Dungeon Crawl Stone Soup version 0.27-a0-1136-g0b992a5a9d (webtiles) character file. Game seed: 1762463339838280505 114 chaostorm the Poker (level 4, 3/37 HPs) Began as a Merfolk Fighter on May 5, 2021. Quit the game on level 4 of the Dungeon. The game lasted 00:10:30 (3175 turns). chaostorm the Poker (Merfolk Fighter) Turns: 3175, Time: 00:10:30 Health: 3/37 AC: 7 Str: 17 XL: 4 Next: 97% Magic: 4/4 EV: 7 Int: 11 God: Gold: 105 SH: 9 Dex: 13 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . c - +0 kite shield rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . e - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail, clever 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles i - 87 stones (quivered) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) e - a +0 helmet (worn) Scrolls f - 3 scrolls of immolation h - 2 scrolls of identify Potions d - a potion of might Skills: + Level 4.0 Fighting + Level 4.4 Polearms + Level 2.7 Armour + Level 3.8 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Corona Hex 0% N/A 99% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 100% 2 Confusing Touch Hex 0% N/A 100% 3 Dazzling Flash Conj/Hex 0% N/A 100% 3 Tukima's Dance Hex 0% N/A 100% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Fedhas Vehumet Wu Jian Annotations: D:3 2 transporters, Mels's ghost, amateur GnVM Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Your mind is very acute. (Int +4) Message History You block the orc's attack. The adder bites you but does no damage. You barely miss the orc priest. The quokka bites you but does no damage. You block the orc's attack. You block the adder's attack. You block the orc priest's attack. The orc closely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The orc closely misses you. You hit the orc priest. The orc priest is lightly wounded. The adder completely misses you. The orc hits you with a +6 mace! * * * LOW HITPOINT WARNING * * * The quokka bites you but does no damage. You block the orc priest's attack. The adder bites you but does no damage. The orc barely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You block the orc priest's attack. The orc hits you with a +6 mace! * * * LOW HITPOINT WARNING * * * You feel much better. The adder bites you but does no damage. You block the quokka's attack. The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc hits you with a +6 mace. * * * LOW HITPOINT WARNING * * * The orc priest hits you but does no damage. It was a potion of mutation. You feel extremely strange. You feel clever. x2 The adder bites you but does no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. The orc hits you with a +6 mace! * * * LOW HITPOINT WARNING * * * The orc priest barely misses you. You completely miss the orc priest. The orc priest is lightly wounded. You block the quokka's attack. The adder bites you. * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. You block the orc priest's attack. The orc barely misses you. You block the quokka's attack. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......r)S...... #......o@....... #......oo..(/>.. #..............# ##............## ##.$........## ############ You could see an orc priest, an adder, 2 orcs and a quokka. Vanquished Creatures An orc priest (D:4) An adder (D:3) A worm (D:3) 4 dart slugs 4 ball pythons 4 endoplasms A giant cockroach (D:2) 14 goblins 4 hobgoblins (D:1) 3 jackals (D:3) 6 kobolds 3 quokkas 4 bats 4 frilled lizards 6 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chaostorm the Merfolk Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 179 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 812 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 2202 | D:3 | Reached XP level 4. HP: 37/37 MP: 4/4 2258 | D:3 | Found a transporter. 2261 | D:3 | Found a transporter. 2261 | D:3 | Noticed Mels's ghost (amateur GnVM) 2550 | D:3 | Found a faded altar of an unknown god. 2685 | D:3 | Found a snail-covered altar of Cheibriados. 2701 | D:3 | Found a blossoming altar of Fedhas. 2701 | D:3 | Found an ornate altar of the Wu Jian Council. 2702 | D:3 | Found a radiant altar of Vehumet. 2861 | D:3 | Noticed an ogre 3173 | D:4 | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 3173 | D:4 | Gained mutation: Your mind is very acute. (Int +4) [potion | of mutation] 3175 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_rooms, bh_walls_and_bars D:2: layout_loops_ring D:3: layout_loops_corners, kennysheep_slug_shrine, nicolae_overflow_hidden_temple, basic_ecumenical_altar, gammafunk_ghost_mausoleum, minmay_ogre_servants D:4: corexii_shantytown, layout_rooms, bloody_makhleb, old_standard_altar, minmay_strange_pillars Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 4 | 4.4 Fighting | 4 | 4.0 Armour | | 2.7 Shields | | 3.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 138 | 62 || 200 Tailslap | | 1 || 1 Use: Potion | | 5 || 5 Scroll | | 2 || 2 Armor: Scale mail | 91 | 61 || 152 Dodge: Dodged | 47 | 36 || 83 Block: Kite shield | 96 | 50 || 146 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3257 | 3135 | 122 | 0 | 2289 | 4 | 814.2 | Dungeon | 3257 | 3135 | 122 | 0 | 2289 | 4 | 814.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1223 daAuts D:1: 1038 daAuts D:2: 971 daAuts D:4: 23 daAuts