Dungeon Crawl Stone Soup version 0.32-a0-656-g3542139ebd (webtiles) character file. Game seed: 1403045253111519552 67 cforsyth the Grave Robber (level 3, -1/30 HPs) Began as a Mountain Dwarf Necromancer on Mar 9, 2024. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:04:17 (1933 turns). cforsyth the Grave Robber (MDNe) Turns: 1933, Time: 00:04:17 Health: -1/30 AC: 2 Str: 12 XL: 3 Next: 98% Magic: 2/5 EV: 11 Int: 15 God: Gold: 62 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . m - +0 mace (protect) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-1 -> -4), attractive A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Skills: + Level 2.7 Fighting - Level 1.3 Dodging - Level 1.4 Stealth - Level 1.7 Spellcasting + Level 5.3 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level X - Necrotise Necr 68% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 17% 2d7 8% 3 Animate Dead Necr 17% N/A 26% 4 Curse of Agony Necr 17% N/A 56% 5 Inventory: Hand Weapons m - a +0 mace of protection (weapon) Missiles j - a throwing net {=f} Armour a - a +0 robe (worn) k - a +0 pair of boots Magical Staves g - a staff of death {!a} Jewellery R - a ring of resist corrosion Scrolls c - a scroll of noise {unknown} d - 2 scrolls of torment {unknown} e - a scroll of amnesia {unknown} i - a scroll of enchant weapon {unknown} n - a scroll of identify {unknown} Potions b - a potion of magic f - 2 potions of attraction h - a potion of heal wounds {unknown} l - a potion of haste {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: # #.#. ▒▒▒..........##.##. ####[. . .▒▒▒............##. ..##.# .. ..▒▒▒▒.......#####. ..##.# ░. ▒..▒ ▒▒▒▒....# #. ..##.# ▒.. ▒..▒▒ ▒▒▒░.░ #. ..##.# ▒... ▒...▒ ▒▒▒...# #. #.##.# ▒...w░...▒ ▒▒..†..#####. #.##.# ▒)...rSS.▒▒▒......#..... #..#.# ▒▒▒▒▒░S@..▒▒..▒▒▒.##.### #....# ▒....▒...▒▒▒.##.# #.#>## ▒▒▒....░...▒▒..##.# #.#># ................##.# #.#.# ########░#########.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# You could see an adder, a dart slug, 2 ball pythons and a rat. Message History The ball python barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The ball python misses you. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! The ball python's grasp on you weakens, but your attempt to escape fails. The adder completely misses you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You escape the ball python's grasp. The ball python bites you. * * * LOW HITPOINT WARNING * * * The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The ball python bites you. * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.7 Necromancy | 5 | 5.3 Dodging | | 1.3 Stealth | | 1.4 Spellcasting | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 41 Punch || 1 Mace || 23 Cast: Necrotise || 68 Use: Potion || 1 Armour: Robe || 76 Dodge: Dodged || 60 Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_rooms, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_b D:2: minmay_recursive_quarters, layout_basic, minmay_crystal_room, minmay_hedge_maze, uniq_crazy_yiuf_cottage Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cforsyth the Mountain Dwarf Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 115 | D:1 | Reached skill level 1 in Fighting 132 | D:1 | Reached XP level 2. HP: 9/23 MP: 0/4 986 | D:1 | Reached skill level 2 in Fighting 1000 | D:1 | Reached XP level 3. HP: 29/29 MP: 1/5 1170 | D:2 | Reached skill level 5 in Necromancy 1932 | D:2 | HP: 3/30 [ball python (1)] 1933 | D:2 | HP: 1/30 [poisoned by an adder] 1933 | D:2 | Slain by an adder Vanquished Creatures 2 adders (D:2) 2 ribbon worms (D:2) 6 endoplasms 2 giant cockroaches (D:1) 2 hobgoblins (D:1) 2 jackals (D:2) 3 kobolds (D:1) 2 quokkas 7 ball pythons 5 bats A frilled lizard (D:2) 3 rats 37 creatures vanquished. Vanquished Creatures (collateral kills) 2 endoplasms (D:1) A goblin (D:1) A jackal (D:2) A rat (D:1) 5 creatures vanquished. Grand Total: 42 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1983 | 1951 | 32 | 0 | 1590 | 2 | 991.5 | Dungeon | 1983 | 1951 | 32 | 0 | 1590 | 2 | 991.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1172 daAuts D:2: 811 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 79 | 17 | 17.7 | 38 | 4 | 9.5 +---------+---------+-------+---------+---------+------- D:1 | 41 | 0 | 0.0 | 24 | 0 | 0.0 D:2 | 38 | 17 | 30.9 | 14 | 4 | 22.2 +---------+---------+-------+---------+---------+-------