Dungeon Crawl Stone Soup version 0.29-a0-284-gf9362112df (webtiles) character file. Game seed: 7036488850977193748 4 cheechan the Magician (level 1, -13/15 HPs) Began as a Djinni Conjurer on Mar 29, 2022. Mangled by a kobold ... wielding a +2 dagger of electrocution (20 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (127 turns). cheechan the Magician (Djinni Conjurer) Turns: 127, Time: 00:00:41 Health: -13/15 AC: 3 Str: 6 XL: 1 Next: 66% Gold: 0 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . b - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 helmet (worn) Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Dazzling Flash Conj/Hex 32% N/A 11% 3 d - Fulminant Prism Conj/Hex 8% 3d7 34% 4 e - Iskenderun's Mystic Conj/Tloc 16% 2d5 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +2 dagger of electrocution (100% to hit) The magic dart hits the kobold but does no damage. The kobold hits you but does no damage. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +2 dagger of electrocution (100% to hit) The magic dart hits the kobold but does no damage. The kobold hits you but does no damage. Sorry, you're not good enough to have a special ability. Unknown command. Sorry, you're not good enough to have a special ability. Unknown command. Sorry, you're not good enough to have a special ability. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +2 dagger of electrocution (100% to hit) The magic dart hits the kobold but does no damage. The kobold hits you with a +2 dagger of electrocution. Sorry, you're not good enough to have a special ability. Unknown command. Sorry, you're not good enough to have a special ability. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +2 dagger of electrocution (100% to hit) The magic dart hits the kobold. The kobold is heavily wounded. The kobold hits you with a +2 dagger of electrocution. You are electrocuted!! Ouch! That really hurt! You die... ..#....#...#....... ...# #. ...##....##...8.... ...# #... ..#.#.............# #..# .#.## ..#...#...........## ##..# .>.. #..##.##....####...###...#...## ##.........## ?##........#..... ....##.....#>##K#...8......# ...#..#....##..K#........# #..##...#...####@..###...# .##..#...#........## ##..# .##...............## ##..# ..#...#...#...8....###...# .#....#....#.............# ...#.....................# ########################## You could see 2 kobolds. Vanquished Creatures A goblin (D:1) 2 hobgoblins (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cheechan the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 127 | D:1 | Mangled by a kobold Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, hellmonk_ecumenical_altar_leap_of_faith Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 9 Armor: Robe || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 127 | 127 | 0 | 0 | 0 | 1 | 127.0 | Dungeon | 127 | 127 | 0 | 0 | 0 | 1 | 127.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 127 daAuts