Dungeon Crawl Stone Soup version 0.32-a0-607-g64ea0e4219 (webtiles) character file. Game seed: 567887000416609154 190 cforsyth the Grave Robber (level 5, 0/46 HPs) Began as a Mountain Dwarf Necromancer on Mar 4, 2024. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:05:35 (2390 turns). cforsyth the Grave Robber (MDNe) Turns: 2390, Time: 00:05:35 Health: 0/46 AC: 9 Str: 12 XL: 5 Next: 41% Magic: 2/7 EV: 13 Int: 16 God: Gold: 120 SH: 0 Dex: 10 Spells: 6/7 levels left rFire + + . d - +1 hand axe rCold . . . (no shield) rNeg + . . t - +0 scale mail rPois . l - +0 helmet rElec . (no cloak) rCorr . k - +1 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth F - ring of protection from fire HPRegen 0.27/turn o - ring of Wonder {rF+ rN+ EV+5} MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -8), hasted, very quick A: runic magic, artefact enchanting a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 120 gold pieces. Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Skills: + Level 3.9 Fighting - Level 1.3 Dodging - Level 1.4 Stealth - Level 1.7 Spellcasting + Level 6.1 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level X - Necrotise Necr 84% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 21% 2d7 8% 3 Animate Dead Necr 21% N/A 26% 4 Curse of Agony Necr 21% N/A 58% 5 Anguish Hex/Necr 5% N/A 65% 4 Cause Fear Hex 0% N/A 97% 4 Enfeeble Hex 0% N/A 100% 7 Inventory: Hand Weapons d - a +1 hand axe (weapon) Armour a - a +0 robe k - a +1 pair of gloves (worn) l - a +0 helmet (worn) t - a +0 scale mail (worn) Jewellery o - the ring of Wonder (right hand) {rF+ rN+ EV+5} (You found it on level 2 of the Dungeon) [ring of evasion] EV+5: It affects your evasion (+5). rF+: It protects you from fire. rN+: It protects you from negative energy. F - a ring of protection from fire (left hand) Scrolls h - 2 scrolls of fog Potions b - 2 potions of magic r - 2 potions of brilliance Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:1 [ Annotations: D:4 Edmund, Ijyb #......## #.......## ...>..... #.....# #.#S..# #.s...## #.#....## #.......# #####...@##.# #...#........... #........####### ##...........# #......#....## #...........# #...#.....#.####. #...#..##........ #.).'.[.....## You could see a water moccasin and a scorpion. Message History You hit the white imp. You kill the white imp! You reach down and open the door. You float gracefully downwards. You hear the slow rusting of a distant drain. Your enlightenment fades. You now have 120 gold pieces (gained 15). A water moccasin comes into view. The water moccasin hisses angrily. A scorpion comes into view. Found a stone staircase leading down. Unknown command. You aren't carrying any items that you can evoke. Unknown command. Unknown command. You feel yourself speed up. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin misses you. Unknown command. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion attacks as it pursues you! The scorpion stings you but does no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion attacks as it pursues you! The scorpion stings you but does no damage. * * * LOW HITPOINT WARNING * * * You feel sick. You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 3 | 3.9 Necromancy | 5 6 | 6.1 Dodging | | 1.3 Stealth | | 1.4 Spellcasting | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Hand axe | 31 | 36 || 67 Cast: Necrotise | 60 | 21 || 81 Use: Scroll | | 8 || 8 Potion | | 5 || 5 Stab: Invisible | | 1 || 1 Armour: Robe | 26 | 13 || 39 Scale mail | | 17 || 17 Dodge: Dodged | 29 | 56 || 85 Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_basic, serial_shops, nicolae_diamond_shop D:2: minmay_wonky_spiral, layout_rooms D:3: layout_loops_ring, minmay_rat_hole D:4: layout_basic, ashenzari_conservatory_becter, minmay_temple_entry_statues_fountains, gammafunk_ghost_gnarly_gnolls, uniq_edmund, uniq_ijyb, uniq_natasha D:5: layout_basic, gammafunk_temple_overflow_wave, slow_altar_1, portal_sewer_entry_d Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cforsyth the Mountain Dwarf Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 226 | D:1 | Reached skill level 1 in Fighting 442 | D:1 | Reached XP level 2. HP: 17/23 MP: 0/4 866 | D:1 | Found Gewner's Antique Armour Shoppe. 1198 | D:2 | Reached skill level 2 in Fighting 1198 | D:2 | Reached skill level 5 in Necromancy 1198 | D:2 | Reached XP level 3. HP: 29/29 MP: 2/5 1238 | D:2 | Identified the ring of Wonder {rF+ rN+ EV+5} 1779 | D:3 | Reached XP level 4. HP: 37/37 MP: 1/6 2048 | D:3 | Reached skill level 3 in Fighting 2226 | D:3 | You fall into a shaft and drop 1 floor! 2261 | D:4 | Noticed Ijyb 2261 | D:4 | Noticed Edmund 2277 | D:5 | Entered Level 5 of the Dungeon 2337 | D:5 | Noticed an ogre 2366 | D:5 | Killed an ogre 2367 | D:5 | Reached skill level 6 in Necromancy 2367 | D:5 | Reached XP level 5. HP: 8/46 MP: 0/7 2367 | D:5 | HP: 4/46 [white imp (2)] 2383 | D:5 | Noticed a water moccasin 2387 | D:5 | HP: 4/46 [poisoned by a water moccasin] 2389 | D:5 | HP: 1/46 [poisoned by a water moccasin] 2390 | D:5 | Succumbed to a water moccasin's poison Vanquished Creatures An ogre (D:5) An iguana (D:3) An orc wizard (D:3) A white imp (D:5) 2 dart slugs An orc (D:3) 3 endoplasms A giant cockroach (D:2) 5 hobgoblins 3 quokkas 3 ball pythons 3 bats 4 frilled lizards (D:1) 2 goblins (D:1) 5 kobolds 24 rats 60 creatures vanquished. Vanquished Creatures (collateral kills) A rat (D:1) 1 creature vanquished. Grand Total: 61 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2399 | 2334 | 65 | 225 | 1615 | 5 | 479.8 | Dungeon | 2399 | 2334 | 65 | 225 | 1615 | 5 | 479.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1072 daAuts D:2: 800 daAuts D:3: 361 daAuts D:5: 114 daAuts D:4: 50 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 242 | 30 | 11.0 | 37 | 24 | 39.3 +---------+---------+-------+---------+---------+------- D:1 | 33 | 0 | 0.0 | 23 | 0 | 0.0 D:2 | 13 | 12 | 48.0 | 8 | 7 | 46.7 D:3 | 76 | 18 | 19.1 | 4 | 17 | 81.0 D:5 | 120 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------