Dungeon Crawl Stone Soup version 0.32-a0-630-g46d191b0ed (webtiles) character file. Game seed: 6872501072442531894 49 cforsyth the Grave Robber (level 3, 0/30 HPs) Began as a Mountain Dwarf Necromancer on Mar 6, 2024. Slain by a gnoll ... wielding a +0 spear (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:51 (1978 turns). cforsyth the Grave Robber (MDNe) Turns: 1978, Time: 00:03:52 Health: 0/30 AC: 6 Str: 12 XL: 3 Next: 53% Magic: 1/5 EV: 8 Int: 15 God: Gold: 42 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . h - +0 club rCold . . . (no shield) rNeg . . . g - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: brilliant A: runic magic, artefact enchanting, hooves 1, inability to read after injury 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 42 gold pieces. Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. You have large cloven feet. You occasionally lose the ability to read scrolls when taking damage. Skills: + Level 2.4 Fighting - Level 1.3 Dodging - Level 1.4 Stealth - Level 1.7 Spellcasting + Level 5.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level X - Necrotise Necr 100% 1d9 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 25% 2d7 12% 3 Animate Dead Necr 25% N/A 38% 4 Curse of Agony Necr 25% N/A 75% 5 Inventory: Hand Weapons h - a +0 club (weapon) Armour g - a +0 scale mail (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of teleportation {unknown} i - a scroll of immolation {unknown} Potions b - a potion of magic f - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence ▒▒.▒.▒▒ ###..#....#.... #.▒▓▒.# ###..#.##.....# ▒▒.▒.▒▒ #......###.#..# ▓.▓.▓ #.#..#####.#..# ▒▒.▒.▒▒ #.#...........# #.▒▓▒.# #..##########.# ▒▒.▒g▒▒ #...## #####.# ▒▓.▓.▓.▓▒#....# #.....# #..#..g@......# #.##### #.#####.......# #.# ###.# #.......# #.# #...# #.#...#.# #.# #.### #.#####.# #.# ####.#### #.# #.# #.# #.......# #.# #.# #.# #.##.##.# #)# #.# #.# # #.##.# #.# #.# #.# You could see 2 gnolls. Message History * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (chance to affect: 80%) The gnoll barely resists. Unknown command. Unknown command. Unknown command. As you read the scroll labelled JUDIRGH OLOTUCW, it crumbles to dust. Your body is wracked with pain! * * * LOW HITPOINT WARNING * * * The gnoll convulses! x2; It was a scroll of torment. The gnoll completely misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of brilliance. You feel clever all of a sudden. The gnoll completely misses you. The gnoll hits you but does no damage. It was a potion of mutation. You feel extremely strange. You occasionally lose the ability to read scrolls when taking damage. Your feet thicken and deform. The gnoll hits you from afar with a +0 spear. You die... Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.4 Necromancy | 5 | 5.1 Dodging | | 1.3 Stealth | | 1.4 Spellcasting | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 22 Club || 19 Cast: Necrotise || 53 Use: Potion || 2 Scroll || 1 Armour: Robe || 13 Scale mail || 31 Dodge: Dodged || 35 Levels and vault maps discovered: D:1: dpeg_arrival_another_circle, layout_basic D:2: layout_loops_ring, roderic_roman_lattice, kennysheep_generic_room_9, uniq_terence D:3: layout_loops_cross Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cforsyth the Mountain Dwarf Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 207 | D:1 | Reached skill level 1 in Fighting 261 | D:1 | Reached XP level 2. HP: 23/23 MP: 0/4 1077 | D:2 | Noticed Terence 1180 | D:1 | Reached skill level 2 in Fighting 1180 | D:1 | Reached skill level 5 in Necromancy 1180 | D:1 | Reached XP level 3. HP: 24/29 MP: 0/5 1570 | D:3 | Noticed a black bear 1976 | D:2 | HP: 3/30 [gnoll/+0 club (2)] 1978 | D:2 | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 1978 | D:2 | Gained mutation: You have large cloven feet. [potion of | mutation] 1978 | D:2 | Slain by a gnoll Vanquished Creatures A gnoll (D:2) An adder (D:1) A dart slug (D:2) 3 endoplasms A giant cockroach (D:2) 2 goblins (D:1) 3 hobgoblins 3 jackals (D:1) 2 kobolds (D:2) 2 quokkas (D:2) A bat (D:2) A frilled lizard (D:2) 5 rats 26 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:2) 1 creature vanquished. Grand Total: 27 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1987 | 1722 | 265 | 123 | 1130 | 3 | 662.3 | Dungeon | 1987 | 1722 | 265 | 123 | 1130 | 3 | 662.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1221 daAuts D:2: 756 daAuts D:3: 9 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 67 | 4 | 5.6 | 25 | 2 | 7.4 +---------+---------+-------+---------+---------+------- D:1 | 32 | 0 | 0.0 | 12 | 0 | 0.0 D:2 | 35 | 4 | 10.3 | 13 | 2 | 13.3 +---------+---------+-------+---------+---------+-------