Dungeon Crawl Stone Soup version 0.32-a0-656-g3542139ebd (webtiles) character file. Game seed: 7808927378466606242 2 cforsyth the Grave Robber (level 1, -6/15 HPs) Began as a Mountain Dwarf Necromancer on Mar 9, 2024. Mangled by a goblin ... wielding a +2 dagger of electrocution (19 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (87 turns). cforsyth the Grave Robber (MDNe) Turns: 87, Time: 00:00:12 Health: -6/15 AC: 2 Str: 10 XL: 1 Next: 33% Magic: 2/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Skills: + Level 0.4 Fighting - Level 1.3 Dodging - Level 1.4 Stealth - Level 1.7 Spellcasting + Level 4.4 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level X - Necrotise Necr 56% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 14% 2d7 11% 3 Animate Dead Necr 14% N/A 34% 4 Curse of Agony Necr 14% N/A 69% 5 Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of berserk rage {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #........# #........######### #........##......# #........##......# #........##......# #####........##......# .....................# #........#.......# ##@#######.......# .......g# #......)# .######.# #.####### #.# #.# #.# #.# #.# ####.###### #.# #.........# ..####..>......# ..............# You could see a goblin. Message History You hit the endoplasm. The endoplasm is lightly wounded. Your hobgoblin skeleton barely misses the endoplasm. The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. Your hobgoblin skeleton hits the endoplasm. The endoplasm jiggles. The endoplasm hits your hobgoblin skeleton. You hit the endoplasm. You kill the endoplasm! No target in view! No target in view! No target in view! No target in view! No target in view! Your magical contamination has completely faded away. Your hobgoblin skeleton crumbles into dust! c - a fizzy puce potion A goblin comes into view. It is wielding a +2 dagger of electrocution. The goblin shouts! A goblin is nearby! A goblin is nearby! A goblin is nearby! A goblin is nearby! The goblin writhes in agony. The goblin hits you with a +2 dagger of electrocution. You are electrocuted!! Ouch! That really hurt! You die... Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Necrotise || 4 Armour: Robe || 1 Dodge: Dodged || 2 Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_rooms Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cforsyth the Mountain Dwarf Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 87 | D:1 | Mangled by a goblin Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 87 | 87 | 0 | 0 | 67 | 1 | 87.0 | Dungeon | 87 | 87 | 0 | 0 | 67 | 1 | 87.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 87 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------