Dungeon Crawl Stone Soup version 0.28-a0-973-ga7f8b01127 (webtiles) character file. Game seed: 8993420291434565954 86 cheechan the Gusty (level 4, -2/27 HPs) Began as an Octopode Air Elementalist on Nov 30, 2021. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon on Dec 1, 2021. The game lasted 00:10:59 (2399 turns). cheechan the Gusty (Octopode Air Elementalist) Turns: 2399, Time: 00:10:59 Health: -2/27 AC: 1 Str: 7 XL: 4 Next: 49% Magic: 0/8 EV: 13 Int: 19 God: Gold: 160 SH: 0 Dex: 12 Spells: 7/8 levels left rFire . . . SeeInvis . l - +0 quarterstaff rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: lethally poisoned (-2 -> -23) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 160 gold pieces. Inventory: Hand Weapons e - a +0 vampiric hand axe i - a +0 hunting sling l - a +0 quarterstaff (weapon) Missiles c - 14 arrows j - 26 sling bullets Potions b - a potion of brilliance {unknown} d - a potion of haste {unknown} f - a potion of attraction {unknown} g - a potion of flight {unknown} h - a potion of curing {unknown} k - a potion of berserk rage {unknown} Skills: + Level 0.1 Fighting + Level 0.6(0.7) Axes + Level 0.1(0.4) Maces & Flails + Level 0.2 Slings + Level 2.2 Dodging + Level 3.2 Stealth + Level 2.8 Spellcasting + Level 1.6 Conjurations + Level 3.7 Air Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 12% N/A 8% 2 Swiftness Air 16% N/A 10% 3 Airstrike Air 8% N/A 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 3 runed translucent doors, Splishie's ghost, weakling GnWn Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged near water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History The water moccasin completely misses you. The water moccasin misses you. Your magical contamination has completely faded away. The water moccasin barely misses you. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You feel very sick. The water moccasin bites you! You feel sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! Okay, then. You aren't carrying any scrolls. You feel much better. You feel very sick. The water moccasin closely misses you. You miss the water moccasin. Your grab misses the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The water moccasin closely misses you. You closely miss the water moccasin. Your grab misses the water moccasin. The water moccasin is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin completely misses you. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (water, moderately wounded, 48% to hit) The zap hits the water moccasin. The water moccasin is moderately wounded. The zap hits the water moccasin. The water moccasin is moderately wounded. You die... ... ... #.#.. #.#.# ..#.# #.#.########## #.#.≈.≈≈≈≈≈≈≈# . #.#)≈≈≈≈≈≈≈# .########...≈≈≈≈@≈## .........>.≈≈≈≈≈S## ......####...≈≈≈## ......# #.≈≈.≈≈.# ......# ##.≈≈≈..# ......# #.≈≈≈≈.# ......# #≈≈≈≈≈.# ......# #..≈≈≈≈..# ......# #..≈)≈≈...†. You could see a water moccasin. Vanquished Creatures Jessica (D:3) An adder (D:2) 2 dart slugs 3 endoplasms 2 giant cockroaches (D:1) 4 goblins 3 hobgoblins 3 kobolds 5 quokkas 3 ball pythons 9 bats 4 frilled lizards 6 rats 46 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Grand Total: 47 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cheechan the Octopode Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 492 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 1057 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/6 2010 | D:3 | Found a faded altar of an unknown god. 2032 | D:3 | Found a runed translucent gate. 2035 | D:3 | Found a runed translucent gate. 2035 | D:3 | Noticed Splishie's ghost (weakling GnWn) 2036 | D:3 | Found a runed translucent gate. 2157 | D:3 | Reached XP level 4. HP: 25/27 MP: 3/8 2181 | D:3 | Upgraded the game from 0.28-a0-957-g42eb19b844 to | 0.28-a0-973-ga7f8b01127 2368 | D:3 | Noticed Jessica 2373 | D:3 | Killed Jessica 2383 | D:3 | Noticed a water moccasin 2399 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_loops_corners, serial_bayou_pond_e, palyth_stone_intersect D:2: layout_basic, interstate_on_off, minmay_crystal_water D:3: layout_basic, gammafunk_ghost_split, chequers_ecumenical_altar_simple, chequers_serial_rivers_large_a, amcnicky_mini_pool_small, minmay_statues_item, minmay_increasing_density, uniq_jessica Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.2 Fighting | | 0.1 Axes | | 0.6 Maces & Flails | | 0.1 Slings | | 0.2 Dodging | | 2.2 Spellcasting | | 2.8 Conjurations | | 1.6 Air Magic | | 3.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Constrict | 4 | 1 || 5 Club | 6 | || 6 Hand axe | 13 | || 13 Quarterstaff | 2 | 5 || 7 Tentacles | 2 | || 2 Fire: Hunting sling | 8 | || 8 Cast: Shock | 55 | 11 || 66 Use: Scroll | 6 | || 6 Potion | | 1 || 1 Stab: Sleeping | 2 | || 2 Armor: Skin | 6 | 1 || 7 Dodge: Dodged | 28 | 6 || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2405 | 2405 | 0 | 376 | 0 | 3 | 801.7 | Dungeon | 2405 | 2405 | 0 | 376 | 0 | 3 | 801.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1240 daAuts D:2: 675 daAuts D:3: 490 daAuts