..... #.......###................... #.........#.............###.## ###.#####.#..........#........ ####.### #.#..........#.#...... #......###............#.#....#. #......##.(...............##### #..................#.....###### #.............@...........).... #......########g........†....## #....[.# #...###.........## #......# #..## #.........## ######## ..... ####........ .......) ##....... #.......... #....... #........... #....... #...........# #...(... You could see a gnoll. Message History The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. A kobold comes into view. It is wielding a +0 short sword. The gnoll hits you with a +0 club! You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 club. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The kobold closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. You die... Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.0 Conjurations | 3 | 3.0 Hexes | 3 | 3.0 Summonings | 3 | 3.0 Necromancy | 3 | 3.0 Translocations | 3 | 3.0 Fire Magic | 3 | 3.0 Ice Magic | 3 | 3.0 Air Magic | 3 | 3.0 Earth Magic | 3 | 3.0 Alchemy | 3 | 3.0 Fighting | | 1.8 Ranged Weapons | | 1.5 Dodging | | 2.1 Action || total ---------------------------++------- Fire: Sling || 42 Armour: Robe || 12 Dodge: Dodged || 9 Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_rooms Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cforsyth the Djinni Hexslinger began the quest for the Orb. 0 | D:1 | cforsyth set off with the following spells memorised: | Jinxbite, Sigil of Binding, Inner Flame, Cause Fear, | Dimensional Bullseye. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 153 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 348 | D:1 | Reached skill level 3 in Spellcasting 348 | D:1 | Reached skill level 3 in Conjurations 348 | D:1 | Reached skill level 3 in Hexes 348 | D:1 | Reached skill level 3 in Summonings 348 | D:1 | Reached skill level 3 in Necromancy 348 | D:1 | Reached skill level 3 in Translocations 348 | D:1 | Reached skill level 3 in Fire Magic 348 | D:1 | Reached skill level 3 in Ice Magic 348 | D:1 | Reached skill level 3 in Air Magic 348 | D:1 | Reached skill level 3 in Earth Magic 348 | D:1 | Reached skill level 3 in Alchemy 419 | D:1 | HP: 2/23 [gnoll/+0 club (7)] 419 | D:1 | Slain by a gnoll Vanquished Creatures A bat (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) 4 kobolds (D:1) 14 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 431 | 431 | 0 | 0 | 335 | 1 | 431.0 | Dungeon | 431 | 431 | 0 | 0 | 335 | 1 | 431.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 431 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 22 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 22 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+-------