Dungeon Crawl Stone Soup version 0.32-a0-473-gd044c6f0f0 (webtiles) character file. Game seed: 993027994447274495 108 cforsyth the Chopper (level 4, -2/52 HPs) Began as a Coglin Gladiator on Feb 26, 2024. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 3 of the Dungeon. The game lasted 00:03:27 (1670 turns). cforsyth the Chopper (Coglin Gladiator) Turns: 1670, Time: 00:03:28 Health: -2/52 AC: 4 Str: 16 XL: 4 Next: 87% Magic: 4/4 EV: 12 Int: 7 God: Gold: 123 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . o - +7 Throatcutter {drain, coup de grace} rCold . . . l - +2 hand axe (heavy) {Qinisela} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (ring unavailable) HPRegen 0.28/turn (ring unavailable) MPRegen 0.09/turn %: no passive effects @: berserking, revved, very quick A: off-hand wielding, slow wielding, warmup strikes, no rings a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 123 gold pieces. Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. Your grasper-arms cannot wear rings. Skills: + Level 3.2 Fighting + Level 3.9 Axes - Level 1.7 Throwing + Level 2.0 Armour - Level 2.6 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 war axe {Ishpreet} l - a +2 heavy hand axe (offhand) {Qinisela} o - the +7 Throatcutter (weapon) {drain, coup de grace} (You took it off Terence on level 2 of the Dungeon) Missiles d - 3 throwing nets (quivered) {=f} e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - 4 scrolls of identify {unknown} g - 5 scrolls of teleportation {unknown} h - 2 scrolls of fog {unknown} j - 2 scrolls of poison {unknown} k - a scroll of amnesia {unknown} m - 2 scrolls of revelation {unknown} Potions i - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: .(.......# .........## ......g..[##### ............... # ..g.........# # #........... . # .###..g{).....# .. # ......)@....... ...## # #.......#####.........## ####..#.............#... ##..........>........ ###.........)....### #..............### #................. #..>.............. #..........#...... You could see 3 gnolls. Message History The gnoll throws a stone. The stone hits you but does no damage. A gnoll comes into view. It is wielding a +0 hand axe. Your Armour skill increases to level 2! You miss something with the +7 Throatcutter. You barely miss something with your +2 heavy hand axe. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. It was a potion of curing. You feel better. A gnoll comes into view. It is wielding a +0 flail. You hear some strange, mumbled words. Something tries to affect you, but you resist. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Something hits you. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You miss something with the +7 Throatcutter. You miss something with your +2 heavy hand axe. You completely miss the gnoll with your +2 heavy hand axe. Something hits you. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip! You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Armour | 1 2 | 2.0 Fighting | 3 | 3.2 Axes | | 3.9 Throwing | | 1.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 89 | 2 || 91 Hand axe | 3 | 11 || 14 Long sword | | 8 || 8 Use: Potion | | 2 || 2 Stab: Sleeping | 1 | || 1 Armour: Leather armour | 52 | 23 || 75 Dodge: Dodged | 78 | 9 || 87 Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_small, layout_loops_ring, basic_ecumenical_altar, minmay_pentomino_q2 D:2: layout_basic, uniq_terence D:3: layout_rooms, minmay_overflow_temple_star_quad, minmay_misc_feat_encased, grunt_decor_fettered, lemuel_flame_loot_1 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cforsyth the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 110 | D:1 | Reached XP level 2. HP: 19/22 MP: 2/2 246 | D:1 | Found a faded altar of an unknown god. 256 | D:1 | Reached skill level 1 in Armour 433 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 846 | D:2 | Noticed Terence 1310 | D:2 | Reached XP level 4. HP: 30/34 MP: 4/4 1515 | D:2 | Killed Terence 1516 | D:2 | Reached skill level 3 in Fighting 1667 | D:3 | Reached skill level 2 in Armour 1667 | D:3 | HP: 1/35 [something/puff of flame (8)] 1670 | D:3 | Slain by a gnoll Vanquished Creatures Terence (D:2) 3 adders A ribbon worm (D:2) A dart slug (D:1) 4 orcs (D:3) 5 endoplasms A giant cockroach (D:2) 2 goblins (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 3 kobolds 4 quokkas 5 ball pythons 2 bats A frilled lizard (D:2) 6 rats 44 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1706 | 1648 | 58 | 0 | 1291 | 3 | 568.7 | Dungeon | 1706 | 1648 | 58 | 0 | 1291 | 3 | 568.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 920 daAuts D:1: 722 daAuts D:3: 63 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 115 | 40 | 25.8 | 41 | 3 | 6.8 +---------+---------+-------+---------+---------+------- D:1 | 31 | 4 | 11.4 | 17 | 2 | 10.5 D:2 | 58 | 36 | 38.3 | 18 | 1 | 5.3 D:3 | 26 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------