Dungeon Crawl Stone Soup version 0.32-a0-1018-gb024fe692e (webtiles) character file. Game seed: 17425550797303681581 13 champdelmundo the Gusty (level 2, -2/19 HPs) Began as a Coglin Air Elementalist on Apr 27, 2024. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:03:36 (958 turns). champdelmundo the Gusty (Coglin Air Elementalist) Turns: 958, Time: 00:03:36 Health: -2/19 AC: 2 Str: 8 XL: 2 Next: 37% Magic: 0/5 EV: 11 Int: 14 God: Gold: 101 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . c - +0 dagger {Vusi} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) {Vusi} Armour a - a +0 robe (worn) Scrolls d - a scroll of enchant weapon {unknown} e - a scroll of fog {unknown} f - a scroll of immolation {unknown} g - a scroll of blinking {unknown} Potions b - a potion of magic h - a potion of lignification {unknown} Skills: - Level 1.8 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations + Level 3.0 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 28% 1d4 11% 1 b - Static Discharge Conj/Air 14% 3-4/arc 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 9% N/A 21% 3 Call Canine Familiar Summ 1% N/A 56% 3 Sigil of Binding Hex 1% N/A 56% 3 Airstrike Air 4% 2d(1-17) 56% 4 Dimensional Bullseye Hex/Tloc 0% N/A 93% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The bat is struck by an arc of lightning. You kill the bat! The gnoll is struck by an arc of lightning. The gnoll is moderately wounded. You are struck by an arc of lightning. The gnoll is struck by an arc of lightning. The gnoll is severely wounded. The lightning grounds out. The gnoll barely misses you. Training target 3.0 for Air Magic reached! Your Air Magic skill increases to level 3! You need to enable at least one skill for training. You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. You barely miss the gnoll. The gnoll is severely wounded. The gnoll misses you. The gnoll attacks as it pursues you! The gnoll barely misses you. Your magical contamination has completely faded away. Casting: Static Discharge (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, 72% to hit) The zap misses the gnoll. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll closely misses you. You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll misses you. You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. You die... ......# ###.#.......#.#.# #..... ....######.#.#÷......#.#.# #..... ...........#.#.......#.#.# #..... .............#.......#.#.# #..... .............#.......#.#.# ###### .............#.......#.#.# # .............#.......#.#+#### # .............#....)..#......# # .............#..@...........# # .............#.g......#.....##### ....###..###.#.##'##............# ....####.......†..##............# ####............###.............# #.#####....>.# #......######## #.# ####...# #.......# #... ####.# ##''# #.......# #.## .....# #ß..ß##.......# #... You could see a gnoll. Vanquished Creatures 3 endoplasms (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | champdelmundo the Coglin Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 176 | D:1 | Reached skill level 1 in Conjurations 481 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/4 533 | D:1 | Learned a level 2 spell: Static Discharge 949 | D:1 | Reached skill level 3 in Air Magic 958 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_basic D:2: minmay_general_purpose_star, layout_rooms, minmay_pentomino_w2 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.0 Spellcasting | 2 | 2.0 Stealth | 2 | 2.0 Air Magic | 3 | 3.0 Dodging | | 1.8 Action || total ---------------------------++------- Melee: Dagger || 7 Cast: Shock || 27 Static Discharge || 1 Armour: Robe || 8 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 958 | 941 | 17 | 10 | 774 | 2 | 479.0 | Dungeon | 958 | 941 | 17 | 10 | 774 | 2 | 479.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 955 daAuts D:2: 2 daAuts