Dungeon Crawl Stone Soup version 0.32-a0-599-gba8f9cf90e (webtiles) character file. Game seed: 13963871106748864862 45 cforsyth the Grave Robber (level 3, -11/29 HPs) Began as a Mountain Dwarf Necromancer on Mar 3, 2024. Mangled by Terence ... wielding a +0 hand axe of electrocution (16 damage) ... on level 2 of the Dungeon. The game lasted 00:04:46 (1639 turns). cforsyth the Grave Robber (MDNe) Turns: 1639, Time: 00:04:46 Health: -11/29 AC: 6 Str: 12 XL: 3 Next: 42% Magic: 0/5 EV: 11 Int: 15 God: Gold: 113 SH: 0 Dex: 10 Spells: 4/5 levels left rFire + . . f - +1 dagger (venom) rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (no helmet) rElec . d - +2 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ F - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very slightly contaminated A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 113 gold pieces. Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Skills: + Level 1.9 Fighting + Level 2.0 Axes + Level 1.7 Armour - Level 1.3 Dodging - Level 1.4 Stealth - Level 1.7 Spellcasting - Level 4.3 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level X - Necrotise Necr 56% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 14% 2d7 12% 3 Animate Dead Necr 14% N/A 36% 4 Curse of Agony Necr 14% N/A 71% 5 Inventory: Hand Weapons f - a +1 dagger of venom (weapon) Armour a - a +1 robe (worn) d - a +2 cloak (worn) Jewellery F - a ring of protection from fire (left hand) Scrolls c - a scroll of enchant armour Potions b - 3 potions of magic e - a potion of lignification {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence #.......# #.# #.####### #.# .# #.# #.# ..# #.# ##### #.###.#####..# #.# #...#########............## #.#####.#........####.###...#...# #.........######.# #.##......... ########### #.# #.##..♣♣♣...♣ #@# #.##.♣▒ ♣.♣▒ #@# #.##.♣ ♣.♣ #.# #....♣▒ ▒♣.♣▒ #.# #K##..♣♣♣.♣.♣ #.# #.##.....♣♣♣. #.# #.##..♣♣♣.♣.♣ #.# #..(†♣▒ ▒♣.♣▒ #.#######.♣ ♣.♣ #......@..♣▒ ▒♣.♣▒ You could see Terence. Message History Terence writhes in agony. Terence writhes in agony. Terence barely resists. Terence barely misses you. You miscast Necrotise. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence completely misses you. You are out of magic! Unknown command. You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! Unknown command. You are out of magic! You hit Terence. Terence is severely wounded. Terence hits you with a +0 hand axe of electrocution. You are electrocuted! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. You closely miss Terence. Terence is severely wounded. Terence hits you with a +0 hand axe of electrocution. * * * LOW HITPOINT WARNING * * * You are electrocuted! Ouch! That really hurt! You die... Terence says, "Rest in peace." Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.9 Axes | 1 2 | 2.0 Armour | 1 | 1.7 Dodging | | 1.3 Stealth | | 1.4 Spellcasting | | 1.7 Necromancy | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 22 Dagger || 5 Cast: Necrotise || 65 Use: Scroll || 1 Armour: Robe || 39 Dodge: Dodged || 37 Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_loops_cross D:2: layout_loops_ring, minmay_stone_trees_medium, minmay_tripent, uniq_terence, uniq_robin Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cforsyth the Mountain Dwarf Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 141 | D:1 | You fall into a shaft and drop 1 floor! 165 | D:2 | HP: 1/15 [goblin/+0 dagger (3)] 303 | D:2 | Reached skill level 1 in Fighting 303 | D:2 | Reached skill level 1 in Axes 303 | D:2 | Reached skill level 1 in Armour 303 | D:2 | Reached XP level 2. HP: 9/23 MP: 0/4 875 | D:1 | Reached XP level 3. HP: 28/28 MP: 1/5 1534 | D:2 | Reached skill level 2 in Axes 1604 | D:2 | Noticed Terence 1639 | D:2 | Mangled by Terence Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 3 endoplasms (D:1) A giant cockroach (D:1) 3 hobgoblins 2 quokkas 3 ball pythons 4 bats 9 goblins A kobold (D:1) 2 rats (D:1) 30 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A kobold (D:2) 2 creatures vanquished. Grand Total: 32 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1640 | 1625 | 15 | 191 | 998 | 2 | 820.0 | Dungeon | 1640 | 1625 | 15 | 191 | 998 | 2 | 820.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1102 daAuts D:2: 537 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 46 | 19 | 29.2 | 23 | 9 | 28.1 +---------+---------+-------+---------+---------+------- D:1 | 27 | 6 | 18.2 | 18 | 3 | 14.3 D:2 | 19 | 13 | 40.6 | 5 | 6 | 54.5 +---------+---------+-------+---------+---------+-------