Dungeon Crawl Stone Soup version 0.32-a0-172-gc5dd13f2a7 (webtiles) character file. Game seed: 2080893890929848248 401 cforsyth the Trooper (level 7, -10/53 HPs) Began as a Djinni Hexslinger on Feb 13, 2024. Mangled by an ice beast (21 damage) ... on level 5 of the Dungeon. The game lasted 00:06:44 (3753 turns). cforsyth the Trooper (Djinni Hexslinger) Turns: 3753, Time: 00:06:45 Health: -10/53 AC: 2 Str: 7 XL: 7 Next: 11% Gold: 103 EV: 17 Int: 17 God: SH: 0 Dex: 15 rFire + + . a - +1 sling rCold x . . (no shield) rNeg . . . c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + E - +5 ring of evasion HPRegen 0.28/turn (no ring) MPRegen 0.00/turn %: infuse magic (-11 HP) @: weak-willed, jinxed, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 103 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: + Level 4.9 Fighting - Level 1.5 Ranged Weapons - Level 2.1 Dodging + Level 4.5 Spellcasting + Level 4.5 Conjurations + Level 4.5 Hexes + Level 4.5 Summonings + Level 4.5 Necromancy + Level 4.5 Translocations + Level 4.5 Fire Magic + Level 4.5 Ice Magic + Level 4.5 Air Magic + Level 4.5 Earth Magic + Level 4.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Momentum Strike Conj/Tloc 38% 3d9 3% 2 b - Scorch Fire 38% 2d6 3% 2 c - Cause Fear Hex 9% N/A 22% 4 f - Inner Flame Hex/Fire 19% N/A 7% 3 s - Slow Hex 76% N/A 2% 1 X - Jinxbite Hex 38% N/A 3% 2 Y - Sigil of Binding Hex 19% N/A 7% 3 Z - Dimensional Bullseye Hex/Tloc 9% N/A 22% 4 Your spell library was empty. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery E - a +5 ring of evasion (left hand) Wands f - a wand of digging (3) m - a wand of quicksilver (5) Scrolls b - 2 scrolls of poison d - 3 scrolls of identify {unknown} e - a scroll of summoning {unknown} g - 2 scrolls of teleportation {unknown} i - 2 scrolls of enchant weapon {unknown} j - a scroll of immolation {unknown} n - a scroll of brand weapon {unknown} Potions h - a potion of invisibility {unknown} k - a potion of curing {@q1} l - a potion of resistance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: ###################### #......<#.@..........# #####.#....Y.........# #..##............# ##.##..........### #..#........### ......# ##..######..# ...<... ##........### ....... ###...........##### ....... ##...#########.....# You could see an ice beast. Message History A giggling sprite leaps out and smacks the ice beast with its own front foot. The ice beast is severely wounded. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (severely wounded, heavily drained, chance to call a sprite on attack: 59%, 59% to hit) You shoot a sling bullet. The sling bullet closely misses the ice beast. Unknown command. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (severely wounded, heavily drained, chance to call a sprite on attack: 59%, 59% to hit) You shoot a sling bullet. The sling bullet closely misses the ice beast. Unknown command. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (severely wounded, heavily drained, chance to call a sprite on attack: 59%, 59% to hit) You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is almost dead. The ice beast seems less drained. Unknown command. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (almost dead, chance to call a sprite on attack: 51%, 59% to hit) You shoot a sling bullet. The sling bullet barely misses the ice beast. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you!! You feel a terrible chill! You die... Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 | 4.5 Conjurations | 3 4 | 4.5 Hexes | 3 4 | 4.5 Summonings | 3 4 | 4.5 Necromancy | 3 4 | 4.5 Translocations | 3 4 | 4.5 Fire Magic | 3 4 | 4.5 Ice Magic | 3 4 | 4.5 Air Magic | 3 4 | 4.5 Earth Magic | 3 4 | 4.5 Alchemy | 3 4 | 4.5 Fighting | 2 3 4 | 4.9 Ranged Weapons | | 1.5 Dodging | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 60 | 128 | 6 || 194 Cast: Jinxbite | 1 | 21 | 1 || 23 Inner Flame | 1 | 19 | 1 || 21 Cause Fear | | 1 | || 1 Slow | | 1 | || 1 Use: Potion | | 1 | || 1 Armour: Robe | 13 | 70 | 2 || 85 Dodge: Dodged | 15 | 88 | || 103 Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_loops_ring, chequers_mini_garden D:2: layout_loops_ring D:3: layout_basic, grunt_ministairs_7 D:4: layout_rooms, mainiacjoe_overflow_alcove_4, ebering_ghost_sewer_f, hangedman_abyss_or_decor_stagger, nicolae_shop_dragon_depot, nicolae_twisty_statue_hallways, uniq_ijyb D:5: layout_rooms, glass_columns_a Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cforsyth the Djinni Hexslinger began the quest for the Orb. 0 | D:1 | cforsyth set off with the following spells memorised: | Jinxbite, Sigil of Binding, Inner Flame, Cause Fear, | Dimensional Bullseye. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 159 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 456 | D:1 | Reached skill level 3 in Spellcasting 456 | D:1 | Reached skill level 3 in Conjurations 456 | D:1 | Reached skill level 3 in Hexes 456 | D:1 | Reached skill level 3 in Summonings 456 | D:1 | Reached skill level 3 in Necromancy 456 | D:1 | Reached skill level 3 in Translocations 456 | D:1 | Reached skill level 3 in Fire Magic 456 | D:1 | Reached skill level 3 in Ice Magic 456 | D:1 | Reached skill level 3 in Air Magic 456 | D:1 | Reached skill level 3 in Earth Magic 456 | D:1 | Reached skill level 3 in Alchemy 542 | D:1 | Reached skill level 2 in Fighting 542 | D:1 | Reached XP level 3. HP: 28/28 MP: 0/0 542 | D:1 | Learned a level 1 spell: Slow 900 | D:2 | Noticed a scorpion 905 | D:2 | Killed a scorpion 906 | D:2 | Reached skill level 3 in Fighting 906 | D:2 | Reached XP level 4. HP: 22/35 MP: 0/0 1139 | D:2 | Reached XP level 5. HP: 40/40 MP: 0/0 1139 | D:2 | Learned a level 2 spell: Momentum Strike 2409 | D:3 | Reached XP level 6. HP: 44/47 MP: 0/0 2634 | D:3 | HP: 4/47 [spore (15)] 2635 | D:3 | Reached skill level 4 in Spellcasting 2635 | D:3 | Reached skill level 4 in Conjurations 2635 | D:3 | Reached skill level 4 in Hexes 2635 | D:3 | Reached skill level 4 in Summonings 2635 | D:3 | Reached skill level 4 in Necromancy 2635 | D:3 | Reached skill level 4 in Translocations 2635 | D:3 | Reached skill level 4 in Fire Magic 2635 | D:3 | Reached skill level 4 in Ice Magic 2635 | D:3 | Reached skill level 4 in Air Magic 2635 | D:3 | Reached skill level 4 in Earth Magic 2635 | D:3 | Reached skill level 4 in Alchemy 2808 | D:3 | Reached skill level 4 in Fighting 3178 | D:3 | Identified the +3 short sword of the Solstice {protect, | rElec} 3549 | D:4 | Noticed a yak 3555 | D:5 | Entered Level 5 of the Dungeon 3717 | D:5 | Noticed an ice beast 3722 | D:5 | Killed an ice beast 3723 | D:5 | Reached XP level 7. HP: 13/53 MP: 0/0 3723 | D:5 | Learned a level 2 spell: Scorch 3753 | D:5 | Mangled by an ice beast Vanquished Creatures An ice beast (D:5) A scorpion (D:2) 3 hounds An iguana (D:4) 4 gnolls 2 adders (D:3) A white imp (D:5) 3 dart slugs 2 ribbon worms (D:2) 4 orcs 3 endoplasms 4 giant cockroaches 3 goblins 4 hobgoblins 7 jackals 6 kobolds 3 quokkas 8 ball pythons A bat (D:1) 2 frilled lizards (D:1) 4 rats 67 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3820 | 3685 | 135 | 390 | 2695 | 5 | 764.0 | Dungeon | 3820 | 3685 | 135 | 390 | 2695 | 5 | 764.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1389 daAuts D:1: 1213 daAuts D:2: 932 daAuts D:5: 202 daAuts D:4: 83 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 561 | 12 | 2.1 | 63 | 4 | 6.0 +---------+---------+-------+---------+---------+------- D:1 | 56 | 0 | 0.0 | 24 | 0 | 0.0 D:2 | 115 | 3 | 2.5 | 18 | 1 | 5.3 D:3 | 128 | 9 | 6.6 | 16 | 3 | 15.8 D:4 | 35 | 0 | 0.0 | 1 | 0 | 0.0 D:5 | 227 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------