Dungeon Crawl Stone Soup version 0.32-a0-163-g159c032296 (webtiles) character file. Game seed: 9209786276338786282 432 cforsyth the Trooper (level 7, -15/54 HPs) Began as a Djinni Hexslinger on Feb 12, 2024. Was an Initiate of Ashenzari. Demolished by an ogre ... wielding a +0 giant club (22 damage) ... on level 4 of the Dungeon. The game lasted 00:04:15 (1911 turns). cforsyth the Trooper (Djinni Hexslinger) Turns: 1911, Time: 00:04:16 Health: -15/54 AC: 6 Str: 7 XL: 7 Next: 20% Gold: 118 EV: 17 Int: 17 God: Ashenzari [......] SH: 0 Dex: 15 rFire + + . a - +1 sling rCold x . . (no shield) rNeg . . . c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + T - ring of Ashenzari's Burden {AC+4, Bglg, Self} (curse) HPRegen 0.29/turn E - +5 ring of evasion MPRegen 0.00/turn %: infuse magic (-16 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Shatter the Chains You were on level 4 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 118 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: + Level 5.0(5.4) Fighting - Level 1.5 Ranged Weapons - Level 2.1 Dodging + Level 4.5(5.0) Spellcasting + Level 4.5 Conjurations + Level 4.5(5.0) Hexes + Level 4.5 Summonings + Level 4.5 Necromancy + Level 4.5(5.0) Translocations + Level 4.5 Fire Magic + Level 4.5 Ice Magic + Level 4.5 Air Magic + Level 4.5 Earth Magic + Level 4.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 76% 2d11 2% 1 b - Fugue of the Fallen Necr 19% N/A 6% 3 c - Cause Fear Hex 10% N/A 19% 4 f - Inner Flame Hex/Fire 20% N/A 6% 3 s - Searing Ray Conj 38% 2d5 3% 2 X - Jinxbite Hex 42% N/A 2% 2 Y - Sigil of Binding Hex 21% N/A 5% 3 Z - Dimensional Bullseye Hex/Tloc 10% N/A 19% 4 Your spell library was empty. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) d - a +0 cloak i - a +0 pair of gloves Jewellery q - an amulet of the acrobat E - a +5 ring of evasion (right hand) T - the cursed ring of Ashenzari's Burden (left hand) {AC+4, Bglg, Self} (You found it on level 1 of the Dungeon) [ring of protection] AC+4: It affects your AC (+4). It has a curse which improves the following skills: Beguiling: Hexes and Translocations. Introspection: Fighting and Spellcasting. Scrolls b - 2 scrolls of poison e - 2 scrolls of identify {unknown} g - 2 scrolls of revelation {unknown} h - a scroll of summoning {unknown} k - a scroll of enchant armour {unknown} m - a scroll of fog {unknown} Potions f - a potion of haste {unknown} j - 2 potions of curing {unknown} l - a potion of mutation {unknown} n - a potion of heal wounds {unknown} o - a potion of enlightenment {unknown} p - a potion of resistance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Annotations: D:4 1 runed translucent door, BubbleThief's ghost, amateur AtFi ######## #......# #......# #......# . ###......# ... .........# ....# #......##### ......#.....)#.).# #gO@.......░.░ ###......░░░.░ #####░░░...░░ ░░░...⌠..░ ░........░░ ..........░ .⌠........░░ .# ...........░ ..##░ ░........⌠.░░ You could see an ogre (inner flame) and a hobgoblin. Message History Casting: Inner Flame (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 6% risk of failure) Press: ? - help, Dir - move target, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, chance to affect: 75%) The ogre struggles to resist. Unknown command. Casting: Inner Flame (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 6% risk of failure) Press: ? - help, Dir - move target, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, chance to affect: 75%) The ogre struggles to resist. The ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Inner Flame (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 6% risk of failure) Press: ? - help, Dir - move target, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, chance to affect: 75%) The ogre is filled with an inner flame. * * * LOW HITPOINT WARNING * * * The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! You die... Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 | 4.5 Conjurations | 3 4 | 4.5 Hexes | 3 4 | 4.5 Summonings | 3 4 | 4.5 Necromancy | 3 4 | 4.5 Translocations | 3 4 | 4.5 Fire Magic | 3 4 | 4.5 Ice Magic | 3 4 | 4.5 Air Magic | 3 4 | 4.5 Earth Magic | 3 4 | 4.5 Alchemy | 3 4 | 4.5 Fighting | 2 3 4 5 | 5.0 Ranged Weapons | | 1.5 Dodging | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 99 | 125 | 66 || 290 Cast: Jinxbite | | 3 | || 3 Searing Ray | | 4 | || 4 Inner Flame | | 1 | 4 || 5 Invoke: Curse Item | | 1 | || 1 Armour: Robe | 12 | 29 | 21 || 62 Dodge: Dodged | 17 | 43 | 35 || 95 Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_loops_ring D:2: layout_rooms D:3: layout_basic, dreamdust_ecumenical_altar_drowned_temple, chequers_serial_rivers_micro_c D:4: minmay_skewed_foursquare, layout_rooms, mainiacjoe_overflow_surrounded_room, ebering_ghost_sewer_d, uniq_grinder Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cforsyth the Djinni Hexslinger began the quest for the Orb. 0 | D:1 | cforsyth set off with the following spells memorised: | Jinxbite, Sigil of Binding, Inner Flame, Cause Fear, | Dimensional Bullseye. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 166 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 391 | D:1 | Reached skill level 3 in Spellcasting 391 | D:1 | Reached skill level 3 in Conjurations 391 | D:1 | Reached skill level 3 in Hexes 391 | D:1 | Reached skill level 3 in Summonings 391 | D:1 | Reached skill level 3 in Necromancy 391 | D:1 | Reached skill level 3 in Translocations 391 | D:1 | Reached skill level 3 in Fire Magic 391 | D:1 | Reached skill level 3 in Ice Magic 391 | D:1 | Reached skill level 3 in Air Magic 391 | D:1 | Reached skill level 3 in Earth Magic 391 | D:1 | Reached skill level 3 in Alchemy 540 | D:2 | Reached skill level 2 in Fighting 540 | D:2 | Reached XP level 3. HP: 23/28 MP: 0/0 540 | D:2 | Learned a level 1 spell: Kiss of Death 717 | D:2 | Reached XP level 4. HP: 34/34 MP: 0/0 1245 | D:3 | Reached skill level 3 in Fighting 1382 | D:3 | Reached XP level 5. HP: 40/40 MP: 0/0 1382 | D:3 | Learned a level 2 spell: Searing Ray 1471 | D:3 | Found a faded altar of an unknown god. 1496 | D:3 | Prayed at the altar of an unknown god. 1496 | D:3 | Became a worshipper of Ashenzari the Shackled 1566 | D:4 | Found a runed translucent door. 1572 | D:4 | Noticed BubbleThief's ghost (amateur AtFi) 1591 | D:4 | Noticed Grinder 1601 | D:4 | Paralysed by Grinder for 5 turns 1610 | D:4 | Killed Grinder 1611 | D:4 | Reached skill level 4 in Fighting 1611 | D:4 | Reached skill level 4 in Spellcasting 1611 | D:4 | Reached skill level 4 in Conjurations 1611 | D:4 | Reached skill level 4 in Hexes 1611 | D:4 | Reached skill level 4 in Summonings 1611 | D:4 | Reached skill level 4 in Necromancy 1611 | D:4 | Reached skill level 4 in Translocations 1611 | D:4 | Reached skill level 4 in Fire Magic 1611 | D:4 | Reached skill level 4 in Ice Magic 1611 | D:4 | Reached skill level 4 in Air Magic 1611 | D:4 | Reached skill level 4 in Earth Magic 1611 | D:4 | Reached skill level 4 in Alchemy 1611 | D:4 | Reached XP level 6. HP: 22/49 MP: 0/0 1611 | D:4 | Reached XP level 7. HP: 24/54 MP: 0/0 1611 | D:4 | Learned a level 3 spell: Fugue of the Fallen 1831 | D:4 | Reached skill level 5 in Fighting 1911 | D:4 | Demolished by an ogre Vanquished Creatures Grinder (D:4) A howler monkey (D:4) A bombardier beetle (D:3) 4 adders 4 gnolls (D:3) A ribbon worm (D:2) 4 dart slugs 2 orcs (D:3) 8 endoplasms A giant cockroach (D:4) 11 goblins 6 hobgoblins 6 quokkas 9 ball pythons 4 bats 4 frilled lizards 7 kobolds 7 rats A spectral kobold (D:3) 82 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2003 | 1961 | 42 | 100 | 1261 | 4 | 500.8 | Dungeon | 2003 | 1961 | 42 | 100 | 1261 | 4 | 500.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 579 daAuts D:1: 538 daAuts D:2: 461 daAuts D:4: 423 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 268 | 350 | 56.6 | 74 | 8 | 9.8 +---------+---------+-------+---------+---------+------- D:1 | 24 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 51 | 0 | 0.0 | 20 | 0 | 0.0 D:3 | 147 | 1 | 0.7 | 27 | 1 | 3.6 D:4 | 46 | 349 | 88.4 | 11 | 7 | 38.9 +---------+---------+-------+---------+---------+-------