Dungeon Crawl Stone Soup version 0.32-a0-391-gce5c0aab1b (webtiles) character file. Game seed: 3522938136025006145 183 cforsyth the Slasher (level 5, -8/42 HPs) Began as a Coglin Gladiator on Feb 20, 2024. Mangled by Ijyb ... wielding a +5 spectral club (9 damage) ... on level 3 of the Dungeon. The game lasted 00:02:43 (1602 turns). cforsyth the Slasher (Coglin Gladiator) Turns: 1602, Time: 00:02:45 Health: -8/42 AC: 4 Str: 14 XL: 5 Next: 62% Magic: 5/5 EV: 13 Int: 7 God: Gold: 136 SH: 0 Dex: 18 Spells: 4/4 levels left rFire . . . a - +0 long sword {Cedro} rCold . . . p - +0 short sword (venom) {Cipactli} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.09/turn %: no passive effects @: revved, stiff-legged, very slow A: off-hand wielding, slow wielding, warmup strikes, warmup strides a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 136 gold pieces. Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. Your first movements take longer. Skills: + Level 3.6 Fighting + Level 4.2 Long Blades - Level 1.7 Throwing + Level 3.8 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 long sword (weapon) {Cedro} p - a +0 short sword of venom (worn) {Cipactli} Missiles d - 3 throwing nets (quivered) {=f} e - 4 javelins Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - 3 scrolls of poison {unknown} g - a scroll of blinking {unknown} h - 3 scrolls of identify {unknown} i - 3 scrolls of teleportation {unknown} j - a scroll of immolation {unknown} k - a scroll of vulnerability {unknown} n - a scroll of silence {unknown} q - a scroll of amnesia {unknown} Potions l - a potion of haste {unknown} m - a potion of lignification {unknown} o - a potion of attraction {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb ... ##.### . .... .. .[. ... #.# .... #.#.#####.# ..... ..........###...... #<...@g...... ###†####..... #.......... #........ < #........ #.....#+# ##....# ....# .$..# You could see Ijyb (very poisoned). Message History You kill the rat! Ijyb screams, "Time for continue experiment!" You closely miss Ijyb with your +0 long sword. You barely miss Ijyb with your +0 short sword of venom. Ijyb grins evilly. Ijyb zaps a wand. Your mind is blasted! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit Ijyb with your +0 long sword. Ijyb is lightly wounded. You barely miss Ijyb with your +0 short sword of venom. Ijyb screams, "Level is mine! All mine!" Ijyb zaps a wand. Your mind is blasted! * * * LOW HITPOINT WARNING * * * Unknown command. You hit Ijyb with your +0 short sword of venom. Ijyb is poisoned. Ijyb is moderately wounded. You barely miss Ijyb with your +0 long sword. Ijyb hits you with a +5 spectral club! You die... Ijyb screams, "Time for next experiment!" Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.8 Fighting | 3 | 3.6 Long Blades | 4 | 4.2 Throwing | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 89 | 82 || 171 Short sword | | 10 || 10 Armour: Leather armour | 61 | 41 || 102 Dodge: Dodged | 88 | 62 || 150 Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_basic, st_stairs_5 D:2: layout_loops_ring, hellmonk_ecumenical_altar_leap_of_faith, serial_undead, serial_undead_c, serial_undead_a, serial_undead_d, serial_undead_b, serial_undead_d, serial_park_tiny_1, st_stairs_4, dreamdust_wishing_well, hangedman_decor_push D:3: layout_basic, uniq_terence, uniq_ijyb Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cforsyth the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 106 | D:1 | Reached XP level 2. HP: 17/22 MP: 2/2 198 | D:1 | Reached skill level 3 in Dodging 390 | D:1 | Reached XP level 3. HP: 24/28 MP: 3/3 781 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 816 | D:2 | Reached skill level 3 in Fighting 818 | D:2 | Found the +7 great mace "Undeadhunter" {deathbane, rN+} 931 | D:2 | Reached skill level 4 in Long Blades 931 | D:2 | Reached XP level 5. HP: 32/41 MP: 5/5 1080 | D:2 | Identified the +3 sling "Holifuox" {heavy, Int+3} 1316 | D:2 | Found a faded altar of an unknown god. 1591 | D:3 | Noticed Ijyb 1601 | D:3 | HP: 1/42 [disintegration (17)] 1602 | D:3 | Mangled by Ijyb Vanquished Creatures 6 adders An adder zombie (D:2) 3 adder skeletons (D:2) A dart slug (D:2) 4 bats A bat skeleton (D:2) A bat zombie (D:2) 5 endoplasms A giant cockroach (D:2) 6 hobgoblins 2 jackals (D:3) 6 kobolds 3 quokkas 11 ball pythons 5 frilled lizards 4 goblins 7 rats 67 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1697 | 1651 | 46 | 0 | 1215 | 3 | 565.7 | Dungeon | 1697 | 1651 | 46 | 0 | 1215 | 3 | 565.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 888 daAuts D:1: 789 daAuts D:3: 19 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 211 | 51 | 19.5 | 54 | 13 | 19.4 +---------+---------+-------+---------+---------+------- D:1 | 61 | 9 | 12.9 | 23 | 4 | 14.8 D:2 | 126 | 42 | 25.0 | 26 | 9 | 25.7 D:3 | 24 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------