Dungeon Crawl Stone Soup version 0.32-a0-473-gd044c6f0f0 (webtiles) character file. Game seed: 1061613309783590905 62 cforsyth the Trooper (level 4, -3/35 HPs) Began as a Coglin Gladiator on Feb 25, 2024. Killed from afar by an orc wizard (7 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:47 (1598 turns). cforsyth the Trooper (Coglin Gladiator) Turns: 1598, Time: 00:01:47 Health: -3/35 AC: 4 Str: 16 XL: 4 Next: 8% Magic: 0/4 EV: 12 Int: 8 God: Gold: 77 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . a - +0 war axe {Yan} rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... q - amulet of guardian spirit Stlth + (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.09/turn %: guardian spirit @: revved A: off-hand wielding, slow wielding, warmup strikes, no rings a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 77 gold pieces. Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. Your grasper-arms cannot wear rings. Skills: + Level 3.3 Fighting - Level 3.0 Axes - Level 1.7 Throwing + Level 2.1 Armour - Level 2.6 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 war axe (weapon) {Yan} Missiles d - 3 throwing nets (quivered) {=f} e - 3 javelins Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery h - an amulet of faith {!P} q - an amulet of guardian spirit (around neck) Wands n - a wand of polymorph (6) Scrolls f - 2 scrolls of immolation j - a scroll of teleportation {unknown} k - a scroll of fog {unknown} p - 2 scrolls of identify {unknown} s - a scroll of blinking {unknown} t - a scroll of fear {unknown} Potions g - a potion of invisibility {unknown} i - a potion of attraction {unknown} l - 2 potions of curing {@q1} m - a potion of lignification {unknown} o - a potion of degeneration {unknown} r - a potion of might {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: ########.#.# #.##.###.#.# #.#.# #......#.#.# #.#.# ###..###.#.#.####### #.#.###....# #............ #.#.##...#.###.#######.### #......#.#.....# #.# ###......###.### #.# # ######<###.## #.# # #....{@....# ##.##♣ #.#######..#######....~ #.# #.....(.......♣ ###########.# #..#######....~ ............# #..# #~...÷ ###########.# #..# ♣P.... #.# #..# ♣♣P~... #.#######..#####♣P~.... #..............♣♣~P...~ There were no monsters in sight! Message History The orc wizard is almost dead. The orc wizard closely misses you. The orc wizard barely misses you. You barely miss the orc wizard. The orc wizard is almost dead. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hit something but do no damage. You hear some strange, mumbled words. Something tries to affect you, but you resist. You barely miss something. Something hits you but does no damage. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame misses you. You miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You closely miss something. Something hits you but does no damage. You closely miss something. Something hits you but does no damage. Something hits you. * * * LOW HITPOINT WARNING * * * You miss something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. * * * LOW HITPOINT WARNING * * * You barely miss something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 1 2 | 2.1 Fighting | 3 | 3.3 Axes | | 3.0 Throwing | | 1.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 104 | 37 || 141 Use: Potion | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: Leather armour | 81 | 34 || 115 Dodge: Dodged | 100 | 21 || 121 Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_rooms, hellmonk_ecumenical_altar_blasted D:2: layout_loops_ring, serial_bayou_ford_a, kennysheep_decorative_pillar, minmay_box_of_dots D:3: layout_basic, chequers_serial_rivers_room_a, minmay_surrounded, uniq_sigmund, uniq_jessica Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cforsyth the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 48 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 57 | D:1 | Reached skill level 1 in Armour 94 | D:1 | Found a faded altar of an unknown god. 242 | D:1 | Reached XP level 3. HP: 27/28 MP: 3/3 805 | D:2 | Reached skill level 3 in Fighting 1176 | D:2 | Reached skill level 2 in Armour 1321 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 1597 | D:2 | HP: 3/35 [something/puff of flame (4)] 1598 | D:2 | Killed from afar by an orc wizard Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 2 endoplasms (D:2) 2 goblins (D:1) 5 hobgoblins 6 jackals 3 quokkas (D:2) 8 ball pythons 6 bats A frilled lizard (D:2) 4 kobolds 3 rats 43 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1654 | 1607 | 47 | 0 | 1258 | 3 | 551.3 | Dungeon | 1654 | 1607 | 47 | 0 | 1258 | 3 | 551.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 952 daAuts D:1: 697 daAuts D:3: 4 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 84 | 5 | 5.6 | 40 | 3 | 7.0 +---------+---------+-------+---------+---------+------- D:1 | 44 | 0 | 0.0 | 24 | 0 | 0.0 D:2 | 40 | 5 | 11.1 | 16 | 3 | 15.8 +---------+---------+-------+---------+---------+-------