Dungeon Crawl Stone Soup version 0.29.0-13-gc9e81de378 (console) character file. Game seed: 12747207046563957385 18 chamandro the Trooper (level 2, 0/24 HPs) Began as a Demonspawn Abyssal Knight on Sept 10, 2022. Was a Believer of Lugonu. Frozen to death by an endoplasm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:23 (1003 turns). chamandro the Trooper (Demonspawn Abyssal Knight) Turns: 1003, Time: 00:02:24 Health: 0/24 AC: 8 Str: 13 XL: 2 Next: 48% Magic: 4/4 EV: 6 Int: 11 God: Lugonu [**....] Gold: 11 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis . g - +3 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . f - +0 chain mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: demonic magic 1 a: Renounce Religion, Depart the Abyss, Bend Space You were on level 2 of the Dungeon. You worshipped Lugonu. Lugonu was pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. You collected 11 gold pieces. Inventory: Hand Weapons a - a +1 hand axe g - a +3 spear (weapon) Missiles j - 3 poisoned darts Armour b - a +0 leather armour f - a +0 chain mail (worn) Jewellery k - an amulet of faith Scrolls c - a scroll of blinking {unknown} e - 2 scrolls of magic mapping {unknown} i - a scroll of identify {unknown} Potions d - a potion of heal wounds {unknown} h - 2 potions of ambrosia {unknown} l - a potion of invisibility {unknown} m - a potion of brilliance {unknown} Skills: + Level 3.2 Fighting - Level 1.7(1.9) Axes + Level 0.6(1.3) Polearms + Level 2.0 Armour + Level 1.2 Dodging + Level 2.8 Invocations You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 0% 1d4 100% 1 Vampiric Draining Necr 0% 2d6 100% 3 Agony Necr 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History The adder bites you but does no damage. The endoplasm freezes you. You are frozen. You hit the adder but do no damage. The adder is heavily wounded. The adder bites you but does no damage. The endoplasm hits you but does no damage. The adder barely misses you. You completely miss the adder. The adder is heavily wounded. The adder barely misses you. The endoplasm barely misses you. You closely miss the adder. The adder is heavily wounded. The adder barely misses you. The endoplasm freezes you. You are frozen. The adder bites you. You barely miss the adder. The adder is heavily wounded. The endoplasm hits you but does no damage. The adder bites you. You are poisoned. The adder poisons you! You hit the adder but do no damage. The adder is heavily wounded. You feel sick. The adder barely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! The endoplasm attacks as you move away! The endoplasm hits you but does no damage. You feel sick. The adder barely misses you. The endoplasm attacks as you move away! The endoplasm barely misses you. You feel sick. You feel sick. You are no longer poisoned. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You die... .......##....# .......####..# .......####..## .. ............>.# #.....# ......#######.####.......# ......................... . ......#######...#####... .. ......# ###..####.##... ......# ##@#......... ####### #.J.......# ###.......# #....#.## .........#...# #####........# #...$#.... #..#####... .... .# You could see an endoplasm. Vanquished Creatures 2 dart slugs (D:1) 4 ball pythons An endoplasm (D:2) A goblin (D:1) 3 hobgoblins A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 14 creatures vanquished. Vanquished Creatures (others) 2 fungi (D:2) 11 plants (D:2) 13 creatures vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | chamandro the Demonspawn Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 29 | Abyss:1 | Noticed an apocalypse crab 30 | D:1 | Escaped the Abyss 168 | D:1 | Reached skill level 1 in Dodging 231 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 231 | D:1 | Reached XP level 2. HP: 18/24 MP: 4/4 1003 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_loops_ring, dreamdust_mushroom_princess, chequers_avenue, st_stairs_2 D:2: layout_basic, shapermc_ecumenical_altar_hornbeckon, minmay_liquid_box, chequers_serial_rivers_room_a, hangedman_decor_lopped Skill XL: | 1 2 | ---------------+-------+----- Dodging | 1 | 1.2 Armour | 2 | 2.0 Fighting | | 3.2 Axes | | 1.7 Polearms | | 0.6 Invocations | | 2.8 Action || total -------------------------++------- Melee: Spear || 43 Hand axe || 2 Invok: Depart the Abyss || 1 Armor: Chain mail || 17 Dodge: Dodged || 16