Dungeon Crawl Stone Soup version 0.32-a0-391-gce5c0aab1b (webtiles) character file. Game seed: 14954914123569993014 431 cforsyth the Slasher (level 6, 0/73 HPs) Began as a Coglin Gladiator on Feb 20, 2024. Succumbed to an orc wizard's poison ... on level 3 of the Dungeon. The game lasted 00:03:06 (1824 turns). cforsyth the Slasher (Coglin Gladiator) Turns: 1824, Time: 00:03:07 Health: 0/73 AC: 23 Str: 14 XL: 6 Next: 99% Magic: 6/6 EV: 2 Int: 7 God: Gold: 153 SH: 0 Dex: 18 Spells: 5/5 levels left rFire . . . a - +1 long sword (venom) {Ayize} rCold . . . (no shield) rNeg . . . b - melded +0 leather armour rPois + c - melded +0 helmet rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.32/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -1), tree-form, attractive, enlightened, revved, stiff-legged, very slow A: stationary, stasis, torment immunity, boosted hp, off-hand wielding, slow wielding, warmup strikes, (warmup strides) a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 153 gold pieces. Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. ((Your first movements take longer.)) Skills: + Level 4.5 Fighting + Level 5.0 Long Blades - Level 1.7 Throwing + Level 4.4 Dodging You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 43% 1 Blink Tloc 0% N/A 56% 2 Call Imp Summ 0% N/A 56% 2 Brom's Barrelling Bould Conj/Erth 0% 2d3 99% 4 Fireball Conj/Fire 0% 3d3 100% 5 Iskenderun's Battlesphe Conj 0% 2d6 100% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Orb of Destruction Conj 0% 9d5 100% 7 Inventory: Hand Weapons a - a +1 long sword of venom (weapon) {Ayize} Missiles d - 3 throwing nets (quivered) {=f} e - a javelin Armour b - a +0 leather armour (melded) c - a +0 helmet (melded) k - a +0 cloak Magical Staves h - a staff of air {!a} Jewellery C - a ring of protection from cold Scrolls g - a scroll of identify {@r1} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ! #. .### ##.. .... . ....##..## .. #....... ... #...#..# .... ##...).# ..... #. #...#..###...... ##.##...#...♣$.# ....'......##### ##.##...############ #.##...# #.......# #.##...# #.......# ..####.##...# #.......# ...........## #.#'##### ######.###.#####.#'## #.................# There were no monsters in sight! Message History * * * LOW HITPOINT WARNING * * * You feel very sick. You cannot move. Unknown command. You hit something. You feel sick. Something hits you but does no damage. You slash something! Reactivating autopickup. You feel a bit more experienced. You feel sick. You slash the orc priest! The orc priest is poisoned. The orc priest is almost dead. You feel sick. The orc priest hits you but does no damage. The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You slash the orc priest! You kill the orc priest! * * * LOW HITPOINT WARNING * * * You feel sick. Your Long Blades skill increases to level 5! You hit the kobold but do no damage. The kobold is poisoned. * * * LOW HITPOINT WARNING * * * You feel sick. The kobold hits you but does no damage. Your roots keep you in place. * * * LOW HITPOINT WARNING * * * You feel sick. You kill the kobold! Unknown command. As you read the scroll labelled JITZEXZ YJOPS, it crumbles to dust. You feel a strange sense of stasis. It was a scroll of teleportation. You die... Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 3 4 | 4.4 Fighting | 3 4 | 4.5 Long Blades | 4 5 | 5.0 Throwing | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 83 | 91 || 174 Use: Scroll | | 6 || 6 Potion | | 3 || 3 Stab: Distracted | 1 | || 1 Armour: Leather armour | 69 | 55 || 124 Skin | | 6 || 6 Dodge: Dodged | 82 | 70 || 152 Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_rooms, basic_ecumenical_altar D:2: layout_basic, serial_shops, shop, amcnicky_mini_pool_small, uniq_terence, uniq_sigmund D:3: layout_basic, grunt_temple_overflow_order_and_chaos_2, hangedman_decor_points Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cforsyth the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | Found a faded altar of an unknown god. 75 | D:1 | Reached XP level 2. HP: 12/22 MP: 2/2 321 | D:1 | Reached skill level 3 in Dodging 453 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 816 | D:2 | Found Archac's Distillery. 823 | D:2 | Reached skill level 3 in Fighting 823 | D:2 | Reached XP level 4. HP: 26/35 MP: 4/4 876 | D:2 | Noticed Terence 886 | D:2 | Killed Terence 1168 | D:2 | Reached XP level 5. HP: 41/41 MP: 5/5 1304 | D:2 | Noticed Sigmund 1320 | D:2 | Killed Sigmund 1321 | D:2 | Reached skill level 4 in Fighting 1321 | D:2 | Reached skill level 4 in Long Blades 1321 | D:2 | Reached skill level 4 in Dodging 1321 | D:2 | Reached XP level 6. HP: 9/48 MP: 6/6 1819 | D:3 | HP: 7/73 [poisoned by an orc wizard] 1820 | D:3 | HP: 3/73 [orc priest/+0 hand axe (3)] 1822 | D:3 | Reached skill level 5 in Long Blades 1822 | D:3 | HP: 1/73 [poisoned by an orc wizard] 1824 | D:3 | Succumbed to an orc wizard's poison Vanquished Creatures Sigmund (D:2) 2 orc priests Terence (D:2) 2 orc wizards (D:3) 3 adders 2 dart slugs (D:2) 3 ribbon worms (D:3) 6 orcs 6 bats 4 endoplasms A giant cockroach (D:1) A hobgoblin (D:3) 10 jackals A quokka (D:2) 5 ball pythons A frilled lizard (D:1) 6 goblins 5 kobolds 2 rats 62 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1928 | 1884 | 44 | 0 | 1438 | 3 | 642.7 | Dungeon | 1928 | 1884 | 44 | 0 | 1438 | 3 | 642.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1085 daAuts D:1: 695 daAuts D:3: 148 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 362 | 254 | 41.2 | 60 | 2 | 3.2 +---------+---------+-------+---------+---------+------- D:1 | 41 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 149 | 254 | 63.0 | 28 | 2 | 6.7 D:3 | 172 | 0 | 0.0 | 16 | 0 | 0.0 +---------+---------+-------+---------+---------+-------