Dungeon Crawl Stone Soup version 0.32-a0-391-gce5c0aab1b (webtiles) character file. Game seed: 1788394861954061124 510 cforsyth the Slasher (level 7, 0/50 HPs) Began as a Coglin Gladiator on Feb 19, 2024. Slain by a crocodile (1 damage) ... in a sewer. The game lasted 00:05:02 (2008 turns). cforsyth the Slasher (Coglin Gladiator) Turns: 2008, Time: 00:05:03 Health: 0/50 AC: 4 Str: 15 XL: 7 Next: 19% Magic: 7/7 EV: 12 Int: 7 God: Gold: 115 SH: 0 Dex: 17 Spells: 6/6 levels left rFire . . . a - +0 long sword {Uttamveer} rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn %: random rage (3%) @: enlightened, flying, revved A: off-hand wielding, slow wielding, warmup strikes, warmup strides, berserk 1, frail 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 164 gold pieces. You spent 49 gold pieces at shops. Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. Your first movements take longer. You sometimes lose your temper in combat. You are frail. (-10% HP) Skills: + Level 5.5 Fighting + Level 6.0 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 50% 1 Jinxbite Hex 0% N/A 65% 2 Alistair's Intoxication Alch 0% N/A 100% 5 Inventory: Hand Weapons a - a +0 long sword (weapon) {Uttamveer} Missiles d - 3 throwing nets (quivered) {=f} e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Magical Staves f - a staff of fire {!a} Scrolls h - a scroll of noise j - 4 scrolls of teleportation {@r2} l - a scroll of blinking Potions g - 3 potions of curing {@q1} i - 2 potions of enlightenment p - a potion of heal wounds {@q2} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:2 *[!!* ≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ▒~≈≈≈≈≈≈≈≈≈≈≈≈ +.~≈≈≈≈≈≈≈≈≈≈≈ ▒▒▒▒ ▒.~~≈≈≈≈≈≈≈≈≈≈ ▒..▒ ▒.~~≈≈≈≈≈≈≈≈≈≈ ▒..▒ ▒.~~≈≈≈≈≈≈≈≈≈≈ ▒..▒▒▒~~~~l@l≈≈≈≈≈≈ ▒▒▒▒▒▒..▒~~~~~~~~≈≈≈≈≈≈≈ ≈≈≈≈≈~~~~~~†~~~~~~≈≈≈≈≈≈ ▒▒▒▒▒▒..▒~~~~~~~~≈≈≈≈≈≈≈ ~≈▒ ▒..▒▒▒~~~~≈≈≈≈≈≈≈≈≈ ~~▒ ▒▒†▒▒ ▒~~~≈≈≈≈≈≈≈≈≈≈ ..▒▒▒.†▒ ▒▒~≈≈≈≈≈≈≈≈≈≈≈ ▒..†..▒▒ ~≈≈≈≈≈≈≈≈≈≈≈≈ ▒▒▒▒▒▒▒ ≈≈≈≈≈≈≈≈≈ You could see a crocodile and a frilled lizard. Message History The crocodile is lightly wounded. The crocodile misses you. The frilled lizard closely misses you. You closely miss the crocodile. The crocodile is lightly wounded. The crocodile barely misses you. The frilled lizard barely misses you. You slash the crocodile! The crocodile is heavily wounded. The crocodile barely misses you. The frilled lizard bites you but does no damage. You aren't carrying any items that you can evoke. You barely miss the crocodile. The crocodile is heavily wounded. The crocodile hisses menacingly. The crocodile misses you. The frilled lizard barely misses you. The crocodile closely misses you. You hit the crocodile but do no damage. The crocodile is heavily wounded. The frilled lizard bites you but does no damage. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! You closely miss the crocodile. The crocodile is heavily wounded. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! You closely miss the crocodile. The crocodile is heavily wounded. The crocodile bites you. You die... Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 3 4 5 | 5.5 Long Blades | 4 5 6 | 6.0 Throwing | | 1.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Long sword | 78 | 81 | 72 || 231 Use: Scroll | 8 | | || 8 Potion | | 3 | 1 || 4 Stab: Sleeping | 4 | | || 4 Invisible | | 4 | || 4 Armour: Leather armour | 45 | 50 | 34 || 129 Dodge: Dodged | 70 | 62 | 64 || 196 Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_rooms D:2: layout_basic, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], shop, nicolae_diamond_shop, nicolae_diamond_shop, shop, minivault_26, minmay_tripent D:3: layout_basic, mainiacjoe_overflow_six_doors_small, eat_drink_and_be_merry_uskayaw, gup_sewer_entry_glass, ebering_ghost_inner_flame, uniq_grinder, uniq_terence Sewer: sewer_sea Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cforsyth the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 73 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 232 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 726 | D:2 | Reached skill level 3 in Fighting 734 | D:2 | Found Viahenet's Distillery. 760 | D:2 | Found Lapietum's Assorted Antiques. 767 | D:2 | Bought a scroll labelled LUYCLUBLING for 26 gold pieces 767 | D:2 | Bought an orange potion for 23 gold pieces 796 | D:2 | Found Teesuq's Distillery. 967 | D:2 | Found Suapnis's Armour Shoppe. 1169 | D:2 | Found Saixez's Assorted Antiques. 1310 | D:3 | Reached skill level 4 in Long Blades 1310 | D:3 | Reached XP level 4. HP: 33/35 MP: 4/4 1424 | D:3 | Found a glowing drain. 1430 | D:3 | Noticed Grinder 1436 | D:3 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 1436 | D:3 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 1448 | D:3 | Killed Grinder 1449 | D:3 | Reached skill level 4 in Fighting 1449 | D:3 | Reached skill level 5 in Long Blades 1449 | D:3 | Reached XP level 5. HP: 34/38 MP: 5/5 1449 | D:3 | Reached XP level 6. HP: 40/44 MP: 6/6 1490 | Sewer | Entered a sewer 1559 | Sewer | Reached skill level 5 in Fighting 1750 | Sewer | Reached XP level 7. HP: 50/50 MP: 7/7 1945 | Sewer | Reached skill level 6 in Long Blades 2007 | Sewer | HP: 1/50 [crocodile (15)] 2008 | Sewer | Slain by a crocodile Vanquished Creatures Grinder (D:3) A crocodile (Sewer) A sickly merfolk siren (Sewer) A malarious merfolk avatar (Sewer) 6 adders 2 river rats (Sewer) 4 endoplasms 6 giant cockroaches 2 goblins (D:1) 3 hobgoblins 3 jackals (D:1) 4 kobolds 3 quokkas 7 ball pythons 7 bats 4 frilled lizards (Sewer) 24 rats 79 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2213 | 2153 | 60 | 147 | 1263 | 4 | 553.2 | Dungeon | 1583 | 1523 | 60 | 41 | 1051 | 3 | 527.7 | Sewer | 629 | 629 | 0 | 106 | 212 | 1 | 629.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 683 daAuts D:1: 654 daAuts Sewer: 629 daAuts D:3: 245 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 91 | 638 | 87.5 | 31 | 48 | 60.8 +---------+---------+-------+---------+---------+------- D:1 | 52 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 20 | 6 | 23.1 | 8 | 2 | 20.0 D:3 | 19 | 324 | 94.5 | 3 | 7 | 70.0 Sewer | 0 | 308 | 100.0 | 0 | 39 | 100.0 +---------+---------+-------+---------+---------+-------