Dungeon Crawl Stone Soup version 0.32-a0-818-gb728d0252e (webtiles) character file. Game seed: 8112127848298202068 0 cforsyth the Caller (level 1, 0/14 HPs) Began as a Mountain Dwarf Summoner on Mar 24, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (85 turns). cforsyth the Caller (Mountain Dwarf Summoner) Turns: 85, Time: 00:00:15 Health: 0/14 AC: 2 Str: 10 XL: 1 Next: 8% Magic: 1/3 EV: 10 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Skills: + Level 0.0 Fighting + Level 0.0 Armour - Level 1.3 Dodging - Level 1.4 Stealth + Level 1.7 Spellcasting + Level 4.0 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Summon Small Mammal Summ 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 26% N/A 7% 2 Call Canine Familiar Summ 13% N/A 13% 3 Summon Blazeheart Golem Fire/Summ 7% N/A 69% 4 Summon Lightning Spire Summ/Air 7% N/A 69% 4 Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #.# #.# #.### #.#.+ #.#.# #.#.# #.#.# #.#.######.# #..h@....... ###h######.# #.hh.w.... #..######. ...# ..... ..##.. ... ... ###. ...# You could see 3 jackals. Message History The jackal barely misses you. You hit the jackal but do no damage. The jackal closely misses you. The jackal misses you. The jackal barely misses you. The jackal bites you. The jackal bites you but does no damage. The jackal barely misses you. Unknown command. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you but does no damage. Unknown command. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You hit the jackal but do no damage. Your punch misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. Unknown command. You hit the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... Action || total ---------------------------++------- Melee: Unarmed || 9 Cast: Summon Small Mamm || 4 Armour: Robe || 14 Dodge: Dodged || 16 Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_basic, serial_shops, nicolae_shop_back_alley_shop Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cforsyth the Mountain Dwarf Summoner began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 85 | D:1 | Slain by a jackal Vanquished Creatures (collateral kills) A rat (D:1) 1 creature vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 85 | 85 | 0 | 0 | 65 | 1 | 85.0 | Dungeon | 85 | 85 | 0 | 0 | 65 | 1 | 85.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 85 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------