Dungeon Crawl Stone Soup version 0.32-a0-290-g598725c5f2 (webtiles) character file. Game seed: 3056482014724057098 79 cforsyth the Magician (level 4, -26/52 HPs) Began as a Djinni Hexslinger on Feb 13, 2024. Killed by an exploding ice beast (27 damage) ... ignited by their inner flame ... on level 3 of the Dungeon. The game lasted 00:01:52 (1529 turns). cforsyth the Magician (Djinni Hexslinger) Turns: 1529, Time: 00:01:53 Health: -26/52 AC: 22 Str: 7 XL: 4 Next: 62% Gold: 103 EV: 2 Int: 16 God: SH: 0 Dex: 16 rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - melded +0 robe rPois ∞ (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.00/turn %: clarity, infuse magic (-27 HP) @: tree-form, weak-willed, attractive, invisible A: stationary, stasis, torment immunity, boosted hp, sickness immunity, (fire resistance 2), (cold vulnerability 1), float, innate caster, HP casting, extra vitality 1, clarity, strong-willed 1, inhibited regeneration a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 103 gold pieces. Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. You are immune to sickness and miasma. You are immune to poison. ((Your flesh is very heat resistant. (rF++))) ((You are vulnerable to cold. (rC-))) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You possess an exceptional clarity of mind. You are strong-willed. (Will+) You do not regenerate when monsters are visible. Skills: + Level 3.0 Fighting - Level 1.5 Ranged Weapons - Level 2.1 Dodging + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 52% 2d9 4% 1 c - Cause Fear Hex 6% N/A 41% 4 f - Inner Flame Hex/Fire 13% N/A 13% 3 X - Jinxbite Hex 26% N/A 7% 2 Y - Sigil of Binding Hex 13% N/A 13% 3 Z - Dimensional Bullseye Hex/Tloc 6% N/A 41% 4 Your spell library was empty. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (melded) Scrolls b - a scroll of poison d - a scroll of identify {unknown} f - 2 scrolls of teleportation {unknown} k - a scroll of enchant armour {unknown} l - a scroll of fog {unknown} Potions e - a potion of attraction Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: #.#.# #.#.# #.#<# .. #.#.# ... #.#.## ###.... #....# ##### ..... . ##....###...#####.#.#... #.......(.......§§§..... #.............#.♣°§..... #..............##§§..... ##....###...#..#.#...... #....# ##.##.[.# ##.... #.#### #.##....# ... #.# #.##....# !. #.# #........# . ####......# #......# There were no monsters in sight! Message History The ice beast hits you but does no damage. It was a potion of invisibility. You fade into invisibility! The ice beast closely misses you. It was a potion of magic. Magic washes over you without effect. The ice beast misses you. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the ice beast! Flame seeps out of the ice beast. The ice beast is heavily wounded. A giggling sprite leaps out and makes the ice beast trip over its own feet. Flame seeps out of the ice beast. The ice beast is heavily wounded. The jinxing sprites lose interest in you. The ice beast is engulfed in blazing flames. Flame seeps out of the ice beast. The ice beast hits you but does no damage. You shoot a sling bullet. The sling bullet hits the ice beast but does no damage. The ice beast is almost dead. The ice beast is engulfed in blazing flames. The ice beast explodes! The fiery explosion engulfs you!! Ouch! That really hurt! You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.4 Conjurations | 3 | 3.4 Hexes | 3 | 3.4 Summonings | 3 | 3.4 Necromancy | 3 | 3.4 Translocations | 3 | 3.4 Fire Magic | 3 | 3.4 Ice Magic | 3 | 3.4 Air Magic | 3 | 3.4 Earth Magic | 3 | 3.4 Alchemy | 3 | 3.4 Fighting | 2 3 | 3.0 Ranged Weapons | | 1.5 Dodging | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 43 | 25 || 68 Cast: Jinxbite | 17 | 13 || 30 Inner Flame | | 2 || 2 Use: Potion | | 5 || 5 Armour: Robe | 4 | 3 || 7 Skin | | 3 || 3 Dodge: Dodged | 4 | 4 || 8 Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_loops_ring D:2: layout_loops_ring, shapermc_ecumenical_altar_hornbeckon D:3: layout_loops_ring, minmay_misc_feat_secret_circle Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cforsyth the Djinni Hexslinger began the quest for the Orb. 0 | D:1 | cforsyth set off with the following spells memorised: | Jinxbite, Sigil of Binding, Inner Flame, Cause Fear, | Dimensional Bullseye. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 53 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 136 | D:1 | Reached skill level 3 in Spellcasting 136 | D:1 | Reached skill level 3 in Conjurations 136 | D:1 | Reached skill level 3 in Hexes 136 | D:1 | Reached skill level 3 in Summonings 136 | D:1 | Reached skill level 3 in Necromancy 136 | D:1 | Reached skill level 3 in Translocations 136 | D:1 | Reached skill level 3 in Fire Magic 136 | D:1 | Reached skill level 3 in Ice Magic 136 | D:1 | Reached skill level 3 in Air Magic 136 | D:1 | Reached skill level 3 in Earth Magic 136 | D:1 | Reached skill level 3 in Alchemy 246 | D:1 | Reached skill level 2 in Fighting 246 | D:1 | Reached XP level 3. HP: 28/28 MP: 0/0 246 | D:1 | Learned a level 1 spell: Kiss of Death 909 | D:2 | Reached XP level 4. HP: 33/34 MP: 0/0 1321 | D:2 | Found a faded altar of an unknown god. 1513 | D:3 | Reached skill level 3 in Fighting 1517 | D:3 | Noticed an ice beast 1523 | D:3 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 1523 | D:3 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 1523 | D:3 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 1527 | D:3 | HP: 1/52 [ice beast (6)] 1529 | D:3 | Killed an ice beast 1529 | D:3 | Killed by an exploding ice beast... ignited by their inner | flame Vanquished Creatures An ice beast (D:3) An adder (D:2) 2 dart slugs (D:2) 4 ball pythons 2 bats (D:1) 2 endoplasms (D:1) 4 goblins 7 hobgoblins 4 kobolds (D:1) A quokka (D:2) 4 frilled lizards 3 giant cockroaches 3 rats 38 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1551 | 1434 | 117 | 0 | 1228 | 3 | 517.0 | Dungeon | 1551 | 1434 | 117 | 0 | 1228 | 3 | 517.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 786 daAuts D:1: 707 daAuts D:3: 57 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 236 | 0 | 0.0 | 38 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 50 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 58 | 0 | 0.0 | 16 | 0 | 0.0 D:3 | 128 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------