Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 16156282439151710087 47 chaosape the Magician (level 3, -7/42 HPs) Began as a Gnoll Wanderer on Sept 7, 2021. Mangled by Sigmund (9 damage) ... on level 2 of the Dungeon. The game lasted 00:05:56 (1357 turns). chaosape the Magician (Gnoll Wanderer) Turns: 1357, Time: 00:05:57 Health: -7/42 AC: 0 Str: 12 XL: 3 Next: 70% Magic: 9/9 EV: 18 Int: 11 God: Gold: 105 SH: 0 Dex: 16 Spells: 12/12 levels left rFire . . . SeeInvis . (weapon currently unavailable) rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (armour currently unavailable) rPois . Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... (boots currently unavailable) Stlth .......... (no amulet) HPRegen 0.14/turn (ring currently unavailable) MPRegen 0.11/turn (ring currently unavailable) @: berserking (expiring), bat-form, flying, very quick A: fast, flying, no casting, tiny, (fangs 1), strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You were a bat. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons a - a +2 shortbow c - a +0 hand axe (melded) f - a +0 dagger Missiles b - 17 arrows Armour e - a +0 robe g - a +0 plate armour (melded) k - a +2 leather armour of positive energy Scrolls d - a scroll of teleportation i - a scroll of blinking n - a scroll of noise Potions j - a potion of mutation {unknown} l - a potion of brilliance {unknown} Skills: + Level 2.6 Fighting + Level 0.9 Short Blades + Level 0.9 Long Blades + Level 0.9 Axes + Level 0.9 Maces & Flails + Level 0.9 Polearms + Level 0.9 Staves + Level 0.9 Slings + Level 4.5 Bows + Level 0.9 Crossbows + Level 0.9 Throwing + Level 4.5 Armour + Level 0.9 Dodging + Level 4.2 Stealth + Level 0.9 Shields + Level 0.9 Unarmed Combat + Level 5.0 Spellcasting + Level 0.6 Conjurations + Level 0.6 Hexes + Level 0.6 Summonings + Level 0.6 Necromancy + Level 0.6 Translocations + Level 0.6 Transmutations + Level 0.6 Fire Magic + Level 0.6 Ice Magic + Level 0.6 Air Magic + Level 2.1 Earth Magic + Level 0.6 Poison Magic + Level 1.0 Invocations + Level 0.9 Evocations You had 12 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 14% 2d6 9% 1 Passwall Tmut/Erth 4% N/A 19% 2 Lee's Rapid Deconstruct Erth 3% 3d6* 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are a bat. You are tiny and dextrous. You move quickly. You are flying. Your equipment is almost entirely melded. You are incapable of wielding weapons or throwing items. You cannot cast spells. ((You have very sharp teeth.)) Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Your transformation is almost over. Something closely misses you. You stop sporulating. Your +0 hand axe unmelds from your body. Your +0 plate armour unmelds from your body. You start resting. You hear a zap. You turn into a bat. Your +0 hand axe melds into your body. Your +0 plate armour melds into your body. You start resting. You are confused. You start resting. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * There is a strange disturbance nearby! There is a strange disturbance nearby! There is a strange disturbance nearby! Something tries to affect you, but you resist. You hear a zap. Something tries to affect you, but you resist. You bump into the rock wall. Something barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Something hits you! * * * LOW HITPOINT WARNING * * * You bump into the rock wall. You feel a strong urge to attack something. You feel less confused. You are too berserk! You are too injured to fight recklessly! You hit something. You hear a zap. Something tries to affect you, but you resist. You barely miss something. Something hits you! You die... .........##......## ..................# ..................# ..................# ..................# #####.............# #.............# #...........{.# #...........b.# #####.............# ....'.............# #####.............# ########.###### #.# # # There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 2 endoplasms 5 giant cockroaches A goblin (D:1) 2 hobgoblins (D:2) 2 quokkas (D:1) A ball python (D:1) 5 bats A frilled lizard (D:1) 3 kobolds 4 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chaosape the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | chaosape set off with the following items: a +2 shortbow, | 27 arrows, a +0 hand axe, a scroll of teleportation, a +0 | robe, a +0 dagger 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 6/6 58 | D:1 | Found a faded altar of an unknown god. 215 | D:1 | Reached XP level 2. HP: 22/23 MP: 7/7 889 | D:2 | Reached skill level 5 in Spellcasting 889 | D:2 | Reached XP level 3. HP: 28/28 MP: 7/9 980 | D:2 | Reached skill level 1 in Invocations 1311 | D:2 | Noticed Sigmund 1353 | D:2 | HP: 1/42 [something (12)] 1357 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_basic, hellmonk_ecumenical_altar_run_dry, minmay_box_of_dots D:2: layout_basic, grunt_ministairs_12, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Earth Magic | 2 | 2.1 Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 2.6 Short Blades | | 0.9 Long Blades | | 0.9 Axes | | 0.9 Maces & Flails | | 0.9 Polearms | | 0.9 Staves | | 0.9 Slings | | 0.9 Bows | | 4.5 Crossbows | | 0.9 Throwing | | 0.9 Armour | | 4.5 Dodging | | 0.9 Stealth | | 4.2 Shields | | 0.9 Unarmed Combat | | 0.9 Conjurations | | 0.6 Hexes | | 0.6 Summonings | | 0.6 Necromancy | | 0.6 Translocations | | 0.6 Transmutations | | 0.6 Fire Magic | | 0.6 Ice Magic | | 0.6 Air Magic | | 0.6 Poison Magic | | 0.6 Evocations | | 0.9 Action || total -------------------------++------- Melee: Hand axe || 15 Unarmed || 8 Fire: Shortbow || 90 Use: Scroll || 3 Potion || 1 Armor: Plate armour || 67 Skin || 1 Dodge: Dodged || 12